The dream when you coin this out turn 1, then hit face and coin into SI:7 Agent to deal with the 2 drop that they might've placed. The most tempo of tempo cards. And hey! If they use removal on your Cutpurse, that's less removal to use on cards like said SI:7 Agent. I like it, was looking for a Rogue card that helped initiate combos easily, this seems to fit the bill.
Rollback Post to RevisionRollBack
All the decks I make are Theorycraft. Why? Because they are what I wish I could make if I had all the cards. *sob*
Cool card but pretty weak. Easily could have been "whenever this minion deals damage" add a coin to your hand." That way you're guaranteed at least 1 coin unless they use a spell on it. That wouldn't have been too unfair.
The dream when you coin this out turn 1, then hit face and coin into SI:7 Agent to deal with the 2 drop that they might've placed. The most tempo of tempo cards. And hey! If they use removal on your Cutpurse, that's less removal to use on cards like said SI:7 Agent. I like it, was looking for a Rogue card that helped initiate combos easily, this seems to fit the bill.
So troll, you coin this they clear with lepergnome, or zombie chow. And you waste coin to get a useless tempoloss out? If this would have been a 1/4 it would have been decent, like armorsmith.
This joke of a card as a class card cant even trade with frostwolf grunt,because you even have to hit face for dubious value of 1 coin.
Hell just explain me why you wouldnt even play clockwork gnome over this card, at least he brings a save spell to combo, and not an unreliant 5% chancethat you oponent has no 1,2 drop or removal on hand, what a cruel joke on rogue this expansion is so far.
I really like the idea, Rogue really needs those coins for combos, but I'm not sure that this guy will ever survive to give us at least a coin, two would be the dream.
edit/ and he has only two health, coins NOT gonna happen ever :D
Backstab is a card. Backstab; play this guy. He either forces removal or gets you a Coin.
Or hell; play this guy later in the game behind a Taunt. You could even justify running Shieldbearer in Rouge between it as a body for Tinker's Sharpsword Oil; Cold Blood protecting this guy to give you Coins and holding back aggro for a couple of turns, which Rouges really; really struggle with in those first couple of turns.
Horrible card. Love the idea of getting more coins, but the stats and the wording just make this terrible. Really Blizzard? would it have been that hard to just give it Battlecry or Deathrattle: add a coin to your hand?
I guess Blizzard really doesn't like Rogue. Which sucks, cause I do. And a lot of other people with me.
What a wasted opportunity. I really, really hope the remaining Rogue class cards are at least half decent...
This ^
Buck Flizzard, they gave some really good cards to other classes and not even 1 playable card for rogue >:-C
Whyyyyy did this card have to be a 2/2?! This could have been such a good card if it was a 2/3 or a 1/4. C'mon, when is a 2/2 ever going to survive more than one turn when it does to most 1-drops?
Mediocre card. Could have been Rogue's savior if it just had better stats.
Another shit rogue card from TGT. Poor Blizzard. Every expansion buff mage.
now that's what i call a rogue card
It has potential but 2/2 is just lame considering how ladder looks nowadays, this is mediocore at the best. If you need early game hire some defias!
The dream when you coin this out turn 1, then hit face and coin into SI:7 Agent to deal with the 2 drop that they might've placed. The most tempo of tempo cards. And hey! If they use removal on your Cutpurse, that's less removal to use on cards like said SI:7 Agent. I like it, was looking for a Rogue card that helped initiate combos easily, this seems to fit the bill.
All the decks I make are Theorycraft. Why? Because they are what I wish I could make if I had all the cards. *sob*
...It's also fun making decks.
Cool card but pretty weak. Easily could have been "whenever this minion deals damage" add a coin to your hand." That way you're guaranteed at least 1 coin unless they use a spell on it. That wouldn't have been too unfair.
As it is it's just a pint sized summoner
As TSKB said, the real value of this card is not to be played on turn 2, but on turn 1 with coin.
Remember, Remember, turn 9 the game-ender, with druids near running the place
I see no reason for standard this season to do anything but go face.
So troll, you coin this they clear with lepergnome, or zombie chow. And you waste coin to get a useless tempoloss out? If this would have been a 1/4 it would have been decent, like armorsmith.
This joke of a card as a class card cant even trade with frostwolf grunt,because you even have to hit face for dubious value of 1 coin.
Hell just explain me why you wouldnt even play clockwork gnome over this card, at least he brings a save spell to combo, and not an unreliant 5% chancethat you oponent has no 1,2 drop or removal on hand, what a cruel joke on rogue this expansion is so far.
I think they could have made this stealth so you are guaranteed one coin. I don't think that would be OP. I guess in Rogue it probably would be.
Blizzard: 'We heard you complain about Rouges being too reliant on the Coin; so we gave you a 2 drop who can give you coins'.
Also; this makes Shado-Pan Calvary quite a bit better, since you can use Cutpurse to secure a coin AFTER SI:7 Agent to coin out a 6/7 Turn 4.
A rouge can Turn 2 Cutpurse; Turn 3 Backstab SI Turn 4 Coin Shado-Pan.
Backstab is a card. Backstab; play this guy. He either forces removal or gets you a Coin.
Or hell; play this guy later in the game behind a Taunt. You could even justify running Shieldbearer in Rouge between it as a body for Tinker's Sharpsword Oil; Cold Blood protecting this guy to give you Coins and holding back aggro for a couple of turns, which Rouges really; really struggle with in those first couple of turns.
Current Deck -http://www.hearthpwn.com/decks/240420-army-paladin - Token Paladin
This ^
Buck Flizzard, they gave some really good cards to other classes and not even 1 playable card for rogue >:-C
Haha, wow. I designed a card a lot like this months ago.
Weird how that happens.
Blog || Custom Cards ||Death Knight Class
Such an interesting card! Combo's incoming!
This card will be a must in oil rogue, and will definitely see constructed play.
Whyyyyy did this card have to be a 2/2?! This could have been such a good card if it was a 2/3 or a 1/4. C'mon, when is a 2/2 ever going to survive more than one turn when it does to most 1-drops?
Mediocre card. Could have been Rogue's savior if it just had better stats.
2.5/5
this mechanic would be awesome if it was a dagger put the text on poisoned blade and make things interesting
So you're paying 2 to maybe get a Coin. Sounds prettttttyyyyy baaadddddd
http://www.twitch.tv/szsoulzek
Woooooow.. the amount of noob comments here encourages me to wreck ladder with rogue next season.
"The light shall burn you!" - heals face.
This is actually pretty interesting. Something like this would work pretty easily.
Too bad we just got a 2/2 minion instead...
Blog || Custom Cards ||Death Knight Class
That's already a card and it's not a rogue card.
here is the best rogue card
WHY on earth is this card a 2/2 when Armorsmith and Mistress of Pain are 1/4 ?
How can anyone doubt that Blizzard now fucks Rogue on purpose ?
So sad the community proposals are FAR better than Blizzard cards. 5 cards out : 5 trash.
Edit : ROGUE GUYS. NOT ROUGE. ROUGE IS A COLOR. ROGUE IS A CLASS.