My opinion: Playing DH, 3 Warrior Decks that all rely on the same interaction (ala risky skipper armor smith) and Galakrond Rogue (need I say more?) is just boring. One of the other classes needs a buff. If you had the power which class would you buff and how?
Paladin. Although I'm not sure how... I like the idea of "pure" paladin, but it's too easy to mess with, and the payoff isn't enough quite yet for the deck to click. Paladin's lack of mana cheats is one of the things holding it back too...and lack of card draw. Wow, Paladin sucks.
I would probably buff Shaman as it is the only class that sees almost no ladder play right now. As to how I'm nit exactly sure. Perhaps the reducing the cost of some of the invoke cards. Freezing an enemy for 2 mana with Invocation of Frost seems mostly irrelevant as the 2/1 it generates usually cannot trade well with anything any of the tier one decks are doing and Paladin doesn't even have a Galakrond at all which puts it at a disadvantage regardless of the fact that it may be on flavor.
Shaman needs class card rework as well as Priest class had. A lot of pile cards like Frost Shock, Windfury, Dust Devil, Windspeaker and others which will never see any play. Just compare this pure garbage to Demon Hunter's class cards and have a huge jebaited.
Warrior. Risky Skipper is the only thing keeping Warrior from being a complete joke as a class.
Shaman. Has plenty of powerful win conditions like Evolve and Galakrond but doesn’t have the card draw or early game tools to support them. Paladin is easily in the worst spot of the three. No Win Conditions or any way to draw into them, pitiful board clears, and 12 or so different archetypes with no overlap.
Zemo, I could get behind a buff to warrior, but I would want said buff to steer them away from the use of Risky Skipper entirely. Not really sure what that might look like or if its even possible.
Overload is a mechanic from a past era in which it made sense to penalize a great card with a mana loss. But in today's game, every class has overpowered options and mana cheats that don't have any penalty at all.
I agree with the shaman rework. So many cards never see play. Even Al'Akir the Windlord is just super underwhelming. Heck Siamat is a better card. Cheaper and more base stats. an RNG hero power, cant do aggro better than hunter or demon hunter. Cant control the board as good as priest mage or paladin. Mid range doesnt exist anymore it seems. how can you keep ahead with card advantage when your "best" card draw cards Far SightMana Tide Totem? Where other classes like mage get arcane initellect boom same cost 2 instant card draw. Dont get me started on AOE removal . Shamans used to be king with Lightning StormMaelstrom Portal. now other classes just does it better . Holy Nova sure its 1 mana but heals your board and damages your enemy. Thats a tempo swing. do i even need to mention warlock? I cant keep a board against them EVER Plague of FlamesDark SkiesHellfireCrazed Netherwing etc etc. for idk how long they keep jamming random stuff down shamans throats. HOW ABOUT A FREEZE SHAMAN but have 1 pay off card which is a legendary that is poorly stated. OOOO how about that amazing overload mechanic. sure they have a cheap spell but its more powerful RIGHT? Storm's Wrath OOo what a swing give your minions +1/+1 surely worth 2 mana . Overload is just a bad mechanic. and for GOD SAKE stop and i mean STOP SHOVING EVOLVE down our throats. I hate the rng it gives. totems are ALMOST there . They have tried totems a few times . why not just throw some of the totems into the base set. Primal Fusion would be great for the totem copiers. maybe even Wicked Witchdoctor just something. They have always given shamans HALF a mechanic. Are they scared shamans will be as powerful as they were back in the old gods? you know why ? Because they had a SOLID mid range strat. Flamewreathed was great, amazing early game totem golem and tunnel trogg thing from below. ETc
Crash I think you might be on to something. Maybe they are purposefully letting shaman take more of a backseat for a little while. Imo a class rework is definately in order and the roulette nature of evolve is usually awful. Even mage with Yogg Saron's PB and Reno casting random usually ends up more to the benefit of the pilot than not.
I would buff Shaman and Paladin. Murloc Pally is the only viable archetype at the moment, and doesnt suit the class identity.
Other classes have gone a bit off track as well.
