I think this is very strongly a Paladin card, and here's why:
Coghammer, Aldor, Quartermaster, Defender of Argus, Healbot/Guardian of Kings, Argent Protector, Silences, Boom, Harrison, Blood Knight, BGH, Loatheb and basically all dragon-related cards worth running besides Ysera find their way into some form a Paladin deck.
It also kills Weblord no problem! Can you say OP?
Paladin makes sense, lots of already existing battlecries in established decks.
While I wouldn't call this card OP I think anyone who dismisses this card shows their lack of HS experience. It doesn't obviously fit into any existing deck and shredder is probably going to be a better pick 90% of the time. Also not a card you would probably build an entire deck or strategy around, but the effect is too strong to simply ignore and could easily find a place as the 4 drop of choice in a deck that maybe needs something like this in the 4 slot.
Basically, effect is strong enough it might find a place somewhere. Just because shredder is good doesn't mean this card wont find its place or even be amazing wherever it lands.
I would pretty much agree although you pay only 1 mana for 4 more base stats. With enough battle cry in deck it could still get to the same median levels of questing with relative ease.
The whole Piloted Shredder has come to a breaking point with me. '4 health is unplayable' this, 'won't see play' that. And all because of this one minion. I'm sorry, but even I must wonder if Brode knows the damage this thing has done to the game.
Rollback Post to RevisionRollBack
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
The hell are you guys looking at - this card is incredibly strong! Look at all (or most certainly a lot of) the current round of favourites in the 5 drop slot. Loatheb, Azure Drake, Blackwing Corruptor and a lot of other really great 5 drops with a battlecry. Then we move onto the 6 drops where there are another load of cards with battlecry that regularly see play, and then turn 7 where either the game is already lost or both players have to play Dr. Boom out.
There are an amazing number of heavily played synergistic minions in the 5, 6 and 7 slots that make this card pretty strong and a silence bait.
This is a much better Questing Adventurer that has the same ability to get out of control quite quickly. It also gains 1 health each time you have a battlecry minion which is a point that a lot of people seem to have missed.
Looks like a cool card. Its stats start out better than Questing Adventurer (-1 point vs QA's -3 points). I could see a deck built around this, but I don't think it would be that successful. So cool, but probably not viable in constructed. Still, I may try it for fun.
The hell are you guys looking at - this card is incredibly strong! Look at all (or most certainly a lot of) the current round of favourites in the 5 drop slot. Loatheb, Azure Drake, Blackwing Corruptor and a lot of other really great 5 drops with a battlecry. Then we move onto the 6 drops where there are another load of cards with battlecry that regularly see play, and then turn 7 where either the game is already lost or both players have to play Dr. Boom out.
There are an amazing number of heavily played synergistic minions in the 5, 6 and 7 slots that make this card pretty strong and a silence bait.
This is a much better Questing Adventurer that has the same ability to get out of control quite quickly. It also gains 1 health each time you have a battlecry minion which is a point that a lot of people seem to have missed.
Haven't missed it. This has potential sure, but like questing it likely won't see a ton of play for one big reason. On turn 4 when you play it you have to hope it survives to buff it later. More or less it does nothing to the immediate board state. You basically loose tempo in hopes of gaining it later with battle cry minions. It's a gamble, and one that if it pays off could swing you the game, or it may do nothing than get mauled by a shredder.
I think this is really good AND flavorful. Of course the battlecries would pump up a crowd favorite. I don't think it will beat out shredder but its got a really sweet build around me feel that new players love!
Piloted Shredder is becoming a more polarizing card after this expansion. More chances to get screwed and more chances to get something amazing. So people might be hesitant to get screwed over and run something synergistic and reliable like this dude.
This is a lot slower the Undertaker. The problem with Undertaker is they you could play it turn one, then on turn two play 2 minions with Deathrattle (if you have the coin) and the game is over. By turn 4, the opponent should have some kind of answer to this.
Tons of good battlecry cards. Also, you don't have to play a 5 drop after this, If not killed you could Abusive Sergeant + Dark Iron Dwarf for 10 damage.
Edit: In other words, this card could be a good zoo card.
