Wondering what legendary i shopuld craft, i have enough for one and i have none yet, I play pally deck the most and would like something will work very well with it. Just started playing last week and still working on a good pally deck so i pretty much have the basic pally cards.
Tirion Fordring Works very well in basicly any Paladin deck. It's also considered to be the best class legendary, so if you are looking for a legendary to craft for a paladin deck, Tirion is your guy. But remember, as good as Tirion is, it's just one card, and if you are lacking in vital cards for your deck, i would consider crafting all of the missing cards instead of a legendary. Good deck without legendaries is better than a bad one with a legendary.
Here you go, these are the cards i have form the pally deck already, i have 2465 dust to craft w/e else i may need, have a good amount of neutrals also.
no, i meant post the actual paladin deck that you use when you play constructed, but that's ok this does help. i would actually shy away from making tirion and probably start with ragnaros as my first legendary. here's why: 1) you can put ragnaros in any deck, not so with tirion 2) most decks that are short on legendaries struggle at the end game / finishing an opponent, and ragnaros is a better finisher, b/c 3) if you dont have a ton of scary minions, your opponent is probably going to be holding on to some kind of silence or hard removal. this is where it gets tricky. obviously tirion fares better against hard removal, because you still get a weapon out of him when he dies. however, there is nothing less satisfying then waiting til turn 8, dropping tirion, then having him get silenced. ugh. at least for ragnaros you will get a minimum of eight damage, and if he gets silence you have an 8/8 body to attack with.
with your leftover dust, if you dont want to just save it for another legendary (tirion, cairne, pagle, ysera, etc), then you definitely want to add some more paladin cards to your deck. one of avenging wrath and lay on hands are always helpful. if you are playing a more early game lots of smaller minions deck, sword of justice is pretty good. going to want to have at least one aldor peacekeeper ... for neutrals, 2 defender of argus, just because .... 1 or 2 sunwalkers might be good if you are going big minion style. finally, another equality + wild pyromancer x2. favorite part about playing pally for me is you can often get to the late game just by wild pyro + equality or consecration + equality, and a little healing.
Here you go, these are the cards i have form the pally deck already, i have 2465 dust to craft w/e else i may need, have a good amount of neutrals also.
I don't think anyone is going to craft a deck for you. I like how you're showing what cards you have as a paladin, but if you linked your deck we could tweak it as we see fit. Please us your current deck, thank you!
So this is the deck I currently have setup and going to craft another legendary, prolly ragnaros within the next week or so. I got a little antsy last night and crafted my tirion, lay on hands, and avenging wrath. Im gonna add another heal in there because im kinida lacking towards end game, unless im just not playing it well. Whats the biggest fallback form having secrets instead of minions? I feel like th esecrets help keep some minions alive, and i always combo my Redemption with Tirion so tht i get my weapon and another round out of him in most cases, especially if i can pull of a heal on him or Kings.
So this is the deck I currently have setup and going to craft another legendary, prolly ragnaros within the next week or so. I got a little antsy last night and crafted my tirion, lay on hands, and avenging wrath. Im gonna add another heal in there because im kinida lacking towards end game, unless im just not playing it well. Whats the biggest fallback form having secrets instead of minions? I feel like th esecrets help keep some minions alive, and i always combo my Redemption with Tirion so tht i get my weapon and another round out of him in most cases, especially if i can pull of a heal on him or Kings.
Overall, I see your deck and I think. It's got a good late game, control, but it lacks damage, early game, and the great combos that should be in a paladin deck.
Some cards to put in your deck that work really well is Equality, and Wild Pyromancer. I complete board clear for the cost of 4 mana; sure it costs you your minions, but I find it worth it. Equality and Consecration; Equality and Avenging Wrath is also great board clear. You're going to have to give up other some cards like Hammer of Wrath and Blessing of Kings to achieve this, but at the very least you NEED Equality, but that INSANE removal.
First thing I spotted was the Silver Hand Knight. I do like this card in paladin: due to it giving board control back, but in constructed other cards can be replaced. *I'd like to say a nice combo is Sword of Justice + Silver Hand Knight is pretty fun*
Spellbreaker is a very weak 4 drop, but I'm assuming you're using it for the silence; if you find another card to interchange it with go ahead. Otherwise keep it in there.
Acidic Swamp Ooze is one of the most powerful cards against deck's that have weapons! Normally, you would want to save him for a weapon, but if you lack the early game you will have trouble, a lot of trouble. I suggest substituting Acidic Swamp Ooze with Faerie Dragon. Faerie Dragon is great because it can be quite annoying to deal with this card. If you feel you'd like to keep Acidic Swamp Ooze in there, atleast substitute one Acidic Swamp Ooze for one Faerie Dragon.
