I feel that it would be better if they let us know what our next fatigue damage would be so it is easier to play fatigue match-ups or when playing Mill Rogue or Fatigue Warrior. It would be easier to calculate lethal too :)
That would be a nice addition. That would be much more convenient than scrolling down the fairly limited history on the left side trying to find the last instance of damage for sure. Maybe they just figure that everyone is using a deck tracker or something.
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"Most believe there are two types of people who go into a crucible. The ones who become stronger from the experience and survive it, and the ones who die. But there's a third type. The ones who learn to love the fire" - Sebastian Blood
Well, it's justa convinient adition to the game that gives no unfair advantage, just provides help to players, so I don't see the problem. That being said, what happens when you mouse over the empty deck space? I never tried it so I don't know.
It says something like Fatigue! You take damage whenever you draw a card or something.
Well, it's justa convinient adition to the game that gives no unfair advantage, just provides help to players, so I don't see the problem. That being said, what happens when you mouse over the empty deck space? I never tried it so I don't know.
It says something like Fatigue! You take damage whenever you draw a card or something.
I think adding in a fatigue damage counter makes sense. And putting that information here (when you mouse over an empty deck) seems like a nice solution from a UI perspective.
It shows you how much damage was taken this turn in the card history thingamajig, but you can't scroll the card history so depending on how many cards were played it's easy to lose this information from the history bar.
But I think a game like HS, from Blizzard, should implement something like that since it's not like rocket science and it's an information that it's usefull for both players in certain scenarios. Like they've put the overlay saying how many cards you/your opponent have in hand or the remaining ones into the decks.
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For what profit is it to a man, if he gains the world and loses his own soul?
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I feel that it would be better if they let us know what our next fatigue damage would be so it is easier to play fatigue match-ups or when playing Mill Rogue or Fatigue Warrior. It would be easier to calculate lethal too :)
That would be a nice addition. That would be much more convenient than scrolling down the fairly limited history on the left side trying to find the last instance of damage for sure. Maybe they just figure that everyone is using a deck tracker or something.
"Most believe there are two types of people who go into a crucible. The ones who become stronger from the experience and survive it, and the ones who die. But there's a third type. The ones who learn to love the fire" - Sebastian Blood
Hearthstone Deck Tracker shows this info.
Kaladin's RoS Set Review
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It shows you how much damage was taken this turn in the card history thingamajig, but you can't scroll the card history so depending on how many cards were played it's easy to lose this information from the history bar.
Use hearthstone deck tracker
For what profit is it to a man, if he gains the world and loses his own soul?