Even if some of the cards are much better in one class i feel like this dual class expansion was very flavorful and the cards were really designed well. I do like more dual class cards in the future.
Netdeck culture is strong in this thread, it's still quite early in the expansion and you shouldn't draw conclusions so easily. Most dual class cards are being played in most classes so there's nothing to worry about so far. Also no, the tri class gadgetzan cards weren't nearly as good, I can't believe you've been there in Gadgetzan and think that. At the time, jade lotus were only played in druid and sucked hard in rogue and shaman, Grimy goons handbuff was a shitty unplayable gimmick (still is on most of those cards, handbuff is a viable strategy now, but Don Han'Cho still sucks as a card) , and the neutral kabal cards were pretty good but quickly overshadowed by other options, except kazakus of course.
Those of you who think Guardian Animals isn't played/playable in Hunter, might I humbly suggest this deck :
It is so far the most successful deck I've played this expansion, and extremely consistent.
Key cards are :
guardian animals to summon Tundra Rhino and Teacher's Pet/Lake Thresher, and you would be surprised at how often tundra rhino will survive a turn, protected behind teacher's pet or behind an empty board that lake thresher conveniently cleared, or how much face damage it can provide.
Lorekeeper Polkelt to draw Guardian animals on curve, draw Beastmaster Leoroxx on curve, draw your big beasts with Leoroxx and draw your 5 mana beast after guardian animals. The consistency Polkelt provides is mind blowing.
Animated broomstick for general swing turns cause this card is OP. Also provides huge swings with Leoroxx.
Demon Companion so you're ahead on early game tempo even while being a slow deck.
I suggest -1 Octosari and +1 adorable infestation, for even more consistency, but you lose the ability to sustain longer matches against control decks so make sure you have lethal with Leoroxx.
Transfer Student kind of a personal choice, I could argue you about how good and underrated this card is but I won't, you can replace it with whatever you want it won't ruin the deck.
Honestly this deck feels really good and swooth to play, kind of reminiscent of the midrange curvestone era in this aggro/combo swingstone era.
We should give it some time. In general dual-class cards have been created with a very narrow mindset: they encourage current archetypes for one class, and force it to the another. There are few cards that actually create something new, maybe the DH/Hunter ones and obviously the soul fragment package.
Even if some of the cards are much better in one class i feel like this dual class expansion was very flavorful and the cards were really designed well. I do like more dual class cards in the future.
Netdeck culture is strong in this thread, it's still quite early in the expansion and you shouldn't draw conclusions so easily. Most dual class cards are being played in most classes so there's nothing to worry about so far. Also no, the tri class gadgetzan cards weren't nearly as good, I can't believe you've been there in Gadgetzan and think that. At the time, jade lotus were only played in druid and sucked hard in rogue and shaman, Grimy goons handbuff was a shitty unplayable gimmick (still is on most of those cards, handbuff is a viable strategy now, but Don Han'Cho still sucks as a card) , and the neutral kabal cards were pretty good but quickly overshadowed by other options, except kazakus of course.
Those of you who think Guardian Animals isn't played/playable in Hunter, might I humbly suggest this deck :
It is so far the most successful deck I've played this expansion, and extremely consistent.
Key cards are :
guardian animals to summon Tundra Rhino and Teacher's Pet/Lake Thresher, and you would be surprised at how often tundra rhino will survive a turn, protected behind teacher's pet or behind an empty board that lake thresher conveniently cleared, or how much face damage it can provide.
Lorekeeper Polkelt to draw Guardian animals on curve, draw Beastmaster Leoroxx on curve, draw your big beasts with Leoroxx and draw your 5 mana beast after guardian animals. The consistency Polkelt provides is mind blowing.
Animated broomstick for general swing turns cause this card is OP. Also provides huge swings with Leoroxx.
Demon Companion so you're ahead on early game tempo even while being a slow deck.
Explosive Trap for insane aggro openers.
I suggest -1 Octosari and +1 adorable infestation, for even more consistency, but you lose the ability to sustain longer matches against control decks so make sure you have lethal with Leoroxx.
Transfer Student kind of a personal choice, I could argue you about how good and underrated this card is but I won't, you can replace it with whatever you want it won't ruin the deck.
Honestly this deck feels really good and swooth to play, kind of reminiscent of the midrange curvestone era in this aggro/combo swingstone era.
We should give it some time. In general dual-class cards have been created with a very narrow mindset: they encourage current archetypes for one class, and force it to the another. There are few cards that actually create something new, maybe the DH/Hunter ones and obviously the soul fragment package.
they're fine certainly, but pretty unnecessary. could've easily been neutral cards or class-specific
but further than that they're contraproductive to actiblizz's 'philosophy', class identity and all that junk, really doesn't help matters
I think he was referring to Flesh Giant not being useful in Priest, not that you don't see the card in Warlock.