I wish Blizzard would have taken their time and gave us all quality cards instead of only a third of the cards being decent at best. I cannot speak for anyone else, but I would have gladly waited another 6 months to get much better cards.
In six months we will have new cards for sure! the thing is that many players have lost interest in this game and new cards are always welcome even if a large part of them are mediocre!
lol what a thread, this exp is great, and i can't wait to play it. Sure, there are some bad cards, but so what, there will always be bad cards. Cards are different, fresh and new, with some great new mechanics.
^Exactly. This is not Lake Wobegon where all the kids are above average. In order to decide whether a card is good, you have to compare it with other cards (e.g. you can't know whether a 4/5 for 4 mana is good value unless you compare it with other 4 mana cards). So obviously for there to be good cards, there have to be bad cards, because it is in the end all relative.
Pally got excellent cards. Please look to Shaman if you want to see a real cry-fest. I for one am looking forward to making my murbabies work once more. As for this expansion; it heavily punishes spells and removal whilist adding 0 silences to make it even harder for people to quell threats. Its going to be chaos.
There are currently 412 cards in the game, between the basic and expert sets and Naxxramas. Of those 412, perhaps 150-175 are playable in Ranked. That's about 40%. For Goblins vs. Gnomes to match up with that, about 50 of the 123 new cards would need to be playable. From the looks of things, that seems to be the case, if not a little more than that.
Pally got excellent cards. Please look to Shaman if you want to see a real cry-fest. I for one am looking forward to making my murbabies work once more. As for this expansion; it heavily punishes spells and removal whilist adding 0 silences to make it even harder for people to quell threats. Its going to be chaos.
U are same as he if you think that Shaman got bad cards. Cards that YOU don't prefer or like =/= bad cards.
Honestly, if you actually talked about what you REALLY mean, that you felt Paladin got the bad end of the stick, then we'd have a good debate going. Personally, I think they got about the same % of good/bad cards other classes got. Their legendary got the bad bat but honestly, they already have Tirion which is awesome for what he does. Hunter had a bad first legendary and got a decent one. Mage got a...well, VERY situational legendary first off and now got an ugly one.
Paladin didn't get anything OMG INSANE but they didn't need it. They needed early game basic but useful cards and they got exactly that. Thus I'd say the only issue is that they didn't get an attempt to make a NEW deck type. They got cards to help their control deck while others got cards to create new decks.
However, I can see other arguments against that and would like to see this topic debated.
BUT since you went "OMG this exp sucks"..well.. we'll have to talk about that instead, to which it'll basically be "wtf are you talking about" and walk away.
I'm really liking the different possible builds that this expansion appears to be opening up. And even with the bad cards, while they may technically be bad, most of them could still be fun. That's the best way to design bad cards, IMO.
Uh, thank the lord they're not all "great" cards. Besides the philosophical impossibility of this (something has to be the worst card, even a 1-mana 99/99 would be "terrible stats in an expansion full of 1-mana 100/100) it's just so much more fun and entertaining to have "bad" cards to both work around and try to work in. Far and away my favorite thing to do in this game is find practical uses for "worthless" cards. I'm not trying to sound like a hipster, but one example is that I was running Hogger in my control deck when it was still "omg the worst legendary in the game". Now quite a few people have realized that this minion isn't necessarily bottom-of-the barrel after all, and even though obviously I'm not the "inventor" it was a blast to have one of my creations reaffirmed by other people coming up with similar schemes. When I see Wisp successfully utilized in tournament druid decks and Hungry Crab successfully used in tournament shaman decks I'm so much more entertained than when Rag hits face as the killing blow for the 8 bajillionth time.
So yeah, 'bad' cards = understand the game better, 'bad' cards = challenge yourself to find uses for them, 'bad' cards = possible future potential, and most importantly, 'bad' cards = an intentional and intelligent design choice from Blizzard.
I think there is enough diversity in the expansion that it might completely throw the meta into disarray. Then again, it might still just be Zoo (no but now it's mech zoo!) and hunter. Either way the fact that nobody knows what will work means they did their job well.
And as others have said, Paladin already has the best class legendary, they didn't need another awesome one.
While I can on some level agree with this, some cards do not *seem* very good. But on another level I completely disagree. Just because they may seem mediocre, it hasn't been released yet. NO ONE has any real understanding of what the new meta will bring. Sure we can make informed guesses, but your talking about millions of people all doing millions of different things. I would say that well over 2/3 of the cards are really good. The other 1/3 either we just haven't found a good way to play them, or will be useful in some small way in an exotic deck.
Look at the current cards we have, there are the great ones, then there are the ones that rarely see play. The new cards are far from bad. As for the way you worded the title... Mediocre, that means average. Do you think, or want, all the new cards to be way better than the old ones? To the point we never play them again?
No. People are going to complain either way... Either they aren't good enough, or complain about power creep. Damned if they do, damned if they don't. Give it time. Complaining like this is useless, suck it up.
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
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I wish Blizzard would have taken their time and gave us all quality cards instead of only a third of the cards being decent at best. I cannot speak for anyone else, but I would have gladly waited another 6 months to get much better cards.
In six months we will have new cards for sure! the thing is that many players have lost interest in this game and new cards are always welcome even if a large part of them are mediocre!
