in this brawl mages are OP with Ice Block and Fireball you cannot lose unless you always draw fireball the opponent cannot kill you as you always have an ice block up and no deck can get a turn 3 kill then you just ice block and hit face with fireballs. JUST A RANT
troggzor does not solve as he could not kill you and i have seen no lothebs but yeah lotheb could work so could curse of rafaam but no one i have seen plays them
in this brawl mages are OP with Ice Block and Fireball you cannot lose unless you always draw fireball the opponent cannot kill you as you always have an ice block up and no deck can get a turn 3 kill then you just ice block and hit face with fireballs. JUST A RANT
troggzor does not solve as he could not kill you and i have seen no lothebs but yeah lotheb could work so could curse of rafaam but no one i have seen plays them
If you don't want to lose to Ice Blocks, use a deck that counters it. Mill Druid, Curse of Rafaam, Priest with some healing, thereare many viable options.
I have never lost to a Fireball+Ice Block mage with Mill Druid. Naturalize + Coldlight Oracle out-paces their fireballs easily and ice block doesn't stop fatigue on their turn,
The worst Brawl since the beginning of Brawls. Most matches last all of two rounds. What in the world is the point with this nonsense. Hunter with Warper and Leaper wins 100% unless you get a bad draw with no Leapers. Just plain dumb idea here. Must be getting near the bottom of the idea barrel for brawls.
The worst Brawl since the beginning of Brawls. Most matches last all of two rounds. What in the world is the point with this nonsense. Hunter with Warper and Leaper wins 100% unless you get a bad draw with no Leapers. Just plain dumb idea here. Must be getting near the bottom of the idea barrel for brawls.
or maybe l2p and beat them every time with a right deck?
This, some decks will win 100% of times vs Hunter Mech.
That's the deck I'm using. lol. And it's terribly boring to take a strategy game and turn it into a 2 turn (tops) concede-fest. Just a terrible idea altogether.
Whoa! You figured out a way to know which deck you're going to face before you even hit Brawl?
That's not the point. He was only pointing out that there's no single deck that beats everything. Every deck has a counter. It's just a matter of being lucky enough to queue into the deck that your deck beats.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Which had nothing to do with my point he was responding to either lol
Original point: This was a terrible idea in the first place. It's like taking the Lord of Rings Trilogy and reducing it to a 10 second trailer. How can you possible enjoy a game when you know right from the launch screen that you will win or lose based on which heroes are facing off? How is that fun at all? lol
All he did was prove my point even further by showing how you know the outcome before the first card is even played.
ok everyone, here who is raging, you have not tried enough, there are like 16 viable decks in this meta and it is a giant game of which decks beat which other decks, every deck has a counter, it is possible to beat any mech deck with a mage ice block deck, any ice block deck with a well played coldlight naturalize and so on. nothing is op
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Just fill your deck with one drops, that is creative deck design, right?
ok everyone, here who is raging, you have not tried enough, there are like 16 viable decks in this meta and it is a giant game of which decks beat which other decks, every deck has a counter, it is possible to beat any mech deck with a mage ice block deck, any ice block deck with a well played coldlight naturalize and so on. nothing is op
Right. That part is true. What is also true is that you know before the first card is played who wins or loses. So, this week's tavern brawl should have been called "Hope you pick the right deck" because that's all it is. Zero depth beyond hoping you are picking the deck that will counter the deck your opponent is playing.
in this brawl mages are OP with Ice Block and Fireball you cannot lose unless you always draw fireball the opponent cannot kill you as you always have an ice block up and no deck can get a turn 3 kill then you just ice block and hit face with fireballs. JUST A RANT
Lotheb or Troggzor
troggzor does not solve as he could not kill you and i have seen no lothebs but yeah lotheb could work so could curse of rafaam but no one i have seen plays them
Lorewalker Cho, kzam Mystic, Innervate + gadgetzan, flash heal + anything.
Kzan = free win, just got 5 in the row, enjoy :D
I have never lost to a Fireball+Ice Block mage with Mill Druid. Naturalize + Coldlight Oracle out-paces their fireballs easily and ice block doesn't stop fatigue on their turn,
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The worst Brawl since the beginning of Brawls. Most matches last all of two rounds. What in the world is the point with this nonsense. Hunter with Warper and Leaper wins 100% unless you get a bad draw with no Leapers. Just plain dumb idea here. Must be getting near the bottom of the idea barrel for brawls.
That's the deck I'm using. lol. And it's terribly boring to take a strategy game and turn it into a 2 turn (tops) concede-fest. Just a terrible idea altogether.
Whoa! You figured out a way to know which deck you're going to face before you even hit Brawl?
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I am loving gold farming with Soulfire and Fist of Jaraxxus. Most games done in 3-4 turns. :)
Which had nothing to do with my point he was responding to either lol
Original point: This was a terrible idea in the first place. It's like taking the Lord of Rings Trilogy and reducing it to a 10 second trailer. How can you possible enjoy a game when you know right from the launch screen that you will win or lose based on which heroes are facing off? How is that fun at all? lol
All he did was prove my point even further by showing how you know the outcome before the first card is even played.
Target dummie + Bolster = GG 😍😍😍😍
ok everyone, here who is raging, you have not tried enough, there are like 16 viable decks in this meta and it is a giant game of which decks beat which other decks, every deck has a counter, it is possible to beat any mech deck with a mage ice block deck, any ice block deck with a well played coldlight naturalize and so on. nothing is op
Just fill your deck with one drops, that is creative deck design, right?
If you don't like the brawl, there's a handy mode they added a while back called play mode. Just hit the big button above single player adventures.