Toast is funny but a terrible player. It never was his biggest quality though, if I want to see a good player, I'd watch Nohands or Meati instead of him.
@MysteryboxHS dude you're reading it bad lol, it's indeed Mo'arg Artificer powercreep. Read again, they take double damage, it doesn't says from where that damage needs to come from.
Yes! I also agree with that. Kael'Thas needs a nerf, for sure.
But I personally feel that decks that don't have any other counter than Sm0rC are not healthy. It's basic, control beats agro and all of that. But in general other TCG tend to give you at least a change of winning. Here, there are decks with strict wincons (like Denathrius for example) were at some point you can't win if you're not agro. That's unhealthy. Theo fixes that.
You can't force players to play something that they dislike in order to beat an specific strategy.
The card is healthy. But it's not fun to play against. That's just how disruption works. Disruption is never fun for the one that doesn't plays it.
I agree with @FortyDust, having a way of punishing 1-wincon decks is healthy. What counter do you have against Denatrius then, other than Sm0rC? What I think it's unhealthy is that these kind of decks the only possible counter is going full agro, which is basically how Hearthstone has ever worked before cards like this.
That -1/-1 means that now you can trade it with 2x3/2 or 2x3/4 (4 or 6 mana), while before it required 1 additional mana to do it so because of the additional health. Also, 6 health is easily cleared by control decks in turn 4. You have lots of ways to do it.
That’s huge in the mana curve. If you had a board, you’re more likely to be able to trade the big boy. Now we had too many scenarios were you weren’t able to trade it.
It's part of Hunters identity. It's the "I have a pet" class. I think that the classes are designed with different levels of complexity. And Hunter aims to be one of the simplest. It's like Paladin. Paladin is the "I have Stats" class. And all their cards are incredibly boring compared to classes like Rogue or Shaman. But the class was always like that, and I think the intention is that the range of things they can do is narrow enough to keep it an easy class. And sometimes they can afford to have some exceptions. Hunter's DK is one of the most fun Legendaries in the game in my opinion.
I had that exact discussion some time ago with a friend. Paladin and Hunter are the noob friendly classes. I actually don't know why the tutorial is started with Mage, since Mage isn't that simple in general (with few exceptions).
Not saying everyone who likes those 2 classes are noobs, don't get me wrong. But the game style is more simple than with others. Of course they have a ceiling and things where you can improve, but the ceiling is clearly different when you compare it with classes like Rogue or Priest.
I agree but I'd remove Tavish Stormpike from that list, aswell as Maxima Blastenheimer. Those were beautifully designed cards which required some setup to work, setup that was never viable. But totally agree with you on that.
0
https://www.hearthstonetopdecks.com/deck-guide/whirlkick-rogue-deck-list-guide/
That deck nerfed Edwin dude lol. You probably don’t play that much.
-2
Toast is funny but a terrible player. It never was his biggest quality though, if I want to see a good player, I'd watch Nohands or Meati instead of him.
3
@MysteryboxHS dude you're reading it bad lol, it's indeed Mo'arg Artificer powercreep. Read again, they take double damage, it doesn't says from where that damage needs to come from.
0
Never saw this but answer is: because it's fun and nobody uses it lol.
0
Perjury is a card that’ll be bad in a deck, insane in discover. That extra secret and disruption for free is game winning in some scenarios.
I don’t even wanna talk about the Rush boy, will see it in all rogue games probably lol
0
Playing one card vs playing a whole archetype you dislike. Which is worse?
0
Yes! I also agree with that. Kael'Thas needs a nerf, for sure.
But I personally feel that decks that don't have any other counter than Sm0rC are not healthy. It's basic, control beats agro and all of that. But in general other TCG tend to give you at least a change of winning. Here, there are decks with strict wincons (like Denathrius for example) were at some point you can't win if you're not agro. That's unhealthy. Theo fixes that.
You can't force players to play something that they dislike in order to beat an specific strategy.
-2
Yeah I may agree with that part, 4 mana is too little. Not 7 mana like Mutanus though, I feel that in so many decks that's always too late.
5 mana 4/4 would probably be okay.
3
The card is healthy. But it's not fun to play against. That's just how disruption works. Disruption is never fun for the one that doesn't plays it.
I agree with @FortyDust, having a way of punishing 1-wincon decks is healthy. What counter do you have against Denatrius then, other than Sm0rC? What I think it's unhealthy is that these kind of decks the only possible counter is going full agro, which is basically how Hearthstone has ever worked before cards like this.
1
That -1/-1 means that now you can trade it with 2x3/2 or 2x3/4 (4 or 6 mana), while before it required 1 additional mana to do it so because of the additional health. Also, 6 health is easily cleared by control decks in turn 4. You have lots of ways to do it.
That’s huge in the mana curve. If you had a board, you’re more likely to be able to trade the big boy. Now we had too many scenarios were you weren’t able to trade it.
2
I had that exact discussion some time ago with a friend. Paladin and Hunter are the noob friendly classes. I actually don't know why the tutorial is started with Mage, since Mage isn't that simple in general (with few exceptions).
Not saying everyone who likes those 2 classes are noobs, don't get me wrong. But the game style is more simple than with others. Of course they have a ceiling and things where you can improve, but the ceiling is clearly different when you compare it with classes like Rogue or Priest.
3
I agree but I'd remove Tavish Stormpike from that list, aswell as Maxima Blastenheimer. Those were beautifully designed cards which required some setup to work, setup that was never viable.
But totally agree with you on that.
This expansion's cards for Hunter are StAtS.
0
Who's ready for School Teacher getting this out of nowhere? Awesome.
0
https://www.youtube.com/watch?v=82ANkjVEpYk
I was expecting one joke like this LOL
0
That's incorrect. The old wording was like that. But they changed it so that now it's a buff.