Well tbh all you need is a third, not like you can put more then 30 into a deck.
You're both correct, I am just venting because my poor Pally...
Looks to be a fun expansion! Can't wait to play it!
You clearly dont understand the rule for game design. They cant make All good cards. They make bad cards, to make good cards look better.
Hearthstone is a game of "copy and pasting"
I just feel like Pally got nothing great Ghost, why not throw Pally a bone once & a while?
Just about every class will be played differently now. Not sure what more you could have asked for. :-)
Feel free to add me if you play on NA! iMPose#1429
lol what a thread, this exp is great, and i can't wait to play it. Sure, there are some bad cards, but so what, there will always be bad cards. Cards are different, fresh and new, with some great new mechanics.
^Exactly. This is not Lake Wobegon where all the kids are above average. In order to decide whether a card is good, you have to compare it with other cards (e.g. you can't know whether a 4/5 for 4 mana is good value unless you compare it with other 4 mana cards). So obviously for there to be good cards, there have to be bad cards, because it is in the end all relative.
Pally got excellent cards. Please look to Shaman if you want to see a real cry-fest. I for one am looking forward to making my murbabies work once more. As for this expansion; it heavily punishes spells and removal whilist adding 0 silences to make it even harder for people to quell threats. Its going to be chaos.
Think about it this way:
There are currently 412 cards in the game, between the basic and expert sets and Naxxramas. Of those 412, perhaps 150-175 are playable in Ranked. That's about 40%. For Goblins vs. Gnomes to match up with that, about 50 of the 123 new cards would need to be playable. From the looks of things, that seems to be the case, if not a little more than that.
U are same as he if you think that Shaman got bad cards. Cards that YOU don't prefer or like =/= bad cards.
UGG to the intro.
Honestly, if you actually talked about what you REALLY mean, that you felt Paladin got the bad end of the stick, then we'd have a good debate going. Personally, I think they got about the same % of good/bad cards other classes got. Their legendary got the bad bat but honestly, they already have Tirion which is awesome for what he does. Hunter had a bad first legendary and got a decent one. Mage got a...well, VERY situational legendary first off and now got an ugly one.
Paladin didn't get anything OMG INSANE but they didn't need it. They needed early game basic but useful cards and they got exactly that. Thus I'd say the only issue is that they didn't get an attempt to make a NEW deck type. They got cards to help their control deck while others got cards to create new decks.
However, I can see other arguments against that and would like to see this topic debated.
BUT since you went "OMG this exp sucks"..well.. we'll have to talk about that instead, to which it'll basically be "wtf are you talking about" and walk away.
So..meh
One does not simply walk into Mordor,
unless they want to be the best they can be.
It's ironic that someone named "Unbaited" managed to bait so many people with his troll thread.
I'm really liking the different possible builds that this expansion appears to be opening up. And even with the bad cards, while they may technically be bad, most of them could still be fun. That's the best way to design bad cards, IMO.
They can't give us all quality cards even MTG doesn't do that lol
Uh, thank the lord they're not all "great" cards. Besides the philosophical impossibility of this (something has to be the worst card, even a 1-mana 99/99 would be "terrible stats in an expansion full of 1-mana 100/100) it's just so much more fun and entertaining to have "bad" cards to both work around and try to work in. Far and away my favorite thing to do in this game is find practical uses for "worthless" cards. I'm not trying to sound like a hipster, but one example is that I was running Hogger in my control deck when it was still "omg the worst legendary in the game". Now quite a few people have realized that this minion isn't necessarily bottom-of-the barrel after all, and even though obviously I'm not the "inventor" it was a blast to have one of my creations reaffirmed by other people coming up with similar schemes. When I see Wisp successfully utilized in tournament druid decks and Hungry Crab successfully used in tournament shaman decks I'm so much more entertained than when Rag hits face as the killing blow for the 8 bajillionth time.
So yeah, 'bad' cards = understand the game better, 'bad' cards = challenge yourself to find uses for them, 'bad' cards = possible future potential, and most importantly, 'bad' cards = an intentional and intelligent design choice from Blizzard.
I think there is enough diversity in the expansion that it might completely throw the meta into disarray. Then again, it might still just be Zoo (no but now it's mech zoo!) and hunter. Either way the fact that nobody knows what will work means they did their job well.
And as others have said, Paladin already has the best class legendary, they didn't need another awesome one.
While I can on some level agree with this, some cards do not *seem* very good. But on another level I completely disagree. Just because they may seem mediocre, it hasn't been released yet. NO ONE has any real understanding of what the new meta will bring. Sure we can make informed guesses, but your talking about millions of people all doing millions of different things. I would say that well over 2/3 of the cards are really good. The other 1/3 either we just haven't found a good way to play them, or will be useful in some small way in an exotic deck.
Look at the current cards we have, there are the great ones, then there are the ones that rarely see play. The new cards are far from bad. As for the way you worded the title... Mediocre, that means average. Do you think, or want, all the new cards to be way better than the old ones? To the point we never play them again?
No. People are going to complain either way... Either they aren't good enough, or complain about power creep. Damned if they do, damned if they don't. Give it time. Complaining like this is useless, suck it up.
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence