I don't like the event too. Before it, I could easily get rank 5 with Quest Druid, the only SoU deck that I could have fun with. Now that there are so many Priests with their infinite resurrects, N'Zoth and board clears, I can't even get out of rank 8 with Quest Druid, and I'm not really having any fun with other decks. I'm switching to Wild Secret Mage until the event is over I guess.
Getting that spicy golden epic from rank 5 is all you need anyway. An early Leeroy can really screw a priest's ressurect pool. Since it can fit in any deck try hard mulliganning for it and screw up their day : D
It's easy to say " play this, or play that if you are facing certain decks"
most of hte time, that is not a viable solution for free to play players who don't have alot of cards.
What are you going to do after the event ends ? magically attain all the cards or the cards you have will form perfect 30 card deck that loses to nothing ?
Adios, cry baby! If you are truly facing 95% Big Priest, a smart Hearthstone player would just play its hard counter and get easy wins.
I agree that that's the smart way to play, but we shouldn't have to resort to this strategy quite so often. The meta was actually pretty balanced for a few short weeks just before the event.
Now it's Shaman and Priest as far as the eye can see. And that's not coming from me. Streamers and pros -- people who play eight hours or more per day -- are saying exactly the same thing.
We get a decent meta once in a blue moon, then Blizzard decides to shake things up and make it super-polarized. Even worse is that they did it with Wild cards this time, not even new cards or buffed cards from recent sets.
This whole event has been a dismal failure from start to finish. The brawls are stupid and gimmicky, the rewards are useless, and these Wild cards are just reinforcing everyone's distaste for Wild. Also, candy corn is disgusting, so the seasonal background is a stinker, too.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Plenty of counters unless you're devoted to a single deck for ladder climbing.
I don't love the event as much as I'd hoped to, since it revived cards that were removed for being too popular in the meta (so they decided to... uh, do that again but give them to everyone... sure), so I'm with you on that.
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Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
The meta was not balanced before the event. It was run by quest shamans and combo priests. Until HS decides to do weekly balance tweaks youre always going to get the few decks that are proven unfair and consitent enough to run wild. It's not that ppl wouldnt like to play other stuff.. Its just that losing over and over to those that win is frustrating as hell.
Blizzard could easily impliment this and the playerbase would applaud them for it but they are some combination of too lazy and too proud.
The meta was not balanced before the event. It was run by quest shamans and combo priests. Until HS decides to do weekly balance tweaks youre always going to get the few decks that are proven unfair and consitent enough to run wild. It's not that ppl wouldnt like to play other stuff.. Its just that losing over and over to those that win is frustrating as hell.
Blizzard could easily impliment this and the playerbase would applaud them for it but they are some combination of too lazy and too proud.
They said they won't do balance changes more often because that way, players won't bother to try and find a way to counter the broken decks, they'll simply wait for Blizzard to nerf them. And those who play those broken decks will be discouraged to try and create powerful decks because they are afraid Blizzard will nerf them.
In other words, players won't spend money on packs to try and get some cards which have a chance to counter the broken decks. And the ones who play those decks won't spend money on pre-orders because they are afraid to see their deck nerfed.
So yeah, frequent balance patches are not profitable.
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Got to rank 5, since then 95% of games is big priest with the same exact build.
thank blizz, so fun!
Play cyclone waker mage vs them
Adios, cry baby! If you are truly facing 95% Big Priest, a smart Hearthstone player would just play its hard counter and get easy wins.
I don't like the event too. Before it, I could easily get rank 5 with Quest Druid, the only SoU deck that I could have fun with. Now that there are so many Priests with their infinite resurrects, N'Zoth and board clears, I can't even get out of rank 8 with Quest Druid, and I'm not really having any fun with other decks. I'm switching to Wild Secret Mage until the event is over I guess.
Just play maly druid or mechathun warrior. And as always evolve Shaman beats priest everytime.
You're right on Maly druid and mechathun warrior, but priest is super favoured against shaman.
Getting that spicy golden epic from rank 5 is all you need anyway. An early Leeroy can really screw a priest's ressurect pool. Since it can fit in any deck try hard mulliganning for it and screw up their day : D
The deck literally has hard counters.
It's easy to say " play this, or play that if you are facing certain decks"
most of hte time, that is not a viable solution for free to play players who don't have alot of cards.
What are you going to do after the event ends ? magically attain all the cards or the cards you have will form perfect 30 card deck that loses to nothing ?
prior to the event, i was doing very well with token druid and a budget highlander hunter.
I agree that that's the smart way to play, but we shouldn't have to resort to this strategy quite so often. The meta was actually pretty balanced for a few short weeks just before the event.
Now it's Shaman and Priest as far as the eye can see. And that's not coming from me. Streamers and pros -- people who play eight hours or more per day -- are saying exactly the same thing.
We get a decent meta once in a blue moon, then Blizzard decides to shake things up and make it super-polarized. Even worse is that they did it with Wild cards this time, not even new cards or buffed cards from recent sets.
This whole event has been a dismal failure from start to finish. The brawls are stupid and gimmicky, the rewards are useless, and these Wild cards are just reinforcing everyone's distaste for Wild. Also, candy corn is disgusting, so the seasonal background is a stinker, too.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Plenty of counters unless you're devoted to a single deck for ladder climbing.
I don't love the event as much as I'd hoped to, since it revived cards that were removed for being too popular in the meta (so they decided to... uh, do that again but give them to everyone... sure), so I'm with you on that.
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Standard is all shaman, my tracker is showing 42% shaman from rank 5 to legend, other classes around 7.8%
Dogshit meta
The meta was not balanced before the event. It was run by quest shamans and combo priests. Until HS decides to do weekly balance tweaks youre always going to get the few decks that are proven unfair and consitent enough to run wild. It's not that ppl wouldnt like to play other stuff.. Its just that losing over and over to those that win is frustrating as hell.
Blizzard could easily impliment this and the playerbase would applaud them for it but they are some combination of too lazy and too proud.
I am really enjoying this event. Been a long time since I could find control mirrors on ladder that weren’t warrior vs warrior. Refreshing.
They said they won't do balance changes more often because that way, players won't bother to try and find a way to counter the broken decks, they'll simply wait for Blizzard to nerf them. And those who play those broken decks will be discouraged to try and create powerful decks because they are afraid Blizzard will nerf them.
In other words, players won't spend money on packs to try and get some cards which have a chance to counter the broken decks. And the ones who play those decks won't spend money on pre-orders because they are afraid to see their deck nerfed.
So yeah, frequent balance patches are not profitable.