always funny when standard players (90% of the community) talk to wild players, theyre like "man we only have 3 classes right now. wild is wild. blizzard dont care etc."
the sad part about this is they have no idea how much blizzard really did to balance wild compared do standard.
Well to be fair i dont remember the last time i could play control Shaman nor good old control priest on Wild. Or tempo something any class. The problem with Wild is not the class diversity, almost any class has atleast one deck that is "wild" level. But the real problem is archtype diversity in those classes. Like Priest is very restricted to OTK combos for example or going hard into Neptulon. The way the game works in Wild is very different to what i want my game experience to be.
control shaman (shudder) and control priest (quest) are pretty good right now, theres also quest mage and mecha'thun warlock, and there is not really an otk priest. besides that you can play any type of hyper aggro or midrangy deck right now, like enrage warrior, aggro rogue, aggro druid or aggro shaman.
like i said, 90% dont really know what theyre talkin about if ure not very into other modes. its simple an act of feelings. i dont play battlegrounds and i dont talk about it, its that simple.
i dont consider heavy focus shudder decks as a control deck. The wincondition and the gameplan are very different from the raw "i just win by value" in fact most "control shaman" decks on wild will lose even when they dont concede after losing the shudderwock and i can tall of this one very well because i own the deck myself when it becomes a think in standard and try to running a very decent Wild version when haggata rotates. it was a deck i really enjoy for a lot of time but when i get into wild i get quest terminate, mage secret crush me, hunter too, healing priest otk beat, weapon rogue before the nerfs was also just crushing me every time. In single: the deck suck in wild.
I have to admit that this days i dont touch wild i already disch all my wild cards without second thoughts. So yeah maybe you are right and thinks are "better" know but the reason why i leavy wild still remains. Deck are out of control there, its very expensive in terms of value build a full Wild fine tuned deck. If i have the cards i will try it againt this yeah? i dont know. Probably not because the card quality is heavy demanding, stuff like Galakron or some niche Dragon cards i used to tech on my decks are not working anymore there and honestly i hate more matches in Wild than standard.
Maybe is not the "format but me" but well i dont like the kind of stuff that was heavy play back them the past year. This year as i said i dont touch wild and honestly i dont hear something that makes me belive is safe to go back.
edit: btw i find really hard to belive that people is not running mind blast combos that dealt 40 damage over any kind of control priest with shadow cards, 40 card, that kind of autoloses to any "i win with this play" in Wild. It could be a thin but the last time i check this format playing PURE control decks without any end-the-game combo play was a doom sentence (or your draw all your disruption on the right time)
these control decks youre talkin about are gone for about 5 years, and wild is cheaper because u dont need the whole expansion to make archetypes work, not like standard where blizzard wants ur money. but thats another story.
Cheaper in money not in time. A person that start playing the game will get 1 standard deck, a lot of standard packs, and some idea of what the class they choose is played in some degree. For Wild you need to made research, craft a lot of legendaries for an especific deck and working with the crating material u want to spend in that. There is not need for me to said that you will get a playable wild deck after 2 weeks if we are talking about a cheap zoo deck. Yes standard money wise is far more expensive because the format changes and you need to adapt to new decks constanly.
The complains about Big Priest seriously are ridiculous, compared to the state of wild.
I dont play Big Prist as I considered very boring. Yes he can have Neptulon in turn three but that is very rare. Mostly it could happen around 5-6.
I would say my win rate agaist that deck is >70% , it is highly predictable and not so played right now.
People consider this "toxic" but is not:
- Rogue with a 11 atack weapon and two 11 attack stealth minions by turn 4.
- Rouge hitting your face with 56 damage by turn 6 with zero interaction with your board.
- Infinite turns mage by turn 7
- Druid with 16 mana by turn 6.
- Unnable to play any card agaist Shudderwock Shaman and lossing the game just because top deck it.
- Warlock Mecha'thun killing you by turn 7
And several others. Lots of cards need balance in wild, beyond big priest, that is the minor of the issues. But it would never happen beacuse wild is the dump area were Blizzard throw the garbage doesnt want to fix.
The game is not balanced around wild. Wild is a casual game mode with a ladder.
Casual? Come play wild then and see how casual it is.. Yes it's faster, less value orientated and more based on fast sinergie and swings... But don't call that casual. Also there are a lot of archetypes that are viable and to hit top legend you need to have a lot of knowledge.... Don't be silly to call it casual!
