A heavy and over-statted drop with a catch. Think of it as a very big version of Hungry Drake, but giving your opponent a guaranteed Taunt minion that may screw you completely over, but can be very rewarding.
A tool for mill druids that allows them to hugely impact the game by superbuffing their minions, and also flooding their opponent's hand. Has insane synergy when you have Coldlight Oracles on the board.
The purpose of this card is to mess up some future draws for your opponent. Drawing a 1 mana 1/1 is almost as bad as not drawing anything at all. It would work best in control decks that can last a long time. With 2 of these, you could mess up 4 draws for you opponent.
This card was created because of the new mechanic called "Mercenary" in WoW. A good card for early game removal with trading, if it doesn't die, it could seriously backfire. SImilar to Zombie chow except could generate both good and bad tempo.
A heavy and over-statted drop with a catch. Think of it as a very big version of Hungry Drake, but giving your opponent a guaranteed Taunt minion that may screw you completely over, but can be very rewarding.
Behold Ragnaros the Firelord! He who was ancient, when this world was young!
Because you have to give him dragons to eat!
This one never gets lucky.
(The idea is for this card to get hit by RNG, perpetually. Screw you, Flamewakers, Mad Bombers, Flamecannons, Arcane Missiles, Boom Bots, etc.)
edit: changed card name.
Summon: I can take ANYTHING ya throw at me!
Attack: Is that all you got?
Death: Arrggh..
Despite all his rage, they still let him fight in the cage
What stirs beneath the sands...
Sands of Ahn'Qiraj: A Custom Hearthstone Adventure
REMOVED
Finally he found the game (We thought he needed glasses for the many times he shot the wrong Minion)
Special BGH Enter(The Big Game in Board): This... Gonna Be My Trophy!
Special BGH Attack(The Big Game Alive): I Really Need A Glasses
Special BGH Death(The Big Game Alive): So... Close...
Special BGH Death(Kill and be killed by The Big Game): You Gonna Go... With Me...
A tool for mill druids that allows them to hugely impact the game by superbuffing their minions, and also flooding their opponent's hand. Has insane synergy when you have Coldlight Oracles on the board.
REMOVED
Maybe... nah nah nah nah
Made mistake: Vengeful Spirit
Click here to see my Pet Treats in the Weekly Card Design Competition.
Has the same statline as Fel Reaver, with a different twist to it!
a crazy card for control Shaman
Some of my creations are below, sorted from new to old
Myths of the Pantheon -A card a day (on a break right now) -Full Moon of Gilneas -A Tale of Fairies - Dalaran Expansion 2 - The Dark Forest - Dalaran Expansion 1 - Pirate Expansion 2 - Pirate Expansion 1 - Spring of Kimjau -Seige at Orgimmar - Journeys Abound
Thought a card like this would be cool
The purpose of this card is to mess up some future draws for your opponent. Drawing a 1 mana 1/1 is almost as bad as not drawing anything at all. It would work best in control decks that can last a long time. With 2 of these, you could mess up 4 draws for you opponent.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
When these Vengeful spirits die, your opponent loses a mana crystal.
This card was created because of the new mechanic called "Mercenary" in WoW. A good card for early game removal with trading, if it doesn't die, it could seriously backfire. SImilar to Zombie chow except could generate both good and bad tempo.