Shattered Sun Cleric is a great boost card. "I don't have a turn two play, hero power. shattered sun cleric to make it a 1/1." The dependence on that combo is really high though, I would suggest substituting at least one Shattered Sun Cleric solid three drop: Ironfur Grizzly, or Earthen Ring Farseer. Ironfur Grizzly I thought would be nice due to having taunt and DELAYING to later game; Earthen Ring Farseer is nice due to the +3 health you will get helping with your late game.
I think once all these changes are done your early-mid game could be delaying the opponent, and with all your optional removals you will be able to survive.
On to the Legendary. It seems your deck lacks damage, but if you can keep up the pressure you can pick at the opponent so damage you won't have to worry to much about. Cairne Bloodhoof, or Ysera would be my picks. I was considering Ragnaros the Firelord, but then I thought about Big Game Hunter. Even if Ysera is silenced then you got a 4/12, and Cairne Bloodhoof is just a very strong early card.
P.S. I like your idea of redemption, but I'd get rid of Noble Sacrifice.
In my opinion, Craft ragnaros before tirion fordring.
Why? Tirion fordring can be removed in two most common ways, a silence makes him a 6-6 for 8 mana (very uninspiring) and he will have given you zero effect. Many druid decks and shaman decks out there mean many silences, and a hard removal like a hex. This means theres a large chance of Tirion fordring doing nothing unless your deck baits out his best answers before hand. TIrion is best played incredibly late.
Ragnaros on the other hand, is an 8-8 that fires an 8 damage shot immediately. This will remove something big if the board is well controlled, deal 8 damage to him, or well just have SOME kind of important effect. He is harder to remove, as silence simply makes him an 8-8 for 8 whos battlecry was a one time random 8 damage to a target which is still incredibly seeing as to deal 6 damage you need 4 mana and a card for a fireball for example, and you can get 8-8s for 8 mana. Even after being silenced Rag still is a big threat on the board, 8-8 for 8 mana is much better than 6-6 for 8 when it comes to big cards being big.
Rag also is neutral, meaning he has a greater variety of uses than Tirion. I own both Tirion and Rag and Rag is through the roof awesome, while tirion ranks in as one of the best class legendaries easily. (in my opinion hes a little bit worse than Archmage antinodas, i'd rank him as second best class legendary. if you're curious why, its because archmage is a win condition all by himself that ignores taunt, and when mage decks usually have a pyroblast sitting around losing 12 health in one turn from double fireball which will leave more fireballs in the mages hand is utterly devastating)
In the end though, i highly reccomend getting both. Also TIrion Fordring has a much better entrance than ragnaros. PUT YOUR FAITH IN THE LIGHT!
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Wondering what legendary i shopuld craft, i have enough for one and i have none yet, I play pally deck the most and would like something will work very well with it. Just started playing last week and still working on a good pally deck so i pretty much have the basic pally cards.
Tirion Fordring Works very well in basicly any Paladin deck. It's also considered to be the best class legendary, so if you are looking for a legendary to craft for a paladin deck, Tirion is your guy. But remember, as good as Tirion is, it's just one card, and if you are lacking in vital cards for your deck, i would consider crafting all of the missing cards instead of a legendary. Good deck without legendaries is better than a bad one with a legendary.
awesome and thank you for the help, any deck links or tips?
a decklist would help a lot
I personally would craft Tirion first if you're really into Pally... Here's the deck I ran for a bit last season
I dont know if this is what you were asking for exactly.
no, i meant post the actual paladin deck that you use when you play constructed, but that's ok this does help. i would actually shy away from making tirion and probably start with ragnaros as my first legendary. here's why: 1) you can put ragnaros in any deck, not so with tirion 2) most decks that are short on legendaries struggle at the end game / finishing an opponent, and ragnaros is a better finisher, b/c 3) if you dont have a ton of scary minions, your opponent is probably going to be holding on to some kind of silence or hard removal. this is where it gets tricky. obviously tirion fares better against hard removal, because you still get a weapon out of him when he dies. however, there is nothing less satisfying then waiting til turn 8, dropping tirion, then having him get silenced. ugh. at least for ragnaros you will get a minimum of eight damage, and if he gets silence you have an 8/8 body to attack with.
with your leftover dust, if you dont want to just save it for another legendary (tirion, cairne, pagle, ysera, etc), then you definitely want to add some more paladin cards to your deck. one of avenging wrath and lay on hands are always helpful. if you are playing a more early game lots of smaller minions deck, sword of justice is pretty good. going to want to have at least one aldor peacekeeper ... for neutrals, 2 defender of argus, just because .... 1 or 2 sunwalkers might be good if you are going big minion style. finally, another equality + wild pyromancer x2. favorite part about playing pally for me is you can often get to the late game just by wild pyro + equality or consecration + equality, and a little healing.
good luck
I don't think anyone is going to craft a deck for you. I like how you're showing what cards you have as a paladin, but if you linked your deck we could tweak it as we see fit. Please us your current deck, thank you!
