The shaman deathknight is the only one that seems strong.
Hahahaha shaman legendary the only one that seems strong hahaha xD Are you rank 20 or what? the shaman legendary is mediocre at best - The real powerhouse is Priest, warlock and mage DK.
the mid-year expansion/adventure usually provides tools and support for current archetypes unlike the first and last expansion/adventure of the year. This is why Karazhan 2016 and TGT 2015 are always low-impact to everyone.
The first expansion of the year always has biggest impact due to the rotation, and the last expansion of the year also has big impact due to having the highest number of cards in Standard.
Sorry, if this was common knowledge. I had no idea. I started playing soon before the first rotation.
But about Karazhan: well, it was an adventure and thus there were less cards in that period in comparison to others with a whole expansion. I just thought, that KoFT should introduce something more impactful.
So every expansion must be a power creep? I am fine with power level of the cards. There are nearly no auto includes, but many interesting cards. If they manage to lower the power level in the next year cycle, it would be really cool.
Also, dks are great. None of them seems unplayable, although Valeera and Garrosh seem to be on the weaker side.
i play mainly Highlander priest with shadowreaper and I don't think I have lost to shaman yet it relies too much on RNG to plan around and a lot of times can hurt you more then it hurts the opponent
I know this is totally unrelated, but your Anduin looks like he is crying and puking at the same time.... added to the effect some black smoke and purple flowing stuff and it really looks like Anduin is running for his life from an Eldrazi or something.
Back on topic, the set is just a couple days old. I don't think the dust has settled. Even after 1-2 months, new decks can still evolve. The strength of various cards and the possibility of decks depends on quite a few factors, aside from pure power level. The metagame, players' preference, and to some extend card bannings/changes, all contribute to the rise or fall of cards and decks. I suggest we all sit back and see how everything plays out, before making any rash judgments and decisions following those judgments.
And.... Thrall, Deathseer does seem weak, to be honest. We all know that the Hero Power of Thrall sucks. It has been complained many-a-time. Now casting this card makes the Hero Power even worse? I am not even complaining about the randomness of it, but the sudden shift to dependency on having a minion. Thrall's Hero Power + Bloodlust is still a win-con, albeit a weak one, DK Thrall's Hero Power + Bloodlust is a dead Thrall.
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"Are you not entertained?! ARE YOU NOT ENTERTAINED?!"
"What we do in life, echoes in eternity." - Maximus Decimus Meridius
As there are more and more cards in the standard cycle; there will be more and more 'bad' cards per expansion to avoid powercreep.
However; keep in mind while a card may be bad *now* it might not be bad in about 6 months when WotOG; Kara and Streets rotate out; which completely obliterates Jade; hits Pirate Warrior; hits Big EZ Druid [Which loses 4 ramp cards from their deck]; hits Exodia Mage; kills every single N'Zoth deck; kills Evolve Shaman; and kills Highlander decks [Kazakus/Raza].
So don't write cards off yet. This is the part in the standard cycle that is almost the worst possible time for an expansion to shine [The next expansion planned this year will be even worse off]. Give it 6 months when standard cycles however; and everything changes.
Like was previously stated, the cards will shine past rotation.
It's not that the cards are weak, but some of the other archtypes are just too strong to lose ground on tier 1. I honestly don't know what they had in mind when they printed Jade archtype but it's not going anywhere until it rotates. Same for Patches the Pirate and PIrate warrior. Only when those over opressive archtypes go away can we see other decks such as divine shield paladin fill up the avoid.
By the way f**k Meanstreets of Gadgetzan. Worst balanced expansion that wrecks standard.
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Well Met!
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I think it's probably just you.
So every expansion must be a power creep? I am fine with power level of the cards. There are nearly no auto includes, but many interesting cards. If they manage to lower the power level in the next year cycle, it would be really cool.
Also, dks are great. None of them seems unplayable, although Valeera and Garrosh seem to be on the weaker side.
"Are you not entertained?! ARE YOU NOT ENTERTAINED?!"
"What we do in life, echoes in eternity." - Maximus Decimus Meridius
As there are more and more cards in the standard cycle; there will be more and more 'bad' cards per expansion to avoid powercreep.
However; keep in mind while a card may be bad *now* it might not be bad in about 6 months when WotOG; Kara and Streets rotate out; which completely obliterates Jade; hits Pirate Warrior; hits Big EZ Druid [Which loses 4 ramp cards from their deck]; hits Exodia Mage; kills every single N'Zoth deck; kills Evolve Shaman; and kills Highlander decks [Kazakus/Raza].
So don't write cards off yet. This is the part in the standard cycle that is almost the worst possible time for an expansion to shine [The next expansion planned this year will be even worse off]. Give it 6 months when standard cycles however; and everything changes.
Current Deck -http://www.hearthpwn.com/decks/240420-army-paladin - Token Paladin
Like was previously stated, the cards will shine past rotation.
It's not that the cards are weak, but some of the other archtypes are just too strong to lose ground on tier 1. I honestly don't know what they had in mind when they printed Jade archtype but it's not going anywhere until it rotates. Same for Patches the Pirate and PIrate warrior. Only when those over opressive archtypes go away can we see other decks such as divine shield paladin fill up the avoid.
By the way f**k Meanstreets of Gadgetzan. Worst balanced expansion that wrecks standard.
Well Met!