I would like to see hunter return to beasts for their strength. They are currently relying too much on Dragons.
I am glad they have tried to return rogue to using cheap tricks & stealth. Galakrond was a mistake for rogue as it takes away from the class identity.
Would be great to see priest have another archetype other than ressurection. They don't really have anything other than res.
Warlock also need a more viable demon deck as they are again relying too much on Galakrond when they should be more about demons, demonic energies, and lifesteal.
Stop whining and wait for next expansion. Some classes will always be more viable than others every time they release new cards.
That is simply not true, paladins classic cards are the worst secrets,equality,blessed champion, righteousness, avenging wrath. All of this is unplayable thrash. Compare this to rogue evis,backstab, sap,edwin, shadowstep, SI.7. This means rogue will always find a way to be good. While paladins will have to rely on the new expansion every single time. If Paladins are lucky they can get some retarded mech aggro deck or murloc deck that kinda works. Other then that Paladins just falls short every time
Stop whining and wait for next expansion. Some classes will always be more viable than others every time they release new cards.
That is simply not true, paladins classic cards are the worst secrets,equality,blessed champion, righteousness, avenging wrath. All of this is unplayable thrash. Compare this to rogue evis,backstab, sap,edwin, shadowstep, SI.7. This means rogue will always find a way to be good. While paladins will have to rely on the new expansion every single time. If Paladins are lucky they can get some ******** mech aggro deck or murloc deck that kinda works. Other then that Paladins just falls short every time
Stop whining and wait for next expansion. Some classes will always be more viable than others every time they release new cards.
That is simply not true, paladins classic cards are the worst secrets,equality,blessed champion, righteousness, avenging wrath. All of this is unplayable thrash. Compare this to rogue evis,backstab, sap,edwin, shadowstep, SI.7. This means rogue will always find a way to be good. While paladins will have to rely on the new expansion every single time. If Paladins are lucky they can get some ******** mech aggro deck or murloc deck that kinda works. Other then that Paladins just falls short every time
I agree 100%.
Paladin's classic set is awful. There are a few good ones but only a few.
The class needs a rework akin to what just happened to Priest.
My opinion: Playing DH, 3 Warrior Decks that all rely on the same interaction (ala risky skipper armor smith) and Galakrond Rogue (need I say more?) is just boring. One of the other classes needs a buff. If you had the power which class would you buff and how?
Paladin. Although I'm not sure how... I like the idea of "pure" paladin, but it's too easy to mess with, and the payoff isn't enough quite yet for the deck to click. Paladin's lack of mana cheats is one of the things holding it back too...and lack of card draw. Wow, Paladin sucks.
I would probably buff Shaman as it is the only class that sees almost no ladder play right now. As to how I'm nit exactly sure. Perhaps the reducing the cost of some of the invoke cards. Freezing an enemy for 2 mana with Invocation of Frost seems mostly irrelevant as the 2/1 it generates usually cannot trade well with anything any of the tier one decks are doing and Paladin doesn't even have a Galakrond at all which puts it at a disadvantage regardless of the fact that it may be on flavor.
The best deck atm is Hunter, so you should expect a lot more Hunter in the coming weeks
Obviously Paladin and Shaman are the worst decks atm, and the other classes has one deck at least you see on ladder.
Silver Hand Recruit
Shaman needs class card rework as well as Priest class had. A lot of pile cards like Frost Shock, Windfury, Dust Devil, Windspeaker and others which will never see any play. Just compare this pure garbage to Demon Hunter's class cards and have a huge jebaited.
Paladin, shaman and maybe druid need buffs.
Demon Hunter and hunter need to be massively overnerfed to the ground, nothing less than reduce to garbage tier for years.
Rogue need some adjusts in secret pack.
That is all.
Strongly Agree! Alot of the basic cards in Shaman and a few in Paladin haven't seen play in a while.
I agree Lorcen. Plus there are a bunch of secrets that never see play anymore.
Warrior. Risky Skipper is the only thing keeping Warrior from being a complete joke as a class.
Shaman. Has plenty of powerful win conditions like Evolve and Galakrond but doesn’t have the card draw or early game tools to support them.