Dear OP. Just like with any other well performing deck; If it's that's broken everybody would be legend rank. Fact of the matter is that there are other decks with a higher winrate. If Big Priest would be truely the easy #1 then it would be easy to rank because you just play a counter deck. During my last legend run I smoked 9/10 big priests. Is the deck good? Yes. But it's a deck that's very predictable and easy to play around deck.
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Your missing the point,wild is either"crazy free-for all as its designed to be" or its not.
And if you except that balance changes are "okay" then people have a right to expect decks like Big priest to be adjusted accordingly.
Can't have your cake and eat it to when it comes to wild.
Sure, Wild is "crazy" but still. When it comes to something becoming oppressive, nerfs arrive. The thing is that those nerfs affected standard as well. Which is why I believe that Neptulon the Tidehunter will be banned from Wild. Then, when he rotates from Standard he'll just get nerfed to be more "balanced", if such a thing exists in Wild.
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these control decks youre talkin about are gone for about 5 years, and wild is cheaper because u dont need the whole expansion to make archetypes work, not like standard where blizzard wants ur money. but thats another story.
Cheaper in money not in time. A person that start playing the game will get 1 standard deck, a lot of standard packs, and some idea of what the class they choose is played in some degree. For Wild you need to made research, craft a lot of legendaries for an especific deck and working with the crating material u want to spend in that. There is not need for me to said that you will get a playable wild deck after 2 weeks if we are talking about a cheap zoo deck. Yes standard money wise is far more expensive because the format changes and you need to adapt to new decks constanly.
The complains about Big Priest seriously are ridiculous, compared to the state of wild.
I dont play Big Prist as I considered very boring. Yes he can have Neptulon in turn three but that is very rare. Mostly it could happen around 5-6.
I would say my win rate agaist that deck is >70% , it is highly predictable and not so played right now.
People consider this "toxic" but is not:
- Rogue with a 11 atack weapon and two 11 attack stealth minions by turn 4.
- Rouge hitting your face with 56 damage by turn 6 with zero interaction with your board.
- Infinite turns mage by turn 7
- Druid with 16 mana by turn 6.
- Unnable to play any card agaist Shudderwock Shaman and lossing the game just because top deck it.
- Warlock Mecha'thun killing you by turn 7
And several others. Lots of cards need balance in wild, beyond big priest, that is the minor of the issues. But it would never happen beacuse wild is the dump area were Blizzard throw the garbage doesnt want to fix.
This is the response for people who support the current state of wild.
And if it were actually true I would accept it.But its not.
Case in point...they nerfed lighting bloom which destroyed the Big Shaman deck.
They care about balance in wild but only certain classes.
Wild is not the total free for all that blizzard claims it is.
Wild is now a crapfest. Standard is a crapfest too.
I expect the new expansion to solve nothing with standard.
Battlegrounds has become the only mode I play.
Funny that I have so many cards but both Standard and Wild are unbearably not fun that there is nothing I can do with those cards.
I hope they restore some sanity to Hearthstone, but the way the game has been headed, I don't see it. A year ago Wild was incredible.
Thanks for the idea for a new deck, OP!
Don't worry guys. All it takes for Big Priest to become unplayable is the release of the Death Knight class and specifically Patchwerk.
Casual? Come play wild then and see how casual it is.. Yes it's faster, less value orientated and more based on fast sinergie and swings... But don't call that casual. Also there are a lot of archetypes that are viable and to hit top legend you need to have a lot of knowledge.... Don't be silly to call it casual!
PRIEST
Dear OP. Just like with any other well performing deck; If it's that's broken everybody would be legend rank. Fact of the matter is that there are other decks with a higher winrate. If Big Priest would be truely the easy #1 then it would be easy to rank because you just play a counter deck. During my last legend run I smoked 9/10 big priests. Is the deck good? Yes. But it's a deck that's very predictable and easy to play around deck.
༼ つ ◕_◕ ༽つ * Record holder for fastest rank 50 - legend f2p run (15:12 hours) * ༼ つ ◕_◕ ༽つ
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I'm sorry but how can we be serious with people saying standard is balanced. Standard never has been balanced.
Your missing the point,wild is either"crazy free-for all as its designed to be" or its not.
And if you except that balance changes are "okay" then people have a right to expect decks like Big priest to be adjusted accordingly.
Can't have your cake and eat it to when it comes to wild.
Sure, Wild is "crazy" but still. When it comes to something becoming oppressive, nerfs arrive. The thing is that those nerfs affected standard as well. Which is why I believe that Neptulon the Tidehunter will be banned from Wild. Then, when he rotates from Standard he'll just get nerfed to be more "balanced", if such a thing exists in Wild.