Very nice :) when you are able, if you really do like playing Rogue, you should craft the si:7's. Makes for great removal with a 3/3 body, and that lovely turn 2 coin taking out their knife juggler :)
Glad to see all the discussion going on here on my thread been reading it all, and I know some people call it thread jacking but I like it when discussions get started in my thread so please go ahead and discuss what you want here regarding tempo rogue or anything rogue really, in the end it helps me out to read all the ideas that everyone has so I really do not mind it : D
I am almost done with my deck, I did I ton of experimenting with rogue, at this point not even caring about my rank just wanted to find something that works so I can be ready for next season, on top of that I am a big tournament player so I wanted to tune my deck before Managrind and Zotac tomorrow : D I love tournaments even more then ladder.
Actually got a solid 29 cards, just trying to figure out what I want the 30th to be. Here is what my deck looks like right now. Not doing a full update until I am ready since this is going to be a huge one, want to make sure I am 100% sure on everything.
Now the 30th card is the Owl, I am debating between that, a second sprint, Ooze, a Cold Blood, a Fan of Knives, a second argent commander, or a Spiteful Smith.
Wondering what everyone's thoughts are? or any questions on the replacements.
I do like the addition of an owl, I personally think all decks should run at least one silence, I have just felt in tempo it can be too much of a dead card... As for adding a second sprint, no way, that's a one card wonder, if you need two your probably screwed any ways. My current tempo deck looks very similar to yours, with the exception of TBK + Rag since I down own em.
Edit: If I were to replace the owl, I would probably do it for a cold blood, since normally I would run shadow step, but the changes in your deck devalue it where as in my deck shadow step is actually fairly strong.
I do like the addition of an owl, I personally think all decks should run at least one silence, I have just felt in tempo it can be too much of a dead card... As for adding a second sprint, no way, that's a one card wonder, if you need two your probably screwed any ways. My current tempo deck looks very similar to yours, with the exception of TBK + Rag since I down own em.
Edit: If I were to replace the owl, I would probably do it for a cold blood, since normally I would run shadow step, but the changes in your deck devalue it where as in my deck shadow step is actually fairly strong.
lol thats what I thought to about sprint, and Owl helps deal with Highmane, but I agree it doesn't mesh to well with the rest of the deck kind of feels out of place, but I think it is necessary.
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Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
I have a couple problems with spell breaker, the high cost is one, the clogged 4 spots already and lastly that it dies to just about everything. At least the owl doesn't have the first 2 problems.
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Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
I usually post reasoning on cards removal and addition, but there are so many cards removed and added and the explanation for them is either in the thread or the updated post, but if you have question please feel free to ask me, I will read and reply to you asap : D
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Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
I usually post reasoning on cards removal and addition, but there are so many cards removed and added and the explanation for them is either in the thread or the updated post, but if you have question please feel free to ask me, I will read and reply to you asap : D
Why you no argus? I still think argus is one of the best cards out there... I always run it in rogue decks, well tempo, obv not miracle.
I usually post reasoning on cards removal and addition, but there are so many cards removed and added and the explanation for them is either in the thread or the updated post, but if you have question please feel free to ask me, I will read and reply to you asap : D
Why you no argus? I still think argus is one of the best cards out there... I always run it in rogue decks, well tempo, obv not miracle.
Argus may be the best 4 drop in the game and not running him warrants a big question and an explanation. I guess I should start by looking at the meta. In the match up with 4 out of the 5 of the most common classes in the meta, Defender of Argus can be either hard to fully take advantage of or can actually hurt you. Druid and Warrior have so much early game removal and have no problem removing all your weaker minions, while your stronger minions will not last long, so finding two targets for Argus can be extremely difficult or the targets are already half dead and don't even make for a good taunt. Miracle rogue has so much removal that it can easily take out your weaker minions and probably will, though tempo rogue has less early game removals, rogue still holds the best early game removals out of any class. Against hunter setting up Argus can really hurt you and let an unleash the hounds run wild. Sen'jin has none of these problems, it does not require other minions to work either. Though Sen'jin cannot buff other minions and will only result in 1 taunt every single time, in return he is consistent and does what you need him to do without having to rely on having minions for him to work. Also against hunter which has infested the meta like a sick stench, ( I have a hate for hunters even though I have a maxed out rogue and all my other classes are level 20+ my hunter is still level 10 ) Sen'jin is just better and safer for you.
Now Argus doesn't have everything working against him, he is better against Zoo, though this is only 1 out of the 5 most common classes in the meta. You also do not need defender of Argus in order to win this match so he is not necessary. Though I do think if you look at all the 4 drop minions by themselves Argus is the best hands down, the current meta just favors sen'jin over him. Once the meta shifts up again Argus will be back most likely, but with the way things currently are I am just having so much more success with Sen'jin than Argus. If you really want him you can remove a Argent commander and/or Owl for him.
