This post is referring to game 7 of Savjz vs Orange in Seatstory Cup VI.
It's just sad, seeing how a brainless aggro warrior deck, requiring no skills and thinking at all, made Savjz's dragon priest deck looked like complete trash.
Basically Savjz couldn't do anything except conceding at turn 4. In fact he could have conceded one to two turns earlier. He is such a phenomenal player for his renolock and other creative decks like his combo Kun C'Thun deck.
Orange won game 7 however, using nothing but luck only. He won, just because he luckily had two Small-Time Buccaneer early. A brainless rank 25 noob can play the same and made Savjz looked like a complete idiot.
Blizzard please fix the aggro cancer in Hearthstone. You are turning this game into complete meaningless shit.
Yet somehow they DO NOT, and even with agro "cancer" decks... Only PROS win. :)
The life of the whiner: Think that all their loses and failures are because other things are OP, yet somehow they heroically keep playing with the no-OP things, but complain when lose... Say that only noobs win with decks that are not theirs... And yet only pros keep winning consistently... When they try those OP, cancer decks... They again fail...
Pls. What is the "aggro cancer" ?? Stop complaining, a healthy card game meta has: AGRO, MIDRANGE, CONTROL, COMBO. The 4. And I think currently for what I see, the 4 categories have good decks that are good...
If you are not wining that's not the problem of the meta but of your skill...
CoolStoryBob I play freeze mage and lose to agro shaman at turn 4 if i dont have doomsayer at turn 2, i dont care about other classes, except druids but it is counter for all the time, i am pissed off with new shamans
Yeah but aggro is as frustrating as needed: what makes me saltier than aggro is people who play decks with no tools to handle aggro at all that just win against control (and obviously I get to play against them)
same, i swear if i run into reno priest with mindcontrol and deathwing the dragonlord again
I think the only really overloaded aggro deck is Shaman ATM: may the problem me Patches, Small Time GP, Spirit Claws, Flame Totem or 4 Mana 7/7 PS: I play one teched Deathwing in my Reno Priest to have a surprise kill against Control, but that because 18-20 cards of my deck are anti-aggro xD
im 100% fine losing to a non discovered deathwing because its edgy asf lol. but when some guy runs like 15 super greedy control cards its like are you serious right now. like you choose to lose 90% of your games just to beat me LUL
So what are you complaining about more? Do you hate aggro decks, or the greedy control decks? Both equally?! So only everything in-between is okay with you?
no you assling, i like balanced gameplay. a meta were its not just rock-paper-scissors. there should be bad and good matchups for each deck but none polarizing more than say 65-35. and a game shouldnt be decided on turn 1 by matchup, turn 4 by aggro lethal, fatigue turns because of 1 card (jade idol) or turn 25-30 because they decided to build a greedy deck that loses to everything other than a control deck with anti-aggro tech.
hearthstone was like this before. LoE release was amazing. WoTG was a good expansion, hell even naxxramas and pre naxx was good. but the meta from TGT till now has been a disaster except maybe the first 2 months of WoTG
When you have this many people complaining about it on a daily basis, there is definitely something wrong and i don't think it's just the game. It's mostly the number of people who only think to win.
Sometimes, Renolock can hang in long enough against the pirate onslaught. Aoe removal or taunting up. Target the 1/3 pirate over the 1/1. Mistress of Mixtures is great because they don't want to trade and sometimes they don't hit a weapon in their deck until a few turns. Pirates really fear turn 6 Reno Jackson. (Turn 7 Abyssal Enforcer or many other choices)
no you assling, i like balanced gameplay. a meta were its not just rock-paper-scissors. there should be bad and good matchups for each deck but none polarizing more than say 65-35. and a game shouldnt be decided on turn 1 by matchup, turn 4 by aggro lethal, fatigue turns because of 1 card (jade idol) or turn 25-30 because they decided to build a greedy deck that loses to everything other than a control deck with anti-aggro tech.
