You definitely do not need epics and legendaries to build a good arena deck. There are quite a few bad legendary and epic cards. Often times those picks are more of a liability than a benefit. I did two runs yesterday in one I got two legendaries and they were mediocre (Hogger and Ilidain). The run went 3 wins. Then I had a run without any epics or legendaries and it went 10 wins. The point is that the common/basic cards really shine in arena. You want cards that are strong on their own. To many epics and legendaries are situational.
Really dependent on which epics and legendaries you get. Some are too dependent on the situation. Even if you parse out the numbers like that people are going to get clearly superior decks. There are definitely commons I would rather have in the arena than some epic/legendary cards.
It doesn't matter how great of a player/deckbuilder you are, when all your card choices are commons and rares you stand zero chance to get far.
Of course everyone has bad games. But, the above quoted text alone tells me you don't know how to play arena. Curve, card sinergy, # of spells and to a lesser extent, attitude, matter more than getting legendaries or epics... Read some guides, learn from mistakes, stop making excuses and you WILL get better.
I went 9-3 with this deck, not a single epic or legendary:
That pic totally freaks me out! Ha! Anyway, Arena is not fair it is just; as in balanced/justice over time. If you play enough you will get some op decks along the way but the consistent winners make good choices between minions and make good small plays as well. Also, as everyone else is telling you, YOU DON'T NEED LEGENDARY CARDS TO DO WELL IN ARENA. That is all.
It doesn't matter how great of a player/deckbuilder you are, when all your card choices are commons and rares you stand zero chance to get far.
Of course everyone has bad games. But, the above quoted text alone tells me you don't know how to play arena. Curve, card sinergy, # of spells and to a lesser extent, attitude, matter more than getting legendaries or epics... Read some guides, learn from mistakes, stop making excuses and you WILL get better.
OP probably didn't sacrifice enough Angry Chickens to appease RNGesus.
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What's up, its Nez! On our channel, you'll find gaming editorials, let's plays, and a weirdo that's genuinely passionate about video games. https://www.youtube.com/c/Nezeru
Arena is not fair. It's RNG piled on top of RNG piled on top of RNG (RNG of which classes you get, which cards you get to choose from [not just the quality], which classes your opponents are, what your card draw during the game is like and finally RNG of certain cards [E.G. Mad bomber only hitting you for an entire arena run]).
Sadly Blizzard is going to do nothing about it because they have a price tag of $1.50 attached to it. THEY WANT ARENA TO BE UNFAIR.
If blizz really wanted arena to be fair (or more fair), they would have some sort of algorithm that chooses cards randomly based on certain values and gives the possibility of getting a deck with similar values to other decks (assuming you pick the right cards). I've also heard suggestions about broadening the amount of cards you can choose from or giving you all 90 at once, ect..).
IMO, Getting a certain amount of fixed quality cards would be more FUN. Most players don't have all the cards in the game and being able to choose from some of the more rare epics/legendaries would be fun. I literally have no epics/legendary for Paladin in constructed and would love to be able to play a bit more with some of the class expert cards, but because of the RNG factor I rarely get to (even though I pick paladin every time I can).
It doesn't matter how great of a player/deckbuilder you are, when all your card choices are commons and rares you stand zero chance to get far.
Of course everyone has bad games. But, the above quoted text alone tells me you don't know how to play arena. Curve, card sinergy, # of spells and to a lesser extent, attitude, matter more than getting legendaries or epics... Read some guides, learn from mistakes, stop making excuses and you WILL get better.
While much of what you say is true, it is also possible and quite likely to lose to nothing but Legendary's in arena (I once lose to a mage after doing 51 dmg to him (he had 3 ice barrier's), because he had an archmagus and enough cheap spells after the drop to create an endless supply of fireballs which prevented any board presence for the remainder of the game).
It's not fair but it's fun that way. Sometimes you lose against OPed decks, sometimes you win with them. But you only complain when you lose right? Just don't take arena too seriously. Sometimes I ended up with 1-3 but I felt good enough with some fun close games. Those 10-3, 11-3 run will get me back what I've lost.
You seem to be confusing fairness with randomness.
Arena is 100% fair; each player entering the arena draft has precisely the same probability of drawing a particular card as every other.
Ironically it is in fact constructed that's unfair; every competitor playing with an incomplete card collection (>99%) is disadvantaged.
As to your suggested "improvement"..... I hope you realize that there's very little correlation between card rarity & card quality.
That's exactly the point i was going to make. If the rules are the same for everyone how can it be unfair?
One time i want to see someone complaining about drafting three legendaries in one arena. It's equally "unfair" yet i have hard time imagining someone bashing Blizzard for such thing. It's because people who do this have a sense of fairness that triggers only when they don't get what they want.
Boy sometimes it is really annoying when you know your deck is a true stinker and it didn't matter how you drafted it. The RNG was just not on your side. I always play it through hoping for a lucky win or two hopefully against someone who got as bad a deck as me. There have been times I wish I had just retired the deck though. That said, I don't see that as "unfair". I've beaten some people too knowing that they were just really unlucky. Their deck sucked and there was definitely some possibility that they couldn't have drafted it much better.
There already is a fair system. all players have the same chance to get legendarys, and everyone get rares/epics in arena, usually the first pick is epic sometimes legendarys for an example.
it takes time to be a good arena player hang in there.
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your opponents have epics galore and even a legendary or two while you. didn't. get. a single. legendary. and not. even. a single. epic.
It doesn't matter how great of a player/deckbuilder you are, when all your card choices are commons and rares you stand zero chance to get far.