Personally, I run both argus and senjin in my tempo deck
Not a bad choice at all I cannot argue against others running him, he's just that good. I think both options work fine : D
On a separate note, I think tempo rogue might end up being the counter to hunter. I have been winning a majority of my matches against them lately, at first it seemed dreadful just like Zoolock but we ended up being the counter to them to. I think rogue is just to well equipped to deal with them. tons of low cost removals to deal with all their minions and damage out put that can rival the hunter isn't something for them to take lightly. Even so I do not think tempo rogue will rise to much in its use, as a more technical play style its skill curve is higher than others so even with it countering the two top play styles in the meta I do not think it will rise to high. Rogue has a pretty good match up against control druid and warrior to.
Personally, I run both argus and senjin in my tempo deck
Not a bad choice at all I cannot argue against others running him, he's just that good. I think both options work fine : D
On a separate note, I think tempo rogue might end up being the counter to hunter. I have been winning a majority of my matches against them lately, at first it seemed dreadful just like Zoolock but we ended up being the counter to them to. I think rogue is just to well equipped to deal with them. tons of low cost removals to deal with all their minions and damage out put that can rival the hunter isn't something for them to take lightly. Even so I do not think tempo rogue will rise to much in its use, as a more technical play style its skill curve is higher than others so even with it countering the two top play styles in the meta I do not think it will rise to high. Rogue has a pretty good match up against control druid and warrior to.
I'm not sure about it being good against control warrior... I usually lose that matchup.
Personally, I run both argus and senjin in my tempo deck
Not a bad choice at all I cannot argue against others running him, he's just that good. I think both options work fine : D
On a separate note, I think tempo rogue might end up being the counter to hunter. I have been winning a majority of my matches against them lately, at first it seemed dreadful just like Zoolock but we ended up being the counter to them to. I think rogue is just to well equipped to deal with them. tons of low cost removals to deal with all their minions and damage out put that can rival the hunter isn't something for them to take lightly. Even so I do not think tempo rogue will rise to much in its use, as a more technical play style its skill curve is higher than others so even with it countering the two top play styles in the meta I do not think it will rise to high. Rogue has a pretty good match up against control druid and warrior to.
On my midrange hunter deck i tend to win against rogues 95% of the time... 5% being when i draw: Hunters mark x2 scavaging x2 going first and draw into the wrong cards all game. It's in part why I stopped playing my rogue in ranked, My hunter is .. as the 'top' players are calling it "Imba" "Broken" "op".... Even in games where I shouldnt win, I manage to squeek one out thanks to the over whelming power in the deck.
Personally, I run both argus and senjin in my tempo deck
Not a bad choice at all I cannot argue against others running him, he's just that good. I think both options work fine : D
On a separate note, I think tempo rogue might end up being the counter to hunter. I have been winning a majority of my matches against them lately, at first it seemed dreadful just like Zoolock but we ended up being the counter to them to. I think rogue is just to well equipped to deal with them. tons of low cost removals to deal with all their minions and damage out put that can rival the hunter isn't something for them to take lightly. Even so I do not think tempo rogue will rise to much in its use, as a more technical play style its skill curve is higher than others so even with it countering the two top play styles in the meta I do not think it will rise to high. Rogue has a pretty good match up against control druid and warrior to.
On my midrange hunter deck i tend to win against rogues 95% of the time... 5% being when i draw: Hunters mark x2 scavaging x2 going first and draw into the wrong cards all game. It's in part why I stopped playing my rogue in ranked, My hunter is .. as the 'top' players are calling it "Imba" "Broken" "op".... Even in games where I shouldnt win, I manage to squeek one out thanks to the over whelming power in the deck.
I will say miracle rogue is screwed in the hunter match up, and not all tempo rogues have adapted but thew ones who have are doing fine, rogues are dominating in tournament play, and I myself have not had that big of an issue with hunters.
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Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
The new malygos deck vs tempo deck which do you think is stronger right now in the current meta?
Tempo for sure, the malygos deck has the potential to be just as strong but that is the problem, it is very inconsistent and unlike the miracle rogue it can't pull a win out of its ass. Its not a bad deck, I just think it relies to heavily on malygos and the meta is so aggressive right now its hard to get to turn 9 unless you have that perfect hand. I will say the deck would be amazing if rogue had more heal, hoping the new rogue card is heal.
Also what server do you primarily play on? NA, EU, or Asia?
Na. I have a EU account as well, but I decided to make my deck there a priest deck since people always say priests suck. That said I havn't played on EU in a while.
