This post is referring to game 7 of Savjz vs Orange in Seatstory Cup VI.
It's just sad, seeing how a brainless aggro warrior deck, requiring no skills and thinking at all, made Savjz's dragon priest deck looked like complete trash.
Basically Savjz couldn't do anything except conceding at turn 4. In fact he could have conceded one to two turns earlier. He is such a phenomenal player for his renolock and other creative decks like his combo Kun C'Thun deck.
Orange won game 7 however, using nothing but luck only. He won, just because he luckily had two Small-Time Buccaneer early. A brainless rank 25 noob can play the same and made Savjz looked like a complete idiot.
Blizzard please fix the aggro cancer in Hearthstone. You are turning this game into complete meaningless shit.
Yeah because 30 minute control mirrors aren't boring as hell or anything.
I think the point he's trying to make is that during Control Matches there's more of a thinking process when compared to Aggro decks. This isn't necessarily true though. I mean, even a Control deck if it draws really good, and your opponent doesn't can just stream roll you.
This post is referring to game 7 of Savjz vs Orange in Seatstory Cup VI.
It's just sad, seeing how a brainless aggro warrior deck, requiring no skills and thinking at all, made Savjz's dragon priest deck looked like complete trash.
Basically Savjz couldn't do anything except conceding at turn 4. In fact he could have conceded one to two turns earlier. He is such a phenomenal player for his renolock and other creative decks like his combo Kun C'Thun deck.
Orange won game 7 however, using nothing but luck only. He won, just because he luckily had two Small-Time Buccaneer early. A brainless rank 25 noob can play the same and made Savjz looked like a complete idiot.
Blizzard please fix the aggro cancer in Hearthstone. You are turning this game into complete meaningless shit.
Yet somehow they DO NOT, and even with agro "cancer" decks... Only PROS win. :)
The life of the whiner: Think that all their loses and failures are because other things are OP, yet somehow they heroically keep playing with the no-OP things, but complain when lose... Say that only noobs win with decks that are not theirs... And yet only pros keep winning consistently... When they try those OP, cancer decks... They again fail...
Pls. What is the "aggro cancer" ?? Stop complaining, a healthy card game meta has: AGRO, MIDRANGE, CONTROL, COMBO. The 4. And I think currently for what I see, the 4 categories have good decks that are good...
If you are not wining that's not the problem of the meta but of your skill...
So are you saying that normal people can't play like Orange in game 7? That Savjz still had a change to win if he was playing against some normal non-pro people, instead of Orange?
Aggro deck = braindead is just bullshit. Salt people will never learn. There are 30 threads like this every day. Come on (and play more aggro to generate more salt thread). :D
So are you saying only smart people can play like Orange and win Savjz in game 7?
Variance. If you play card games you should be familiar with this concept.
I'm sure savijz deck is tuned to fend off against aggro, but sometimes they draw well and you draw poorly. That's what happens in card games. It's not an aggro problem, it's a card game paradigm, if you don't like it you should change your gaming habits.
This post is referring to game 7 of Savjz vs Orange in Seatstory Cup VI.
It's just sad, seeing how a brainless aggro warrior deck, requiring no skills and thinking at all, made Savjz's dragon priest deck looked like complete trash.
Basically Savjz couldn't do anything except conceding at turn 4. In fact he could have conceded one to two turns earlier. He is such a phenomenal player for his renolock and other creative decks like his combo Kun C'Thun deck.
Orange won game 7 however, using nothing but luck only. He won, just because he luckily had two Small-Time Buccaneer early. A brainless rank 25 noob can play the same and made Savjz looked like a complete idiot.
Blizzard please fix the aggro cancer in Hearthstone. You are turning this game into complete meaningless shit.
I don't think you have played aggro before.. as any kind of deck, just playing it is one thing, playing it well is another thing.. it is not just go face and say yaaaarrrrrr, but you have to understand when to face, when to trade, when to play around things.. and tuning an aggro deck is more difficult than tuning a control, as you are often times on thin ice and every single damage counts..