Assling? LUL! Assling... I haven't heard that one before. I'm Just participating in forum discussions as many of us do, and can do so in a civil manner - no need to resort to name calling *sniff*. I'll have to use that one when one of my friends needs to be taken down a notch or two after he or she acts cocky after winning a few games in a row.
Joking aside, I do agree with what you said when you went into detail as to what you meant. I like balanced gameplay for the meta, I'm not a very experienced player yet, but I certainly don't like the current state of things in Hearthstone. I'm on 'cruise-control' for the rest of this season, as I've lost the initial excitement I had, hoping MSG might reinvigorate things in Hearthstone, for me at least.
no you assling, i like balanced gameplay. a meta were its not just rock-paper-scissors. there should be bad and good matchups for each deck but none polarizing more than say 65-35. and a game shouldnt be decided on turn 1 by matchup, turn 4 by aggro lethal, fatigue turns because of 1 card (jade idol) or turn 25-30 because they decided to build a greedy deck that loses to everything other than a control deck with anti-aggro tech.
Assling? LUL! Assling... I haven't heard that one before. I'm Just participating in forum discussions as many of us do, and can do so in a civil manner - no need to resort to name calling *sniff*. I'll have to use that one when one of my friends needs to be taken down a notch or two after he or she acts cocky after winning a few games in a row.
Joking aside, I do agree with what you said when you went into detail as to what you meant. I like balanced gameplay for the meta, I'm not a very experienced player yet, but I certainly don't like the current state of things in Hearthstone. I'm on 'cruise-control' for the rest of this season, as I've lost the initial excitement I had, hoping MSG might reinvigorate things in Hearthstone, for me at least.
it is one of my new favorite words, courtesy of the show "the last kingdom" but anyways good to see we are somewhat on the same page. tbh id say stick to playing wild and arena or wait for the next expansion if you really want to have fun
Not at all. You are citing one example of a guy winning two tournaments as consistent? Nope. Doesn't wash. To win Two tournaments you need luck, and yes, a dash of skill. The skill being how to read your opponent's deck and possible plays. That does not stop it being 70/30 luck to skill level though.
After Thijs wins 5-6 in a row maybe, just maybe, it'll prove he is more skilled than his opponents. And the wins weren't because he drew the right AoE or the right Minion at the exact time that he needed it. There was a Tournament a few weeks ago where one of the participants was being battered, until he got a Frost Nova and double Shatter from Cabalists Tome. Skill? Or blind luck?
High expectations my dude, there are not many Esports at all where a single player or team wins 5-6 tournaments in a row. Meanwhile this guy has been winning many tournaments and getting high finishes, as do other players. When the argument is that any rank 25 player could take the place of Orange due to the simplicity or luck of aggro decks, and there are examples where the same people keep winning, responding with "nah I need to see 5-6 nr one finishes in a row first", you're just moving the goal posts. Luck doesn't need to be abolished for skill to have a role.
The entire argument that a rank 25 player could take Orange's place and win is contradictory in itself. For every person who say that aggro decks are brain dead and that there is no skill in this game then how do you explain the same people making legend every season? The large majority of people never make it to legend and yet these top players do this on a consistent basis. I have just started playing the aggro decks and there is more thought to it then simply go face. Just going face will win you some games but it will eventually even out over the long run. Actual thought and skill is needed to reach the higher ranks.
I also think people don't realize that Top 8s in competitive card games are actually respectable to achieve. Granted I think Seat Story was meh from the perspective it was an invitational, and I still think Swiss needs to be adopted universally for brackets to eliminate variance, but for the most part players like Orange or Thijs are well respected in the competitive scene exactly because they're still very consistently doing well.
If you look at literally every other card game, luck is a factor certainly. It doesn't mean the people who are consistently making top finishes are just riding a wave of good luck, they're also genuinely extremely skilled. A Rank 25 certainly could have beat Savjz in one game, but with Bo7 and multiple rounds would have likely folded to any single one of the people present.
