Yup, you guess it right, this is thread for help! I've been kinda enjoying Dungeon Run so far, crazy moments, lucky top-decks, soul-crushing defeats and a lot of RNG. But right now, I'm just stuck with 7/9 incompletion as Mage and Hunter. Oh boy,it took my a lot of tries, I'm close to 50 defeated bosses for each.. Rest of the classes was kinda easy (Guess I just got lucky), only one been struggling a bit with Warlock, till finally got strong demon package.
But the main problem is with those two.. 1. For Mage I tried Burn with spell damage and a lot of spells, tried Elemental builds, tried going Big Mage + defense, nothing helped.. 2. For Hunter I tried going aggro with permanent stealth and chargers/buffers, tried going Big Hunter, tried Midrange + removal, same thing, nothing works
I guess this just comes from frustration and desperation, but if you have some advice, tips or tricks, I'm gonna be more then happy to read them out.
I wish I could help, but every time I try to beat dungeon run with rogue, I stumble upon that kobold that gives his minions charge when played. Literally beat him once, but that was because of my poor deck with three C'Thuns and Aleatoric Cube. 1/9 with paladin, pure luck.
It’s a lot of luck. You can have the most overpowered deck, and if the AI draws the nuts, you will lose nonetheless. Keep trying, eventually it will work.
One of my wins with hunter was with big minions and with Mage by double spell power.
Maybe somebody else is there who complete the run as Mage and Hunter and has something to share?
Edit: FINALLY DID IT AS HUNTER! It took me only 44 bosses to defeat!
Grats, for Mage I was using DK and elemental build with 2x health. Won by fatigue.
Also you can try if you get lucky with drafting to go with Ice Block and then chose "Pyroblast until boss dies" , that was my idea how to win when I was struggling with Mage, and even drafted both cards, but did not draw Block before boss killed me.
As ppl above said it is luck mainly, don't listen to ppl who said how they beet all of them in 1st or 2nd run, those are BS. If RNG is not on your side you can have best synergy and best cards you will lose. Just keep trying. With Mage I defeated more than 100 bosses to win ( I am not restarting if passive are not what I wanted, playing every game until I win or get busted).
I still have Druid and Warrior to beat with. Last bosses are destroying me. But luck will be on my side one day, I am not in a hurry.
Hunter is one of the easiest runs for me. Just draft as many Deathstalker Rexxar as you can (i drafted 5 of them) and pick the 5+ cost minions become 5. All the beasts you build costs 5 now. Can even be comboed with Aleatoric Cube to make all the beasts cost 3.
For mage, i relied on Malygos and Archmage Antonidas with the same 5+ costs 5 passive. I lucked out and managed to recruit Malygos from Horn of Cenarius and launched fireballs to Vustrasz' face for 11x2 damage every turn. Took a couple tries but managed to complete it with all classes now.
Mage took me a couple of days of trying different builds. I heard giants and minions cost 5 was good but I couldn't get it to work. I finally beat the darkness with an elemental DK package, big spells and 2x dragoncaller.
Mage is easiest with double HP and frostlich jaina freeze build. It's not the only but I've swept multiple runs with this format. I was also able to get the grandmage staff in one run, it was all sorts of fun.
And finally, after so long tries, did it with Mage! Took me only 39 bosses to get to the cardback! About my mage run - My last boss was The Darkness I had Scepter of Summoning passive, Justicar's Ring (which helped a lot in whole run) and infinite value with Archmage Staff.. I used to remove Darkspawn earlier to establish board control and big Mana Wyrm which dealt a lot of early game damage. And then just remove/freeze and attack with Azure Drake.. Ended up just fatigue out and Ragnaros the Firelord with Duplicate secret.
Thank you everybody for advice and wish you best of luck on your runs!
Greetings everybody!
Yup, you guess it right, this is thread for help!
I've been kinda enjoying Dungeon Run so far, crazy moments, lucky top-decks, soul-crushing defeats and a lot of RNG. But right now, I'm just stuck with 7/9 incompletion as Mage and Hunter. Oh boy,it took my a lot of tries, I'm close to 50 defeated bosses for each..
Rest of the classes was kinda easy (Guess I just got lucky), only one been struggling a bit with Warlock, till finally got strong demon package.
But the main problem is with those two..
1. For Mage I tried Burn with spell damage and a lot of spells, tried Elemental builds, tried going Big Mage + defense, nothing helped..
2. For Hunter I tried going aggro with permanent stealth and chargers/buffers, tried going Big Hunter, tried Midrange + removal, same thing, nothing works
I guess this just comes from frustration and desperation, but if you have some advice, tips or tricks, I'm gonna be more then happy to read them out.
Thank you!
I wish I could help, but every time I try to beat dungeon run with rogue, I stumble upon that kobold that gives his minions charge when played. Literally beat him once, but that was because of my poor deck with three C'Thuns and Aleatoric Cube. 1/9 with paladin, pure luck.
Highly noted, thank you!
Maybe somebody else is there who complete the run as Mage and Hunter and has something to share?
Edit: FINALLY DID IT AS HUNTER! It took me only 44 bosses to defeat!
About Hunter run - My last boss was Vustrasz the Ancient, I had Cloak of Invisibility, Battle Totem and Wondrous Wand.. I placed Scavenging Hyena on board, played a lot of little beasts, my plan initially was aggro, so I picked accordingly, killed one of his chest and then just spammed Unleash the Hounds, I believe I had 3 of them.. Ended up just massive Scavenging Hyena and windfury with Crackling Razormaw.
It’s a lot of luck. You can have the most overpowered deck, and if the AI draws the nuts, you will lose nonetheless. Keep trying, eventually it will work.
One of my wins with hunter was with big minions and with Mage by double spell power.
Hunter is one of the easiest runs for me. Just draft as many Deathstalker Rexxar as you can (i drafted 5 of them) and pick the 5+ cost minions become 5. All the beasts you build costs 5 now. Can even be comboed with Aleatoric Cube to make all the beasts cost 3.
For mage, i relied on Malygos and Archmage Antonidas with the same 5+ costs 5 passive. I lucked out and managed to recruit Malygos from Horn of Cenarius and launched fireballs to Vustrasz' face for 11x2 damage every turn. Took a couple tries but managed to complete it with all classes now.
Also, as everyone says, Wish is OP. Rod of Roasting works as plan B.
Humter qith enhanced hero power ane double deathrattle+5/1 wax rager
Mage with 5 cap mana size for minions and start the game with 2mana+10 mana card "wish" (that card is the most op card in the dungeon run)
Mage took me a couple of days of trying different builds. I heard giants and minions cost 5 was good but I couldn't get it to work. I finally beat the darkness with an elemental DK package, big spells and 2x dragoncaller.
Mage is easiest with double HP and frostlich jaina freeze build. It's not the only but I've swept multiple runs with this format. I was also able to get the grandmage staff in one run, it was all sorts of fun.
Goodluck getting the last one and the cardback!
And finally, after so long tries, did it with Mage! Took me only 39 bosses to get to the cardback!
About my mage run - My last boss was The Darkness I had Scepter of Summoning passive, Justicar's Ring (which helped a lot in whole run) and infinite value with Archmage Staff.. I used to remove Darkspawn earlier to establish board control and big Mana Wyrm which dealt a lot of early game damage. And then just remove/freeze and attack with Azure Drake.. Ended up just fatigue out and Ragnaros the Firelord with Duplicate secret.
Thank you everybody for advice and wish you best of luck on your runs!