Paladin is easily in the worst spot of the three. No Win Conditions or any way to draw into them, pitiful board clears, and 12 or so different archetypes with no overlap.
I think Rogue and Paladin both need a serious overhaul in thier secrets departments.
Zemo, I could get behind a buff to warrior, but I would want said buff to steer them away from the use of Risky Skipper entirely. Not really sure what that might look like or if its even possible.
Priest and not resurrect !
Druid.
It used the be the ever green class in the game, until they nerfed their core cards to the ground for no reason whatsoever.
Wild Growth and Nourish should go back to their previous mana cost.
Overload is a mechanic from a past era in which it made sense to penalize a great card with a mana loss. But in today's game, every class has overpowered options and mana cheats that don't have any penalty at all.
I agree with the shaman rework. So many cards never see play. Even Al'Akir the Windlord is just super underwhelming. Heck Siamat is a better card. Cheaper and more base stats. an RNG hero power, cant do aggro better than hunter or demon hunter. Cant control the board as good as priest mage or paladin. Mid range doesnt exist anymore it seems. how can you keep ahead with card advantage when your "best" card draw cards Far Sight Mana Tide Totem? Where other classes like mage get arcane initellect boom same cost 2 instant card draw. Dont get me started on AOE removal . Shamans used to be king with Lightning Storm Maelstrom Portal. now other classes just does it better . Holy Nova sure its 1 mana but heals your board and damages your enemy. Thats a tempo swing. do i even need to mention warlock? I cant keep a board against them EVER Plague of Flames Dark Skies Hellfire Crazed Netherwing etc etc. for idk how long they keep jamming random stuff down shamans throats. HOW ABOUT A FREEZE SHAMAN but have 1 pay off card which is a legendary that is poorly stated. OOOO how about that amazing overload mechanic. sure they have a cheap spell but its more powerful RIGHT? Storm's Wrath OOo what a swing give your minions +1/+1 surely worth 2 mana . Overload is just a bad mechanic. and for GOD SAKE stop and i mean STOP SHOVING EVOLVE down our throats. I hate the rng it gives. totems are ALMOST there . They have tried totems a few times . why not just throw some of the totems into the base set. Primal Fusion would be great for the totem copiers. maybe even Wicked Witchdoctor just something. They have always given shamans HALF a mechanic. Are they scared shamans will be as powerful as they were back in the old gods? you know why ? Because they had a SOLID mid range strat. Flamewreathed was great, amazing early game totem golem and tunnel trogg thing from below. ETc
Crash I think you might be on to something. Maybe they are purposefully letting shaman take more of a backseat for a little while. Imo a class rework is definately in order and the roulette nature of evolve is usually awful. Even mage with Yogg Saron's PB and Reno casting random usually ends up more to the benefit of the pilot than not.
I would buff Shaman and Paladin. Murloc Pally is the only viable archetype at the moment, and doesnt suit the class identity.
Other classes have gone a bit off track as well.
I would like to see hunter return to beasts for their strength. They are currently relying too much on Dragons.
I am glad they have tried to return rogue to using cheap tricks & stealth. Galakrond was a mistake for rogue as it takes away from the class identity.
Would be great to see priest have another archetype other than ressurection. They don't really have anything other than res.
Warlock also need a more viable demon deck as they are again relying too much on Galakrond when they should be more about demons, demonic energies, and lifesteal.
Rusty Recycler
Ironic. It could recycle others, but not itself.
Stop whining and wait for next expansion. Some classes will always be more viable than others every time they release new cards.
That is simply not true, paladins classic cards are the worst secrets,equality,blessed champion, righteousness, avenging wrath. All of this is unplayable thrash. Compare this to rogue evis,backstab, sap,edwin, shadowstep, SI.7. This means rogue will always find a way to be good. While paladins will have to rely on the new expansion every single time. If Paladins are lucky they can get some retarded mech aggro deck or murloc deck that kinda works. Other then that Paladins just falls short every time
I agree 100%.
Paladin's classic set is awful. There are a few good ones but only a few.
The class needs a rework akin to what just happened to Priest.