Also making Legend is one thing, but consistently top Legend punishes winrate more than time. This is more what people look at when they see top ladder players and why they're regarded as excellent players from a skill perspective.
Rollback Post to RevisionRollBack
Articles I suggest every player reads to improve at the game;
Dude, there is close to no skill in this game. Its purely rng based. most games are decided by the opening hands. Unless they change the numbers of cards when the game starts, this will never change. on top of the that you have ridiculous rng effects in the game. I cant count the amount of games you win/lose based on the totem the shaman player rolls or the target Ragnaros hits.
There are also no exceptional good/better players in hs. All the tournaments are just marketing with a bunch of twitch celebreties. Take Seatstorycup for example. Wifecoach was just playing there because she is related to Lifecoach. Or watch the ludicrous decisions C4mlann did in his games (and still won)
More or less, all it takes to become a highly ranked player is the amount of time you grind with the current best deck in the meta.
Except that is simply not true, try again. There is definitely a time investment but you can play all day and not gain a single rank.
I can't imagine there's any skill difference between a rank5 and the rank1 legend player at any given time. Usually the guys who get high legend literally just sit at their computer almost all day ( streamers ) and do nothing else.
So yeah they rank up and don't lose their rank while other players who can't play as much fall down in legend rank or just don't play enough to get up to legend.
I only did it once, it was the most boring experience of all time. As soon as I reached Legend to get the card back, I just stopped playing ladder entirely for that month.
It's almost 100% about simply netdecking whatever deck is randomly favoured in the meta for that day, playing until you win streak to high enough legend, then going to sleep.
Then next day maybe you play if you dropped enough.
Poop.
Currently most games on ladder are over with players having played like... 3-4 cards. Even the control matchups are so lopsided that what you do barely matters.
Snore. They never really do a good job at fixing this no matter how often they nerf their endless face/burst/draw combos. People still find other alternatives to keep playing hearthstone in the exact same way: Ignore board, go face, save cards in hand, burst face. Repeat.
This post is referring to game 7 of Savjz vs Orange in Seatstory Cup VI.
It's just sad, seeing how a brainless aggro warrior deck, requiring no skills and thinking at all, made Savjz's dragon priest deck looked like complete trash.
Basically Savjz couldn't do anything except conceding at turn 4. In fact he could have conceded one to two turns earlier. He is such a phenomenal player for his renolock and other creative decks like his combo Kun C'Thun deck.
Orange won game 7 however, using nothing but luck only. He won, just because he luckily had two Small-Time Buccaneer early. A brainless rank 25 noob can play the same and made Savjz looked like a complete idiot.
Blizzard please fix the aggro cancer in Hearthstone. You are turning this game into complete meaningless shit.
One simple question. If you answer it well, I'll concede any point I'm not trying to make.
If a rank 25 noob can defeat a seasoned amazing pro with DECK A, then WHY THE FUKC isn't every seasoned amazing pro running Deck A? Why even consider anything else? Clearly, its all you need to beat the pro's.
Here is your scenario:
You are at a tournament with other pro's.
You wan't to win that tournament.
Play the deck that lesser players can beat the pro's with.
You win the tournament.
How/why is/are there even any discussion, questions, etc.?
Let's imagine for a moment that rank 25 noob, playing his aggro brainless, no skill, warrior deck DOESN'T draw 2 Small-Time Bucanneer. Does anything change against an elite human being really good hearthstone player?
Is it the deck? The opponents deck? The luck of your draw? The luck of their draw? The RNG of certain cards in play?
Are there other factors or this just simply a case of - THIS DECK BEATS THAT DECK NO MATTER WHO PLAYS EITHER DECK. If that's it, then back to the 1st part. Why doesn't everyone just play it? All the time. Rogue Pirate. Shaman Pirate. Warrior Pirate. Aggro. Period. I win everything.
secondly this expansion is horrible. Not fun at all for my chosen styles of play. Not interactive or preventable play. Might actually let me quit this game. Candy crush offers a higher skill set than this crap. Yeah yeah shots fired.