This post is referring to game 7 of Savjz vs Orange in Seatstory Cup VI.
It's just sad, seeing how a brainless aggro warrior deck, requiring no skills and thinking at all, made Savjz's dragon priest deck looked like complete trash.
Basically Savjz couldn't do anything except conceding at turn 4. In fact he could have conceded one to two turns earlier. He is such a phenomenal player for his renolock and other creative decks like his combo Kun C'Thun deck.
Orange won game 7 however, using nothing but luck only. He won, just because he luckily had two Small-Time Buccaneer early. A brainless rank 25 noob can play the same and made Savjz looked like a complete idiot.
Blizzard please fix the aggro cancer in Hearthstone. You are turning this game into complete meaningless shit.
I don't think you have played aggro before.. as any kind of deck, just playing it is one thing, playing it well is another thing.. it is not just go face and say yaaaarrrrrr, but you have to understand when to face, when to trade, when to play around things.. and tuning an aggro deck is more difficult than tuning a control, as you are often times on thin ice and every single damage counts..
Same thing again man. So are you saying normal people, non-pros, can't play like Orange in game 7, and could actually lose to Savjz?
aggro isnt fun to play or play against, win or lose, good matchup or bad matchup, stall them out or get blown out, it dosent matter. it sucks. you know exactly what theyre going to do. and if you dont get the cards you need in your mulligan you might aswell concede on turn one because your chances to win are already below 20% at that point
Yeah but aggro is as frustrating as needed: what makes me saltier than aggro is people who play decks with no tools to handle aggro at all that just win against control (and obviously I get to play against them)
same, i swear if i run into reno priest with mindcontrol and deathwing the dragonlord again
Yeah but aggro is as frustrating as needed: what makes me saltier than aggro is people who play decks with no tools to handle aggro at all that just win against control (and obviously I get to play against them)
same, i swear if i run into reno priest with mindcontrol and deathwing the dragonlord again
I think the only really overloaded aggro deck is Shaman ATM: may the problem me Patches, Small Time GP, Spirit Claws, Flame Totem or 4 Mana 7/7 PS: I play one teched Deathwing in my Reno Priest to have a surprise kill against Control, but that because 18-20 cards of my deck are anti-aggro xD
im 100% fine losing to a non discovered deathwing because its edgy asf lol. but when some guy runs like 15 super greedy control cards its like are you serious right now. like you choose to lose 90% of your games just to beat me LUL
it's sad how i'm forced to play warrior and shaman pirate to be at rank 3, renolock is good but it takes a lot of time to win games, people saying agro decks are fine are just noobs climbing the ladder with it. They need to nerf buccaneer or other pirate cards, maybe one card will make agro more fun to play against and actually have a chance. I feel filthy for playing this decks but they're ez wins.
It's silly how many players complain about aggro decks. Nearly every single trading card game that exists has an aggro deck, Magic the Gathering has them, Yu-Gi-Oh has tons. For some reason hearthstone players expect a meta entirely based around control, which is ridiculous because this is one of the only card games that offers players the option to go face rather than trading.
I don't consider myself an aggro player by any means. However I believe that aggro has its place in Hearthstone and there is even some degree of strategy involved in aggressive decks. The variety of different decks has always been what makes Hearthstone fun, and a players ability to adapt and counter the opponents play style is what makes them skilled.
This. Hearthstone doesn't have the depth or the mechanics to be played at a 'Pro' level. The number of cards alone means any Tournament is basically a Crapshoot, with every competitor bringing the same decks. This means that the eventual winner is simply the guy/gal who was luckier over the weekend. CCG's like MtG have the massive advantage of less RnG, more cards, more Archetypes, better mechanics, and a stronger fan base. Until Hearthstone cuts back on the RnG and gets a bigger card pool to choose from, it's always going to be a Casual Kids Game.
Blizzard pushed the 'Pro' scene waaay too early. And games like Savjz vs Orange are the result.
This is why you consistently see the same people over and over again right?
