Allows you to buff this up if your enemy has secret like Freezing Trap, or punish opponents with cards like Mirror Entity and Counterspell. If you can activate at least 1 secret, it gains above average stats, but requires at least one player to have secrets to be good.
The more damaged he is, the more dangerous he becomes (1/6, 3/4, 5/2, etc). Unlike Lightspawn, it benefits from external Attack buffs like Blessing of Might.
Give Rogues something else than their usual Hero Power play on turn 2 :)
Because of the Stealth it can be tricky to remove but the effect is not that game-breaking, I've even seen people on the forum suggesting Rogue's Hero Power should trigger Combo by default. Here you use a card slot just for this function alone!
Makes sense that she got 0 Attack, since she hides in the shadows as Valeera's assistant, planning their next move.
First idea was 3-cost "Spell Damage -2", but the idea of completely shutting down spells like Blizzard and Concecration was too crazy. If you want, you can still do that with 2x of these, but will just be very hard!
Well this card seems situational, you say as you first glance at it. 5 mana for 7 health and no attack? Huh. It's got charge. And this weird text after it? Thinking about it, you realize there's a reason this card is an Epic.
Feel like you're getting wrecked by RNG? Now Rogue has a way to stop it's low health Stealth creatures getting f***ed by juggles and bombs. Combo this with Cold Blood and you've got almost a no drawback Doomguard (1 less attack, 1 more mana from Cold Blood). Combo with Defender of Argus and you get a much better Mogu'shan Warden. RNG won't save your opponent from having to deal with this minion. Has potential in Rogue decks.
Watch where you step when navigating a game board full of hibernating druids. If the enemy can't kill it with a single blow while it sleeps, your rewarded with a 5 mana Druid of the Claw on a with a 3 mana cost! High risk, high reward and a touch of RNG.
Okay, so this is my idea for this week's contest. Pathonia Shaw was a thief in prison who was chosen to form the Stormwind Assassins by Erwill Youngton, so her ability grants friendly minions stealth (as if they were becoming a member of the Stormwind Assassins). And as an epic Rogue card it also combos to grant Pathonia stealth.
This card is a very strong mid-/late-game card, especially in Oil Rogue decks, as it can protect your valuable minions while also being comboed into stealth, so as to protect itself. However it is susceptible to AoE spells and such and once stealth is gone, can be silenced or destroyed with relative ease.
Lorewise this guy ate everything, and even began eating his own kind which started corrupting him. Idea is this, he eats the target(destroys minion) gaining their power and if it is a dragon it corrupts him and makes him more aggressive thus the charge ability. Hope you guys like it and good luck to everyone!
Check here for my new cards!Pokemon HS class!All the Pokemon as HS cards!
With the reveal of the new expansion I was 'inspired' to use the new mechanic, Inspire!
The 'mythical' weapons that can be chosen are Ashbringer, Doomhammer, Gorehowl and Gladiator's Longbow
Allows you to buff this up if your enemy has secret like Freezing Trap, or punish opponents with cards like Mirror Entity and Counterspell. If you can activate at least 1 secret, it gains above average stats, but requires at least one player to have secrets to be good.
The more damaged he is, the more dangerous he becomes (1/6, 3/4, 5/2, etc). Unlike Lightspawn, it benefits from external Attack buffs like Blessing of Might.
English second language
IN CRAFTING MODE
TOKENS
Click here to see my Pet Treats in the Weekly Card Design Competition.
First idea was 3-cost "Spell Damage -2", but the idea of completely shutting down spells like Blizzard and Concecration was too crazy. If you want, you can still do that with 2x of these, but will just be very hard!
Freeeedom!
Play a minion, and Invincible will be its mount. Until the rider dies, ofcourse.
"RNGsus really, really hates this guy."
Summon: "Hey you! Over here."
Attack: "Dodgin' Bullets."
Well this card seems situational, you say as you first glance at it. 5 mana for 7 health and no attack? Huh. It's got charge. And this weird text after it? Thinking about it, you realize there's a reason this card is an Epic.
Hard Counter to: Arcane Missiles, Avenging Wrath, Bomb Lobber, Bouncing Blade, Flamecannon, Goblin Blastmage, Knife Juggler, Mad Bomber, Madder Bomber,
Soft Counter to: Cleave, Flamewaker, Forked Lightning, Multi-Shot, Ragnaros the Firelord, Shadowboxer, Ship's Cannon
Combos: Cold Blood, Tinker's Sharpsword Oil, Abusive Seargent, Defender of Argus
Feel like you're getting wrecked by RNG? Now Rogue has a way to stop it's low health Stealth creatures getting f***ed by juggles and bombs. Combo this with Cold Blood and you've got almost a no drawback Doomguard (1 less attack, 1 more mana from Cold Blood). Combo with Defender of Argus and you get a much better Mogu'shan Warden. RNG won't save your opponent from having to deal with this minion. Has potential in Rogue decks.
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •
Building Quirky Decks Every Week, Loving Life at Rank 15!
Watch where you step when navigating a game board full of hibernating druids. If the enemy can't kill it with a single blow while it sleeps, your rewarded with a 5 mana Druid of the Claw on a with a 3 mana cost! High risk, high reward and a touch of RNG.
"They're going to pay us for this?"
Okay, so this is my idea for this week's contest. Pathonia Shaw was a thief in prison who was chosen to form the Stormwind Assassins by Erwill Youngton, so her ability grants friendly minions stealth (as if they were becoming a member of the Stormwind Assassins). And as an epic Rogue card it also combos to grant Pathonia stealth.
This card is a very strong mid-/late-game card, especially in Oil Rogue decks, as it can protect your valuable minions while also being comboed into stealth, so as to protect itself. However it is susceptible to AoE spells and such and once stealth is gone, can be silenced or destroyed with relative ease.
Lorewise this guy ate everything, and even began eating his own kind which started corrupting him. Idea is this, he eats the target(destroys minion) gaining their power and if it is a dragon it corrupts him and makes him more aggressive thus the charge ability. Hope you guys like it and good luck to everyone!
EDIT: Whoops, forgot to add "Beast" as the race (which is an important factor in rare circumstances).