Do you guys remember Kathrena Winterwisp? By herself she spawned the big beast archetype right after cubelock was nerfed (maybe the deck became a thing with fully powered cubelock, can't remember exactly) and she was balanced by the fact that you could only run big beasts as you didn't want to pull a small one out of your deck and also by the fact that drawing your beasts was bad as she wouldn't summon anything.
Beastmaster Leoroxx seems like a way better Kathrena in a lot of scenarios and a bad Kathrena in some scenarios, here's what I mean:
Kathrena's pros over Leoroxx: You were 'guaranteed' to pull a big beast (as you only had big beasts on your deck) which meant she was always a high roll and an insane pile of stats unless you had every single beast on your hand. Just 1 pro KEKW
Cons of Kathrena: You could only run big beasts so you needed to look for alternatives for the early game. Also drawing these big beasts was terrible as you never wanted to play them from hand and they clogged it. She can be silenced to negate the floating value.
Leoroxx pros over Kathrena (They are so many I'll make a list for them) 1. Your deck building is not restrictive; while you have to run big beast to get more out of this card, you're not forced to only run big beasts. 2. 5/5 are worth like 4.5 mana so if your beasts pulls are worth at least 3.5 mana then you're already getting more than you paid for, which means that even if you pulled like a single Savannah Highmane and nothing else, you're already winning, even if you pulled other 2 cheap beasts that's already a win. 3. You can set up your hand in order to get whatever you want on the board. If you want to guarantee your King Krush being pull is honestly not hard at all to set up, specially if you either run other cheap beasts and a couple of big ones or if you're running only a few select big beasts (which I think is not the correct type of deck for this guy) 4. If you pull a Tundra Rhino then your other beasts will have charge. While I probably the first thing that comes to mind when you see this card is pulling 3 gigantic beasts, pulling 2 mid sized beast + a Rhino is still very solid, i mean let's say you pulled cards no one plays like Stranglethorn Tiger and Wasteland Scorpidm eveb such bad beasts are incredible with this cards and even better if the 3rd one was a rhino. 5. Octosari is a beast by the way lol. This one can be bad from time to time but even if you get an 8/8 that draws you like 5 cards and burns the others for 8 mana + a 5/5 and any other beast(s) Leoroxx might pull, it's still insane, hunter hands are often pretty empty anyways and you could be getting rid of up to 4 cards with Leoroxx so that empties it even further.
This card just seems too powerful with only the beasts that we know will stay on standard, we'll have to see what other big beast will blizzard print for this expansion, just with the few interactions I mentioned it seems insane:
Pulling King Krush by itself or with any other beasts is already solid
Pulling any set of 2 or 3 big beasts that are considered bad to see play but are insane if you pull them this way
Anything mid sized + Rhino
Octosari to get a huge beast and refill your hand
Also you can achieve your dream of running brann and this in your highlander hunter to get double King Krush power KEKW. Memes aside it doesn't seem so crazy to run this + highmane + krush and some other beast in your highlander hunter (only this 3 beasts even) cause it would be a disgusting tempo swing on 8.
Also don't forget you can use Ramkahen Wildtamer and Hunting Party to potentially punch out 3 King Krush's. I'm looking forward to playing around with this card.
Its looks ridiculous honestly. You know people are only going to run this with tundra rhino for some fun and interactive face otks. Just like katherena hunter, it wasn't particularly fun to play against. I really hope I'm wrong but this card is tol good to not be broken at some point
Its looks ridiculous honestly. You know people are only going to run this with tundra rhino for some fun and interactive face otks. Just like katherena hunter, it wasn't particularly fun to play against. I really hope I'm wrong but this card is tol good to not be broken at some point
Yeah as I said even if you only pull your KK it's like 'well this is pretty good, 1 less mana and extra 5/5 worth of stats' and there's honestly very fringe scenarios where you won't have ANY other beasts on hand. Also any set of at least 2 mid sized beast are also insane, even if the beast themselves are not good. And the Octosari scenario just absolutely breakes this card, even if you burn like 4 cards who gives a fuck lol and burning a lot of cards is really hard by the way as Leoroxx can make 4 spaces in your hand so yeah.
Also as highwayman said, I totally forgot Ramkahen Wildtamer, which is a very solid tempo play on 3 and you can set your hand early or late game with this card. Hunting Party could be a bit too slow tho, 5 mana do nothing seems problematic and you would need to be careful as you could screw yourself with other beasts but wildtamer seems like an insane option to pull multiple KKs
Also don't forget you can use Ramkahen Wildtamer and Hunting Party to potentially punch out 3 King Krush's. I'm looking forward to playing around with this card.
Totally forgot that wildtamer was a card but yeah, that card already has nice stats for 3 mana and an insane effect, it will absolutely see play now that Leoroxx is a card. Hunting Party might still be too slow tho, a 5 mana do nothing is never good, even if it gives you an extra KK to combo with Leoroxx and there's also the fact that you have to be careful as copying too many beast could be bad as you wouldn't guarantee the double KK pull.