Yeah but aggro is as frustrating as needed: what makes me saltier than aggro is people who play decks with no tools to handle aggro at all that just win against control (and obviously I get to play against them)
same, i swear if i run into reno priest with mindcontrol and deathwing the dragonlord again
I think the only really overloaded aggro deck is Shaman ATM: may the problem me Patches, Small Time GP, Spirit Claws, Flame Totem or 4 Mana 7/7 PS: I play one teched Deathwing in my Reno Priest to have a surprise kill against Control, but that because 18-20 cards of my deck are anti-aggro xD
im 100% fine losing to a non discovered deathwing because its edgy asf lol. but when some guy runs like 15 super greedy control cards its like are you serious right now. like you choose to lose 90% of your games just to beat me LUL
So what are you complaining about more? Do you hate aggro decks, or the greedy control decks? Both equally?! So only everything in-between is okay with you?
This. Hearthstone doesn't have the depth or the mechanics to be played at a 'Pro' level. The number of cards alone means any Tournament is basically a Crapshoot, with every competitor bringing the same decks. This means that the eventual winner is simply the guy/gal who was luckier over the weekend. CCG's like MtG have the massive advantage of less RnG, more cards, more Archetypes, better mechanics, and a stronger fan base. Until Hearthstone cuts back on the RnG and gets a bigger card pool to choose from, it's always going to be a Casual Kids Game.
Blizzard pushed the 'Pro' scene waaay too early. And games like Savjz vs Orange are the result.
I don't think they pushed the Pro Scene early because this is not something you kinda of choose, it just happens, they had to do it. But i agree with everything you said.
I think E-sports can make a game kill every other game in the same nitche, and if you don't do it, the community will so you just have to do it.
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This post is referring to game 7 of Savjz vs Orange in Seatstory Cup VI.
It's just sad, seeing how a brainless aggro warrior deck, requiring no skills and thinking at all, made Savjz's dragon priest deck looked like complete trash.
Basically Savjz couldn't do anything except conceding at turn 4. In fact he could have conceded one to two turns earlier. He is such a phenomenal player for his renolock and other creative decks like his combo Kun C'Thun deck.
Orange won game 7 however, using nothing but luck only. He won, just because he luckily had two Small-Time Buccaneer early. A brainless rank 25 noob can play the same and made Savjz looked like a complete idiot.
Blizzard please fix the aggro cancer in Hearthstone. You are turning this game into complete meaningless shit.
Yeah because 30 minute control mirrors aren't boring as hell or anything.
Salt topic and all but I actually agree.
Valar Morghulis
Variance. If you play card games you should be familiar with this concept.
I'm sure savijz deck is tuned to fend off against aggro, but sometimes they draw well and you draw poorly. That's what happens in card games. It's not an aggro problem, it's a card game paradigm, if you don't like it you should change your gaming habits.
Yeah, a toast!
aggro isnt fun to play or play against, win or lose, good matchup or bad matchup, stall them out or get blown out, it dosent matter. it sucks. you know exactly what theyre going to do. and if you dont get the cards you need in your mulligan you might aswell concede on turn one because your chances to win are already below 20% at that point
it's sad how i'm forced to play warrior and shaman pirate to be at rank 3, renolock is good but it takes a lot of time to win games, people saying agro decks are fine are just noobs climbing the ladder with it. They need to nerf buccaneer or other pirate cards, maybe one card will make agro more fun to play against and actually have a chance. I feel filthy for playing this decks but they're ez wins.
It's silly how many players complain about aggro decks. Nearly every single trading card game that exists has an aggro deck, Magic the Gathering has them, Yu-Gi-Oh has tons. For some reason hearthstone players expect a meta entirely based around control, which is ridiculous because this is one of the only card games that offers players the option to go face rather than trading.
I don't consider myself an aggro player by any means. However I believe that aggro has its place in Hearthstone and there is even some degree of strategy involved in aggressive decks. The variety of different decks has always been what makes Hearthstone fun, and a players ability to adapt and counter the opponents play style is what makes them skilled.
Cheers!
They're awesome?
You must be the kind of dude who goes full Northshire in priest mirrors a lot lol.
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