This card likely won't change the aggro matchup too much, although I have had games where I stabilized against aggro but couldn't draw any heal and they topdecked leeroy on turn 11-12. I think this card is better in control games than people give it credit for. The heal from reno was still pretty useful in the control matchup, and this will accomplish the same goal I think. I think the card is playable.
Weak turn 3, pretty useless on 10 since control doesnt care/combo doesnt care aggro you have already won if not dead. So this is pretty much a packfiller.
3 mana 3/4 Is solid stats on its own. It makes a decent 3 drop or can be used to stabilize if you've been getting pounded in the face all game. It's basically an amalgam that has utility late game as well.
Complete Trash. Does nothing against aggro does nothing in Control match ups, by Turn 10 as Priest you already won against Aggro and against Control this card does not help you out value them.
This is probably really good in spiteful priest since you have no healing spells and it's a good burst heal and not a bad body if you have to play it early. It can win games against some aggro especially a burn mage.
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This card likely won't change the aggro matchup too much, although I have had games where I stabilized against aggro but couldn't draw any heal and they topdecked leeroy on turn 11-12. I think this card is better in control games than people give it credit for. The heal from reno was still pretty useful in the control matchup, and this will accomplish the same goal I think. I think the card is playable.
Weak turn 3, pretty useless on 10 since control doesnt care/combo doesnt care aggro you have already won if not dead. So this is pretty much a packfiller.
um...is it just me or does she look like a goblin torso on top of a little mech spider body...
Solid card for control, excellent sustain in arena.
Fantastic Arena card.
Premium 3 drop with a late game benefit.
Haha that would be too OP. 10 mana, cast pyroblast...twice.
Thia card will be so amazing!
regular 3/4 when played on curve but heals you, when it's played at the later stages of the game - when you need the heal
just amazing! Love it :)
so kind of the replacement that fits the hole from when greater healing potion rotated out and 3 mana 3/4 isn't bad stats either.
Rumors are carried by haters, spread by fools, and accepted by idiots.
This is really for Spiteful Decks. Just need 1 more good dragon to make sure Duskbreaker activates
if you rly say that this card is what priest needs than you have actually no clue what your talking about
Kripparian talks about twilight long time ago https://www.youtube.com/watch?v=JHDckl2xtC0
3 mana 3/4 Is solid stats on its own. It makes a decent 3 drop or can be used to stabilize if you've been getting pounded in the face all game. It's basically an amalgam that has utility late game as well.
only thing is u have to wait until 10 mana — 4 turns approximately
Warrior omega minion: gain 10 armor
The perfect Alexstrasza counter.
Lovely card
a 3/4 for 3 is good even great on curve vs aggro but when you draw it late and get 10 health back it's also good.
A straight 3/4 for three is mediocre. Tar creeper is far better. A twilight acolight is as good, with far more utility against bigger decks.
In most cases, if I want a low cost minion with some heal, Squashling or Shroom Brewer is just better. They provide heals when useful against aggro.
Complete Trash. Does nothing against aggro does nothing in Control match ups, by Turn 10 as Priest you already won against Aggro and against Control this card does not help you out value them.
This is probably really good in spiteful priest since you have no healing spells and it's a good burst heal and not a bad body if you have to play it early. It can win games against some aggro especially a burn mage.