It's a very very good card but you are ignoring the fact that polling from deck is usually better than hand. [card]Beastmaster Leoroxx[/card] is probably far too strong but you aren't giving Kathrena Winterwisp enough credit.
It's a very very good card but you are ignoring the fact that polling from deck is usually better than hand. [card]Beastmaster Leoroxx[/card] is probably far too strong but you aren't giving Kathrena Winterwisp enough credit.
You're correct that pulling from deck is indeed better as it technically counts as both drawing a card and playing it but given the restrictive nature of Kathrena I would say Leoroxx is a bit stronger. Also he pulls 1 more beast, it's done at the same time and can't be silenced, which I think is stronger on most scenarios.
The reason i think Kathrena is still a better card is card draw. On average how many beast cards do you assume Hunter players still hold in their hand by turn 8? Hunter is notorious for running out of gas because of the lack of card draw. Leoroxx is a TERRIBLE top deck, if you are not already winning in terms of draw and resources. Kathrena on the other hand was the best possible draw once Hunter starts running low on resources in the early late game.
I might be one of the few actually thinking Apex Predator is the better legendary, as it doesn't require much setup or other big beasts in your hand. Simply draw the 4-4 Prime that turns 7-7 from your deck, and by Turn 8 you won the game with full board of 7-7. (Charge not even required, lol)
No King Krush's or Highmane's required, which you rarely have the opportunity to just keep on your hand anyways, as Hunter Card Draw is at Premium, and with DH's around you'll definetly need to keep up with Tempo, so you would have to drop that Savannah exactly at Turn 6 (which is not that great of a card by itself tho anymore) and that Tundra Rhino exactly at Turn 5, because Hunter's VERY rarely have a full Hand of 8-9 cards, especially now with Subject 9 rotating.
Also like my former poster said, Leoroxx is a HORRIBLE Topdeck, while our Prime friend will give you a huge Grin when top decking, even at Base Stats.
With future metas full of Demon Hunter and Dragon Hunter smashing your face from turn 1, hoard up a lot of big beast for a awesome turn 8 is a dream really. Esp with a aggro class like Hunter without enough control tool and card draw. Warrior is the most hardcore control class in the game and they had a pretty similar card in "Boomship" but it never been used really
I think people are being a little too hasty calling this over powered. It's a very strong effect in a vacuum but I'm not sure can build a good hunter deck around it. There's no way to tutor it, the things you want to pull are bad by themselves, hunter doesn't have the defensive tools to stall, and if you play for board you won't have the beasts in hand for it. We also live in a meta where control decks are basically non-existent, so what does this hypothetical deck beat?
I'm sure it'll do something in either format at some point. It's a very powerful effect. But for standard this coming expansion I'm not sure.
Consider the best pull, and consider how much setup it takes. There's much more reliable combos that rely on fewer cards... You need to have 4 x 6+ cost cards in hand, and no smaller beasts...
This will be amazing in Wild... Spell Hunter deck with 4 minions....
I think it's been proven that any card that allows the user to cheat a large amount of minions and stats onto the board has the potential to become a problem. I'm not saying this card will be good tier but it's has insane potential
Do you guys remember Kathrena Winterwisp? By herself she spawned the big beast archetype right after cubelock was nerfed (maybe the deck became a thing with fully powered cubelock, can't remember exactly) and she was balanced by the fact that you could only run big beasts as you didn't want to pull a small one out of your deck and also by the fact that drawing your beasts was bad as she wouldn't summon anything.
Beastmaster Leoroxx seems like a way better Kathrena in a lot of scenarios and a bad Kathrena in some scenarios, here's what I mean:
1. Your deck building is not restrictive; while you have to run big beast to get more out of this card, you're not forced to only run big beasts.
2. 5/5 are worth like 4.5 mana so if your beasts pulls are worth at least 3.5 mana then you're already getting more than you paid for, which means that even if you pulled like a single Savannah Highmane and nothing else, you're already winning, even if you pulled other 2 cheap beasts that's already a win.
3. You can set up your hand in order to get whatever you want on the board. If you want to guarantee your King Krush being pull is honestly not hard at all to set up, specially if you either run other cheap beasts and a couple of big ones or if you're running only a few select big beasts (which I think is not the correct type of deck for this guy)
4. If you pull a Tundra Rhino then your other beasts will have charge. While I probably the first thing that comes to mind when you see this card is pulling 3 gigantic beasts, pulling 2 mid sized beast + a Rhino is still very solid, i mean let's say you pulled cards no one plays like Stranglethorn Tiger and Wasteland Scorpidm eveb such bad beasts are incredible with this cards and even better if the 3rd one was a rhino.
5. Octosari is a beast by the way lol. This one can be bad from time to time but even if you get an 8/8 that draws you like 5 cards and burns the others for 8 mana + a 5/5 and any other beast(s) Leoroxx might pull, it's still insane, hunter hands are often pretty empty anyways and you could be getting rid of up to 4 cards with Leoroxx so that empties it even further.