Not at all. You are citing one example of a guy winning two tournaments as consistent? Nope. Doesn't wash. To win Two tournaments you need luck, and yes, a dash of skill. The skill being how to read your opponent's deck and possible plays. That does not stop it being 70/30 luck to skill level though.
After Thijs wins 5-6 in a row maybe, just maybe, it'll prove he is more skilled than his opponents. And the wins weren't because he drew the right AoE or the right Minion at the exact time that he needed it. There was a Tournament a few weeks ago where one of the participants was being battered, until he got a Frost Nova and double Shatter from Cabalists Tome. Skill? Or blind luck?
High expectations my dude, there are not many Esports at all where a single player or team wins 5-6 tournaments in a row. Meanwhile this guy has been winning many tournaments and getting high finishes, as do other players. When the argument is that any rank 25 player could take the place of Orange due to the simplicity or luck of aggro decks, and there are examples where the same people keep winning, responding with "nah I need to see 5-6 nr one finishes in a row first", you're just moving the goal posts. Luck doesn't need to be abolished for skill to have a role.
The entire argument that a rank 25 player could take Orange's place and win is contradictory in itself. For every person who say that aggro decks are brain dead and that there is no skill in this game then how do you explain the same people making legend every season? The large majority of people never make it to legend and yet these top players do this on a consistent basis. I have just started playing the aggro decks and there is more thought to it then simply go face. Just going face will win you some games but it will eventually even out over the long run. Actual thought and skill is needed to reach the higher ranks.
its actually not. its just play time. any dumbass or toddler could pilot a deck like aggro shaman or aggro warrior to legend. its just the dedication, or lack of responsibility to sit on your ass for 10 hours a day playing ladder on hearthstone without getting tilted
and as it turns out the same people that had the dedication and/or no life last month, still are in the same position this month
lol Hearthpwn users conflating end of the month top 100 ladder with the grind to Legend... its not even remotely the same mindset. Grinding 51% winrate is feasible for Legend itself, but top 100 is winrate intensive, not time intensive, due to the MMR system. You won't just get there by virtue of sinking 10 hours a day into the game.
Rollback Post to RevisionRollBack
Articles I suggest every player reads to improve at the game;
This post is referring to game 7 of Savjz vs Orange in Seatstory Cup VI.
It's just sad, seeing how a brainless aggro warrior deck, requiring no skills and thinking at all, made Savjz's dragon priest deck looked like complete trash.
Basically Savjz couldn't do anything except conceding at turn 4. In fact he could have conceded one to two turns earlier. He is such a phenomenal player for his renolock and other creative decks like his combo Kun C'Thun deck.
Orange won game 7 however, using nothing but luck only. He won, just because he luckily had two Small-Time Buccaneer early. A brainless rank 25 noob can play the same and made Savjz looked like a complete idiot.
Blizzard please fix the aggro cancer in Hearthstone. You are turning this game into complete meaningless shit.
Have you watched the finals? Just watch the last game.
If you did, it should be quite obvious to you that in card games sometimes shit will just happen and there's nothing you can do about it. You can try, but when you get a horrible draw (or your opponent gets a godlike draw), it's just that. There is no way to ensure that can't happen and that has nothing to do about decktype.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
but the meta from TGT till now has been a disaster except maybe the first 2 months of WoTG
When you have this many people complaining about it on a daily basis, there is definitely something wrong and i don't think it's just the game. It's mostly the number of people who only think to win.
