I'm using him in my control warrior deck simply because I'm missing some really good legendaries like Dr. Boom and Alexstrasza. The randomness of the mine matters a lot less when basically every game goes 20-30 turns, and it's won me a few matches after I forgot the mine was even in their deck!
I have been using this deck for a week or so. It is a lot of fun just not as consistent as I would like it to be. It is built for card advantage to go to fatigue.
I would put two Youthful Brewmaster just to spam even more mines. Or even go for a full mech deck in order to exploit the Time Rewinder spare part. =)
Interesting idea, this might be an interesting stall deck, while you watch the opponent cringe every time he draws a card
If you are going this way, you could addFaceless Manipulator too. I mean, you could copy the Juggernaut and then return the original and the copy to your hand. =)
The bounce for the juggernaut is late game you can also bounce your heals and other cards. If your going to fatigue in control match ups the mines can do a ton of damage.
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So I made this deck a last week and have had some decent success with it, but the mine draw can be too random.
http://www.hearthpwn.com/decks/145027-im-the-juggernaut
Anyone else trying this new legendary out with much success?
I'm using him in my control warrior deck simply because I'm missing some really good legendaries like Dr. Boom and Alexstrasza. The randomness of the mine matters a lot less when basically every game goes 20-30 turns, and it's won me a few matches after I forgot the mine was even in their deck!
Here is the deck for those too lazy to click through.
Feel free to add me if you play on NA! iMPose#1429
Awesome deck
I would put two Youthful Brewmaster just to spam even more mines. Or even go for a full mech deck in order to exploit the Time Rewinder spare part. =)
Interesting idea, this might be an interesting stall deck, while you watch the opponent cringe every time he draws a card
It has worked well in that play style, between the healbot and shield bonuses there is quite a bit of survival.
http://www.hearthpwn.com/decks/143432-juggabrew-fatigue
I have been using this deck for a week or so. It is a lot of fun just not as consistent as I would like it to be. It is built for card advantage to go to fatigue.
If you are going this way, you could addFaceless Manipulator too. I mean, you could copy the Juggernaut and then return the original and the copy to your hand. =)
Bouncing iron juggernaut is a bad idea. Just playing it once costs you considerable tempo, playing it twice would straight out make you lose the game.
Legend Rogue, druid when lazy
The bounce for the juggernaut is late game you can also bounce your heals and other cards. If your going to fatigue in control match ups the mines can do a ton of damage.