This card just seems too powerful with only the beasts that we know will stay on standard, we'll have to see what other big beast will blizzard print for this expansion, just with the few interactions I mentioned it seems insane:
Also you can achieve your dream of running brann and this in your highlander hunter to get double King Krush power KEKW. Memes aside it doesn't seem so crazy to run this + highmane + krush and some other beast in your highlander hunter (only this 3 beasts even) cause it would be a disgusting tempo swing on 8.
Also don't forget you can use Ramkahen Wildtamer and Hunting Party to potentially punch out 3 King Krush's. I'm looking forward to playing around with this card.
Its looks ridiculous honestly. You know people are only going to run this with tundra rhino for some fun and interactive face otks. Just like katherena hunter, it wasn't particularly fun to play against. I really hope I'm wrong but this card is tol good to not be broken at some point
Yeah as I said even if you only pull your KK it's like 'well this is pretty good, 1 less mana and extra 5/5 worth of stats' and there's honestly very fringe scenarios where you won't have ANY other beasts on hand. Also any set of at least 2 mid sized beast are also insane, even if the beast themselves are not good. And the Octosari scenario just absolutely breakes this card, even if you burn like 4 cards who gives a fuck lol and burning a lot of cards is really hard by the way as Leoroxx can make 4 spaces in your hand so yeah.
Also as highwayman said, I totally forgot Ramkahen Wildtamer, which is a very solid tempo play on 3 and you can set your hand early or late game with this card. Hunting Party could be a bit too slow tho, 5 mana do nothing seems problematic and you would need to be careful as you could screw yourself with other beasts but wildtamer seems like an insane option to pull multiple KKs
Totally forgot that wildtamer was a card but yeah, that card already has nice stats for 3 mana and an insane effect, it will absolutely see play now that Leoroxx is a card. Hunting Party might still be too slow tho, a 5 mana do nothing is never good, even if it gives you an extra KK to combo with Leoroxx and there's also the fact that you have to be careful as copying too many beast could be bad as you wouldn't guarantee the double KK pull.
It's a very very good card but you are ignoring the fact that polling from deck is usually better than hand. [card]Beastmaster Leoroxx[/card] is probably far too strong but you aren't giving Kathrena Winterwisp enough credit.
You're correct that pulling from deck is indeed better as it technically counts as both drawing a card and playing it but given the restrictive nature of Kathrena I would say Leoroxx is a bit stronger. Also he pulls 1 more beast, it's done at the same time and can't be silenced, which I think is stronger on most scenarios.
The reason i think Kathrena is still a better card is card draw. On average how many beast cards do you assume Hunter players still hold in their hand by turn 8? Hunter is notorious for running out of gas because of the lack of card draw. Leoroxx is a TERRIBLE top deck, if you are not already winning in terms of draw and resources. Kathrena on the other hand was the best possible draw once Hunter starts running low on resources in the early late game.
I might be one of the few actually thinking Apex Predator is the better legendary, as it doesn't require much setup or other big beasts in your hand. Simply draw the 4-4 Prime that turns 7-7 from your deck, and by Turn 8 you won the game with full board of 7-7. (Charge not even required, lol)
No King Krush's or Highmane's required, which you rarely have the opportunity to just keep on your hand anyways, as Hunter Card Draw is at Premium, and with DH's around you'll definetly need to keep up with Tempo, so you would have to drop that Savannah exactly at Turn 6 (which is not that great of a card by itself tho anymore) and that Tundra Rhino exactly at Turn 5, because Hunter's VERY rarely have a full Hand of 8-9 cards, especially now with Subject 9 rotating.
Also like my former poster said, Leoroxx is a HORRIBLE Topdeck, while our Prime friend will give you a huge Grin when top decking, even at Base Stats.
With future metas full of Demon Hunter and Dragon Hunter smashing your face from turn 1, hoard up a lot of big beast for a awesome turn 8 is a dream really. Esp with a aggro class like Hunter without enough control tool and card draw. Warrior is the most hardcore control class in the game and they had a pretty similar card in "Boomship" but it never been used really
I think people are being a little too hasty calling this over powered. It's a very strong effect in a vacuum but I'm not sure can build a good hunter deck around it. There's no way to tutor it, the things you want to pull are bad by themselves, hunter doesn't have the defensive tools to stall, and if you play for board you won't have the beasts in hand for it. We also live in a meta where control decks are basically non-existent, so what does this hypothetical deck beat?
I'm sure it'll do something in either format at some point. It's a very powerful effect. But for standard this coming expansion I'm not sure.
Consider the best pull, and consider how much setup it takes. There's much more reliable combos that rely on fewer cards... You need to have 4 x 6+ cost cards in hand, and no smaller beasts...
This will be amazing in Wild... Spell Hunter deck with 4 minions....
King Krush, 2x Charged Devilsaur, and Beastmaster Leoroxx
All you need in hand is Beastmaster Leoroxx and Master's Call
2 mana left for a hero power and 25 damage
Once you have the combo cards, you can activate all the "no minion" spell hunter cards too.
There are no Charged Devilsaur in the most played mode (Standart) which greatly limits the OTK potential with this card.
I think it's been proven that any card that allows the user to cheat a large amount of minions and stats onto the board has the potential to become a problem. I'm not saying this card will be good tier but it's has insane potential
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