Sometimes, Renolock can hang in long enough against the pirate onslaught. Aoe removal or taunting up. Target the 1/3 pirate over the 1/1. Mistress of Mixtures is great because they don't want to trade and sometimes they don't hit a weapon in their deck until a few turns. Pirates really fear turn 6 Reno Jackson. (Turn 7 Abyssal Enforcer or many other choices)
Assling? LUL! Assling... I haven't heard that one before. I'm Just participating in forum discussions as many of us do, and can do so in a civil manner - no need to resort to name calling *sniff*. I'll have to use that one when one of my friends needs to be taken down a notch or two after he or she acts cocky after winning a few games in a row.
Joking aside, I do agree with what you said when you went into detail as to what you meant. I like balanced gameplay for the meta, I'm not a very experienced player yet, but I certainly don't like the current state of things in Hearthstone. I'm on 'cruise-control' for the rest of this season, as I've lost the initial excitement I had, hoping MSG might reinvigorate things in Hearthstone, for me at least.
Why your thread is complete trash - you qq and beg for Blizz to make game easier for bad players (rant)
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
Welp glad we got to the bottom of that mystery.
Batman V Superman: Dawn of Justice - Sneak Review! http://www.thepoxbox.com/challenges.php?id=batmanvsuperman
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
@thepoxbox Haha nailed it. My response to that dumb question too every time.
Articles I suggest every player reads to improve at the game;
MTG/Hearthstone biases to avoid
Reframing negative Hearthstone experiences to improve at the game
Who's the Beatdown?
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
Dude, there is close to no skill in this game. Its purely rng based. most games are decided by the opening hands. Unless they change the numbers of cards when the game starts, this will never change. on top of the that you have ridiculous rng effects in the game. I cant count the amount of games you win/lose based on the totem the shaman player rolls or the target Ragnaros hits.
There are also no exceptional good/better players in hs. All the tournaments are just marketing with a bunch of twitch celebreties. Take Seatstorycup for example. Wifecoach was just playing there because she is related to Lifecoach. Or watch the ludicrous decisions C4mlann did in his games (and still won)
More or less, all it takes to become a highly ranked player is the amount of time you grind with the current best deck in the meta.
Usually the guys who get high legend literally just sit at their computer almost all day ( streamers ) and do nothing else.
So yeah they rank up and don't lose their rank while other players who can't play as much fall down in legend rank or just don't play enough to get up to legend.
I only did it once, it was the most boring experience of all time. As soon as I reached Legend to get the card back, I just stopped playing ladder entirely for that month.
It's almost 100% about simply netdecking whatever deck is randomly favoured in the meta for that day, playing until you win streak to high enough legend, then going to sleep.
Then next day maybe you play if you dropped enough.
Poop.
Currently most games on ladder are over with players having played like... 3-4 cards. Even the control matchups are so lopsided that what you do barely matters.
Snore. They never really do a good job at fixing this no matter how often they nerf their endless face/burst/draw combos. People still find other alternatives to keep playing hearthstone in the exact same way: Ignore board, go face, save cards in hand, burst face. Repeat.
Batman V Superman: Dawn of Justice - Sneak Review! http://www.thepoxbox.com/challenges.php?id=batmanvsuperman
nottrying to make.elite human beingreally good hearthstone player?Minimum mana per deck. Solved.
Plus i agree
secondly this expansion is horrible. Not fun at all for my chosen styles of play. Not interactive or preventable play. Might actually let me quit this game. Candy crush offers a higher skill set than this crap. Yeah yeah shots fired.
such salt much BM.
and as it turns out the same people that had the dedication and/or no life last month, still are in the same position this month
lol Hearthpwn users conflating end of the month top 100 ladder with the grind to Legend... its not even remotely the same mindset. Grinding 51% winrate is feasible for Legend itself, but top 100 is winrate intensive, not time intensive, due to the MMR system. You won't just get there by virtue of sinking 10 hours a day into the game.
Articles I suggest every player reads to improve at the game;
MTG/Hearthstone biases to avoid
Reframing negative Hearthstone experiences to improve at the game
Who's the Beatdown?