A deck full of silences and cards with deathrattles that benefit your opponent will be fun to play, it remains to be seen if it will be viable (probably not).
-1 Cenarius / -1Argent Commander / -1 Dancing Swords and add +2 Owl/ +1 The Beast
I don't think that is a good idea. Tbh, I don't think the deck needs more silence and if I decide it does after taking it for a spin, I'd much rather add Spellbreaker instead of the Owl since it has an actual body that doesn't die to a random point of damage.
Concerning The Beast, I have considered it and then decided not to run it, basically for the same reason I don't want to include Venture Co. Mercenary: it's vulnerable to BGH and it entails a major drawback that is not easily removed. It's also rather slow and since the deck aims at taking a more aggressive approach dropping Argent Commander for The Beast undermines that strategy.
A deck full of silences and cards with deathrattles that benefit your opponent will be fun to play, it remains to be seen if it will be viable (probably not).
Just played a game and my opponent played THE BEAST, and it was a 9/7.....did it change recently???
"The world outside is so big, but it's safe in my domain
Because to you I'm just a number and a clever screen name..."
I THINK FOR MYSELF, THEREFORE.... I'M AN ATHEIST !!!
The database on this site doesn't show things correctly at the moment. The Beast is unchanged.
First iteration of a Wailing Soul Druid deck. What do you guys think? Click on the deck for my thoughts behind it.
I would:
-1 Cenarius / -1Argent Commander / -1 Dancing Swords and add +2 Owl/ +1 The Beast
I don't think that is a good idea. Tbh, I don't think the deck needs more silence and if I decide it does after taking it for a spin, I'd much rather add Spellbreaker instead of the Owl since it has an actual body that doesn't die to a random point of damage.
Concerning The Beast, I have considered it and then decided not to run it, basically for the same reason I don't want to include Venture Co. Mercenary: it's vulnerable to BGH and it entails a major drawback that is not easily removed. It's also rather slow and since the deck aims at taking a more aggressive approach dropping Argent Commander for The Beast undermines that strategy.