Is there any intention to fix this? I think the most fair solution is to give everyone an equal number of cards from each rarity. Something like...
17 commons
10 rares
2 epics
1 legendary
numbers can be changed obviously, but the idea is that everyone has a fair chance.
You definitely do not need epics and legendaries to build a good arena deck. There are quite a few bad legendary and epic cards. Often times those picks are more of a liability than a benefit. I did two runs yesterday in one I got two legendaries and they were mediocre (Hogger and Ilidain). The run went 3 wins. Then I had a run without any epics or legendaries and it went 10 wins. The point is that the common/basic cards really shine in arena. You want cards that are strong on their own. To many epics and legendaries are situational.
Really dependent on which epics and legendaries you get. Some are too dependent on the situation. Even if you parse out the numbers like that people are going to get clearly superior decks. There are definitely commons I would rather have in the arena than some epic/legendary cards.
I went 9-3 with this deck, not a single epic or legendary:
Unless explicitly stated, my posts are my opinion and mine only.
Of course everyone has bad games. But, the above quoted text alone tells me you don't know how to play arena. Curve, card sinergy, # of spells and to a lesser extent, attitude, matter more than getting legendaries or epics... Read some guides, learn from mistakes, stop making excuses and you WILL get better.
Plus it's always more satisfying beating a deck with a legendary with your rares and commons!
- Mr Optimist
A knight in shining armour is a man who has never had his metal truly tested.
the whole point is to add a randomness factor so that bad players can occasionally beat good players, but then blame their bad luck when they lose.
That pic totally freaks me out! Ha! Anyway, Arena is not fair it is just; as in balanced/justice over time. If you play enough you will get some op decks along the way but the consistent winners make good choices between minions and make good small plays as well. Also, as everyone else is telling you, YOU DON'T NEED LEGENDARY CARDS TO DO WELL IN ARENA. That is all.
Wait, there are arena guides? please share
OP's argument reminds me of my 5-year-old cousin who kept crying about how the kid next door had an iphone whereas he was bought "only" a nokia lumia.
If you don't like the randomness of Arena stop playing it?
???
??
?
OP probably didn't sacrifice enough Angry Chickens to appease RNGesus.
What's up, its Nez! On our channel, you'll find gaming editorials, let's plays, and a weirdo that's genuinely passionate about video games.
https://www.youtube.com/c/Nezeru
Arena is not fair. It's RNG piled on top of RNG piled on top of RNG (RNG of which classes you get, which cards you get to choose from [not just the quality], which classes your opponents are, what your card draw during the game is like and finally RNG of certain cards [E.G. Mad bomber only hitting you for an entire arena run]).
Sadly Blizzard is going to do nothing about it because they have a price tag of $1.50 attached to it. THEY WANT ARENA TO BE UNFAIR.
If blizz really wanted arena to be fair (or more fair), they would have some sort of algorithm that chooses cards randomly based on certain values and gives the possibility of getting a deck with similar values to other decks (assuming you pick the right cards). I've also heard suggestions about broadening the amount of cards you can choose from or giving you all 90 at once, ect..).
IMO, Getting a certain amount of fixed quality cards would be more FUN. Most players don't have all the cards in the game and being able to choose from some of the more rare epics/legendaries would be fun. I literally have no epics/legendary for Paladin in constructed and would love to be able to play a bit more with some of the class expert cards, but because of the RNG factor I rarely get to (even though I pick paladin every time I can).
While much of what you say is true, it is also possible and quite likely to lose to nothing but Legendary's in arena (I once lose to a mage after doing 51 dmg to him (he had 3 ice barrier's), because he had an archmagus and enough cheap spells after the drop to create an endless supply of fireballs which prevented any board presence for the remainder of the game).
You seem to be confusing fairness with randomness.
Arena is 100% fair; each player entering the arena draft has precisely the same probability of drawing a particular card as every other.
Ironically it is in fact constructed that's unfair; every competitor playing with an incomplete card collection (>99%) is disadvantaged.
As to your suggested "improvement"..... I hope you realize that there's very little correlation between card rarity & card quality.
It's not fair but it's fun that way. Sometimes you lose against OPed decks, sometimes you win with them. But you only complain when you lose right? Just don't take arena too seriously. Sometimes I ended up with 1-3 but I felt good enough with some fun close games. Those 10-3, 11-3 run will get me back what I've lost.
That's exactly the point i was going to make. If the rules are the same for everyone how can it be unfair?
One time i want to see someone complaining about drafting three legendaries in one arena. It's equally "unfair" yet i have hard time imagining someone bashing Blizzard for such thing. It's because people who do this have a sense of fairness that triggers only when they don't get what they want.
Boy sometimes it is really annoying when you know your deck is a true stinker and it didn't matter how you drafted it. The RNG was just not on your side. I always play it through hoping for a lucky win or two hopefully against someone who got as bad a deck as me. There have been times I wish I had just retired the deck though. That said, I don't see that as "unfair". I've beaten some people too knowing that they were just really unlucky. Their deck sucked and there was definitely some possibility that they couldn't have drafted it much better.
@Kroen
http://www.icy-veins.com/hearthstone-arena-guide
http://www.reddit.com/r/hearthstone/comments/1ujhzo/antigrav1tys_arena_draft_tier_list/
These 2 cover the basics and help a lot. If you want to learn more (and you should), google is your friend.
There already is a fair system. all players have the same chance to get legendarys, and everyone get rares/epics in arena, usually the first pick is epic sometimes legendarys for an example.
it takes time to be a good arena player hang in there.