P.S. Huck Funter, Zuck Foo
So this is the deck I currently have setup and going to craft another legendary, prolly ragnaros within the next week or so. I got a little antsy last night and crafted my tirion, lay on hands, and avenging wrath. Im gonna add another heal in there because im kinida lacking towards end game, unless im just not playing it well. Whats the biggest fallback form having secrets instead of minions? I feel like th esecrets help keep some minions alive, and i always combo my Redemption with Tirion so tht i get my weapon and another round out of him in most cases, especially if i can pull of a heal on him or Kings.
Overall, I see your deck and I think. It's got a good late game, control, but it lacks damage, early game, and the great combos that should be in a paladin deck.
Some cards to put in your deck that work really well is Equality, and Wild Pyromancer. I complete board clear for the cost of 4 mana; sure it costs you your minions, but I find it worth it. Equality and Consecration; Equality and Avenging Wrath is also great board clear. You're going to have to give up other some cards like Hammer of Wrath and Blessing of Kings to achieve this, but at the very least you NEED Equality, but that INSANE removal.
First thing I spotted was the Silver Hand Knight. I do like this card in paladin: due to it giving board control back, but in constructed other cards can be replaced. *I'd like to say a nice combo is Sword of Justice + Silver Hand Knight is pretty fun*
Spellbreaker is a very weak 4 drop, but I'm assuming you're using it for the silence; if you find another card to interchange it with go ahead. Otherwise keep it in there.
Acidic Swamp Ooze is one of the most powerful cards against deck's that have weapons! Normally, you would want to save him for a weapon, but if you lack the early game you will have trouble, a lot of trouble. I suggest substituting Acidic Swamp Ooze with Faerie Dragon. Faerie Dragon is great because it can be quite annoying to deal with this card. If you feel you'd like to keep Acidic Swamp Ooze in there, atleast substitute one Acidic Swamp Ooze for one Faerie Dragon.
Shattered Sun Cleric is a great boost card. "I don't have a turn two play, hero power. shattered sun cleric to make it a 1/1." The dependence on that combo is really high though, I would suggest substituting at least one Shattered Sun Cleric solid three drop: Ironfur Grizzly, or Earthen Ring Farseer. Ironfur Grizzly I thought would be nice due to having taunt and DELAYING to later game; Earthen Ring Farseer is nice due to the +3 health you will get helping with your late game.
I think once all these changes are done your early-mid game could be delaying the opponent, and with all your optional removals you will be able to survive.
On to the Legendary. It seems your deck lacks damage, but if you can keep up the pressure you can pick at the opponent so damage you won't have to worry to much about. Cairne Bloodhoof, or Ysera would be my picks. I was considering Ragnaros the Firelord, but then I thought about Big Game Hunter. Even if Ysera is silenced then you got a 4/12, and Cairne Bloodhoof is just a very strong early card.
P.S. I like your idea of redemption, but I'd get rid of Noble Sacrifice.
P.S. Huck Funter, Zuck Foo
In my opinion, Craft ragnaros before tirion fordring.
Why? Tirion fordring can be removed in two most common ways, a silence makes him a 6-6 for 8 mana (very uninspiring) and he will have given you zero effect. Many druid decks and shaman decks out there mean many silences, and a hard removal like a hex. This means theres a large chance of Tirion fordring doing nothing unless your deck baits out his best answers before hand. TIrion is best played incredibly late.
Ragnaros on the other hand, is an 8-8 that fires an 8 damage shot immediately. This will remove something big if the board is well controlled, deal 8 damage to him, or well just have SOME kind of important effect. He is harder to remove, as silence simply makes him an 8-8 for 8 whos battlecry was a one time random 8 damage to a target which is still incredibly seeing as to deal 6 damage you need 4 mana and a card for a fireball for example, and you can get 8-8s for 8 mana. Even after being silenced Rag still is a big threat on the board, 8-8 for 8 mana is much better than 6-6 for 8 when it comes to big cards being big.
Rag also is neutral, meaning he has a greater variety of uses than Tirion. I own both Tirion and Rag and Rag is through the roof awesome, while tirion ranks in as one of the best class legendaries easily. (in my opinion hes a little bit worse than Archmage antinodas, i'd rank him as second best class legendary. if you're curious why, its because archmage is a win condition all by himself that ignores taunt, and when mage decks usually have a pyroblast sitting around losing 12 health in one turn from double fireball which will leave more fireballs in the mages hand is utterly devastating)
In the end though, i highly reccomend getting both. Also TIrion Fordring has a much better entrance than ragnaros. PUT YOUR FAITH IN THE LIGHT!