Funny how every card posted is half "this card sucks!" and half "No, it doesn't." bottom line is nobody is going to know until they get their hands on it.
Paladin makes sense, lots of already existing battlecries in established decks.
While I wouldn't call this card OP I think anyone who dismisses this card shows their lack of HS experience. It doesn't obviously fit into any existing deck and shredder is probably going to be a better pick 90% of the time. Also not a card you would probably build an entire deck or strategy around, but the effect is too strong to simply ignore and could easily find a place as the 4 drop of choice in a deck that maybe needs something like this in the 4 slot.
Basically, effect is strong enough it might find a place somewhere. Just because shredder is good doesn't mean this card wont find its place or even be amazing wherever it lands.
Card interessante !
I would pretty much agree although you pay only 1 mana for 4 more base stats. With enough battle cry in deck it could still get to the same median levels of questing with relative ease.
this card will see play mark my words there are too many good battle cries.
The whole Piloted Shredder has come to a breaking point with me. '4 health is unplayable' this, 'won't see play' that. And all because of this one minion. I'm sorry, but even I must wonder if Brode knows the damage this thing has done to the game.
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
The hell are you guys looking at - this card is incredibly strong! Look at all (or most certainly a lot of) the current round of favourites in the 5 drop slot. Loatheb, Azure Drake, Blackwing Corruptor and a lot of other really great 5 drops with a battlecry. Then we move onto the 6 drops where there are another load of cards with battlecry that regularly see play, and then turn 7 where either the game is already lost or both players have to play Dr. Boom out.
There are an amazing number of heavily played synergistic minions in the 5, 6 and 7 slots that make this card pretty strong and a silence bait.
This is a much better Questing Adventurer that has the same ability to get out of control quite quickly. It also gains 1 health each time you have a battlecry minion which is a point that a lot of people seem to have missed.
Looks like a cool card. Its stats start out better than Questing Adventurer (-1 point vs QA's -3 points). I could see a deck built around this, but I don't think it would be that successful. So cool, but probably not viable in constructed. Still, I may try it for fun.
Haven't missed it. This has potential sure, but like questing it likely won't see a ton of play for one big reason. On turn 4 when you play it you have to hope it survives to buff it later. More or less it does nothing to the immediate board state. You basically loose tempo in hopes of gaining it later with battle cry minions. It's a gamble, and one that if it pays off could swing you the game, or it may do nothing than get mauled by a shredder.
Okay..?
This is bonkers for midrange aggro...
This turn 4, with regular aggro board advantage.
Turn 5 Coghammer + Abusive Sergeant
/ Aldor Peacekeeper + Argent Protector
/ Abusive Sergeant + Defender of Argus
Turn 6: Ironbeak Owl their taunt.
I think this is really good AND flavorful. Of course the battlecries would pump up a crowd favorite. I don't think it will beat out shredder but its got a really sweet build around me feel that new players love!
I Designed A Card This Week
shit tier unplayable in constructed.
Move along folks, there's nothing to see here.
Too pointless for Midrange, too slow for Aggro. Overall nice card, Blood Knight level. Sadly, not as OP as other cards to fit in the meta.
Your friends will abandon you...Your heart will explode...
-C'Thun
Piloted Shredder is becoming a more polarizing card after this expansion. More chances to get screwed and more chances to get something amazing. So people might be hesitant to get screwed over and run something synergistic and reliable like this dude.
Pretty Op
why epic, why...
This is a lot slower the Undertaker. The problem with Undertaker is they you could play it turn one, then on turn two play 2 minions with Deathrattle (if you have the coin) and the game is over. By turn 4, the opponent should have some kind of answer to this.
Tons of good battlecry cards. Also, you don't have to play a 5 drop after this, If not killed you could Abusive Sergeant + Dark Iron Dwarf for 10 damage.
Edit: In other words, this card could be a good zoo card.
Funny how every card posted is half "this card sucks!" and half "No, it doesn't." bottom line is nobody is going to know until they get their hands on it.
I would've liked it a lot more if it was a 3 mana 3/4,
Nerub'ar Weblord smirks off in a corner, as he will finally be viable.
Always Hunters. Always Huffers.