Also... is Reno the hardest Story Mode boss of all time? Wtf, he has insane cards and an insane hero power, starts with 3 mana and OTKs you turn 3! Meanwhile you play a Rafaam with weak ass cards that counter themselves( 3 mana summon 2 1/1s and deal 1 damage to all lol). The only way to win is hoping Reno gets unlucky with hero power and kills his own OP 2/6 minion
There are 374 spells currently in standard according to the wiki.
Assuming no bias in the randomness, that means: * 1/374 or 0.26% chance to get a specific spell * 1/374^2 or 0.00072% chance to get the same spell twice
There are 374 spells currently in standard according to the wiki.
Assuming no bias in the randomness, that means: * 1/374 or 0.26% chance to get a specific spell * 1/374^2 or 0.00072% chance to get the same spell twice
It casts a spell of the same cost.
These should be the different spells for each cost:
Also... is Reno the hardest Story Mode boss of all time? Wtf, he has insane cards and an insane hero power, starts with 3 mana and OTKs you turn 3! Meanwhile you play a Rafaam with weak ass cards that counter themselves( 3 mana summon 2 1/1s and deal 1 damage to all lol). The only way to win is hoping Reno gets unlucky with hero power and kills his own OP 2/6 minion
Yeah the 1st time I played him, he high rolled me and just murdered me by turn 5, but the 2nd time I got the invokes quick and plowed through the bosses
Also... is Reno the hardest Story Mode boss of all time? Wtf, he has insane cards and an insane hero power, starts with 3 mana and OTKs you turn 3! Meanwhile you play a Rafaam with weak ass cards that counter themselves( 3 mana summon 2 1/1s and deal 1 damage to all lol). The only way to win is hoping Reno gets unlucky with hero power and kills his own OP 2/6 minion
I'm having the exact opposite problem. How the heck are you supposed to win when Galakrond start invoking and summoning multiple 8/8's each turn?
Also... is Reno the hardest Story Mode boss of all time? Wtf, he has insane cards and an insane hero power, starts with 3 mana and OTKs you turn 3! Meanwhile you play a Rafaam with weak ass cards that counter themselves( 3 mana summon 2 1/1s and deal 1 damage to all lol). The only way to win is hoping Reno gets unlucky with hero power and kills his own OP 2/6 minion
I'm having the exact opposite problem. How the heck are you supposed to win when Galakrond start invoking and summoning multiple 8/8's each turn?
Keep lackeys around to heropower. I ran him out of cards and then got lucky with evil propaganda rolls TO TAKE HIS STUFF!
Also... is Reno the hardest Story Mode boss of all time? Wtf, he has insane cards and an insane hero power, starts with 3 mana and OTKs you turn 3! Meanwhile you play a Rafaam with weak ass cards that counter themselves( 3 mana summon 2 1/1s and deal 1 damage to all lol). The only way to win is hoping Reno gets unlucky with hero power and kills his own OP 2/6 minion
I'm having the exact opposite problem. How the heck are you supposed to win when Galakrond start invoking and summoning multiple 8/8's each turn?
Keep lackeys around to heropower. I ran him out of cards and then got lucky with evil propaganda rolls TO TAKE HIS STUFF!
I mean that I'm struggling against Rafaam playing as Reno Jackson. The duplicate spells hero power doesnt seem to help a whole lot.
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Talk about insane RNG casting 2 duplicate spells in a row
Someone calculate that
Me? Gongaga.
Next spell.....
Me? Gongaga.
Wow, that is magnificent... BUT I LIKE RAFAAM MORE HE IS BEST AHAHHAHAHA
Also... is Reno the hardest Story Mode boss of all time? Wtf, he has insane cards and an insane hero power, starts with 3 mana and OTKs you turn 3! Meanwhile you play a Rafaam with weak ass cards that counter themselves( 3 mana summon 2 1/1s and deal 1 damage to all lol). The only way to win is hoping Reno gets unlucky with hero power and kills his own OP 2/6 minion
There are 374 spells currently in standard according to the wiki.
Assuming no bias in the randomness, that means:
* 1/374 or 0.26% chance to get a specific spell
* 1/374^2 or 0.00072% chance to get the same spell twice
It casts a spell of the same cost.
These should be the different spells for each cost:
cost amount chance in %
0 — 23 — 4.348
1 — 94 — 1.064
2 — 85 — 1.176
3 — 57 — 1.754
4 — 42 — 2.381
5 — 27 — 3.704
6 — 21 — 4.762
7 — 8 — 12.5
8 — 8 — 12.5
9 — 4 — 25
10 — 5 — 20
So for a 3 into a 2 it would be 1.176%*1.754% = 0,0002062704%
Yeah the 1st time I played him, he high rolled me and just murdered me by turn 5, but the 2nd time I got the invokes quick and plowed through the bosses
I'm having the exact opposite problem. How the heck are you supposed to win when Galakrond start invoking and summoning multiple 8/8's each turn?
Keep lackeys around to heropower. I ran him out of cards and then got lucky with evil propaganda rolls TO TAKE HIS STUFF!
I mean that I'm struggling against Rafaam playing as Reno Jackson. The duplicate spells hero power doesnt seem to help a whole lot.