Not bad - fair statline for a 5 drop, and plenty of removal spells you can play for 1 to 5 mana. I mean, chuck it in priest - 7 mana for a 4/6, removing a minion with 5+ attack and summoning that same minion with 5+ attack? Pretty good turn. You're always trying to avoid casting it naked, so it may as well read "6-10 mana, 4/6, destroy a minion and summon a copy of it" - and worse minions than that have seen play.
In particular, looking forward to seeing if I can fit it into my wild control warrior; 6 mana for this + Shield Slam seems like a great play.
I think Spellburst only works the first time you cast the spell lmao. If you cast another spell before Consecration the effect won't work. At least I think that's how Spellburst is supposed to work.
I think Spellburst only works the first time you cast the spell lmao. If you cast another spell before Consecration the effect won't work. At least I think that's how Spellburst is supposed to work.
REALLY good in a control priest shell. Pretty reasonable in like... Warrior (not with Brawl) or even potentially Hunter, Shaman or Mage as well. Paladin's not bad either. Warlock could be good under the right circumstances. (i.e. a well played dark skies). Maybe in Quest Druid? Druid might not be bad depending.
This card is insane with priest and warrior, maybe with paladin.
Warrior: Shield Slam + this is like a 4/6: destroy a minion, resummon it. For 7 mana. Priest: 4/6: destroy a minion with 3 or less attack or with 5 or more attack, resummon it. For 8 mana.
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Not bad - fair statline for a 5 drop, and plenty of removal spells you can play for 1 to 5 mana. I mean, chuck it in priest - 7 mana for a 4/6, removing a minion with 5+ attack and summoning that same minion with 5+ attack? Pretty good turn. You're always trying to avoid casting it naked, so it may as well read "6-10 mana, 4/6, destroy a minion and summon a copy of it" - and worse minions than that have seen play.
In particular, looking forward to seeing if I can fit it into my wild control warrior; 6 mana for this + Shield Slam seems like a great play.
in the example they showed say with brawl if say he dies does the spellburst still trigger and will it resummon him?
Would love this in my Libram of Justice and Consecration combo late game to get those juicy minions.
How does this work with shadowflame? Will the spellburst trigger just before he dies, or will he die before it can trigger?
that's what I'm wondering but I used brawl as an example as that's what they used in the video
To my understanding, if he does in the process of the spell finishing its activation, Spellburst will not proc.
In pratice on good in mostly Warrior and Priest deck since they have the cheapest single hard removals
One of cards in new quest Warlock
This + any major AoE = steal all your opponent's minions for 2 cards. Yeah, this will definitely swing a lot of matches.
I think Spellburst only works the first time you cast the spell lmao. If you cast another spell before Consecration the effect won't work. At least I think that's how Spellburst is supposed to work.
Cast Libram of Justice for 1 mana, then play headmaster + consecration.
Also headmaster + ruin for the massive flip.
Yes, this is insane
Indeed, so you have to Libram of Justice prior to playing this into Consecration.
hahahh people voted this card bad..what are you guys smoking..
anyway , probably will get nerfed later kael stylez (increased mana cost)
1. show OP card
2. ppl buy packs
3. nerf card later
thats how we roll baby!
play libram play dude play consecration it's not rocket appliances
This with a board + plague of flames = gg
REALLY good in a control priest shell. Pretty reasonable in like... Warrior (not with Brawl) or even potentially Hunter, Shaman or Mage as well. Paladin's not bad either. Warlock could be good under the right circumstances. (i.e. a well played dark skies). Maybe in Quest Druid? Druid might not be bad depending.
This card is insane with priest and warrior, maybe with paladin.
Warrior: Shield Slam + this is like a 4/6: destroy a minion, resummon it. For 7 mana.
Priest: 4/6: destroy a minion with 3 or less attack or with 5 or more attack, resummon it. For 8 mana.
Staple in pretty much every Control Deck minus Druid (poor AoE)