Also, I was asking about the maly deck because I find miracle or more specificly heavy spell rogue decks to be a ton of fun, more so then tempo, because on my tempo rogue if I fall behind at any point it's pretty much impossible to catch back up, where as on a heavy spell rogue deck its all about controlling via spells with a big ass combo out of no where for the win, and good plays can let you catch up.
Na. I have a EU account as well, but I decided to make my deck there a priest deck since people always say priests suck. That said I havn't played on EU in a while.
Also, I was asking about the maly deck because I find miracle or more specificly heavy spell rogue decks to be a ton of fun, more so then tempo, because on my tempo rogue if I fall behind at any point it's pretty much impossible to catch back up, where as on a heavy spell rogue deck its all about controlling via spells with a big ass combo out of no where for the win, and good plays can let you catch up.
I play NA as well, we should be friends : D
I actually think spell rogue is fun as hell to, that's why I want heal for rogue D : the one thing that control rogue is missing is heal. Without some way to replenish health or protect itself from charges makes it so hard to run properly. Rogue also lacks big taunts or should I say taunts in general, it really almost forces rogue to play aggressively. It needs at least one of the two in order to run some form of control properly. I would love to play a more defensive rogue that runs just as successfully as other control decks.
I would too, I lack prep unfortunately, or I would probably only exclusively play miracle rogue, and eventually spell rogue when I get maly but yes, rogues really do need "Recuperate" added as a form of healing... That + an improvement to cards like kidnapper... and I would also like to see sprints cost reduced but make it a combo card to get all 4 cards.
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Very ni
Very nice :) when you are able, if you really do like playing Rogue, you should craft the si:7's. Makes for great removal with a 3/3 body, and that lovely turn 2 coin taking out their knife juggler :)
Glad to see all the discussion going on here on my thread been reading it all, and I know some people call it thread jacking but I like it when discussions get started in my thread so please go ahead and discuss what you want here regarding tempo rogue or anything rogue really, in the end it helps me out to read all the ideas that everyone has so I really do not mind it : D
I am almost done with my deck, I did I ton of experimenting with rogue, at this point not even caring about my rank just wanted to find something that works so I can be ready for next season, on top of that I am a big tournament player so I wanted to tune my deck before Managrind and Zotac tomorrow : D I love tournaments even more then ladder.
Actually got a solid 29 cards, just trying to figure out what I want the 30th to be. Here is what my deck looks like right now. Not doing a full update until I am ready since this is going to be a huge one, want to make sure I am 100% sure on everything.
Now the 30th card is the Owl, I am debating between that, a second sprint, Ooze, a Cold Blood, a Fan of Knives, a second argent commander, or a Spiteful Smith.
Wondering what everyone's thoughts are? or any questions on the replacements.
Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
I do like the addition of an owl, I personally think all decks should run at least one silence, I have just felt in tempo it can be too much of a dead card... As for adding a second sprint, no way, that's a one card wonder, if you need two your probably screwed any ways. My current tempo deck looks very similar to yours, with the exception of TBK + Rag since I down own em.
Edit: If I were to replace the owl, I would probably do it for a cold blood, since normally I would run shadow step, but the changes in your deck devalue it where as in my deck shadow step is actually fairly strong.
lol thats what I thought to about sprint, and Owl helps deal with Highmane, but I agree it doesn't mesh to well with the rest of the deck kind of feels out of place, but I think it is necessary.
Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
Certainly possible, but I'm not sure it would be worth reducing the number of Combo effects you could pull off.
Too high of a cost. The four spot can often be pretty clogged too.
I have a couple problems with spell breaker, the high cost is one, the clogged 4 spots already and lastly that it dies to just about everything. At least the owl doesn't have the first 2 problems.
Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
Thread has Been updated
I usually post reasoning on cards removal and addition, but there are so many cards removed and added and the explanation for them is either in the thread or the updated post, but if you have question please feel free to ask me, I will read and reply to you asap : D
Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
Why you no argus? I still think argus is one of the best cards out there... I always run it in rogue decks, well tempo, obv not miracle.
Argus may be the best 4 drop in the game and not running him warrants a big question and an explanation. I guess I should start by looking at the meta. In the match up with 4 out of the 5 of the most common classes in the meta, Defender of Argus can be either hard to fully take advantage of or can actually hurt you. Druid and Warrior have so much early game removal and have no problem removing all your weaker minions, while your stronger minions will not last long, so finding two targets for Argus can be extremely difficult or the targets are already half dead and don't even make for a good taunt. Miracle rogue has so much removal that it can easily take out your weaker minions and probably will, though tempo rogue has less early game removals, rogue still holds the best early game removals out of any class. Against hunter setting up Argus can really hurt you and let an unleash the hounds run wild. Sen'jin has none of these problems, it does not require other minions to work either. Though Sen'jin cannot buff other minions and will only result in 1 taunt every single time, in return he is consistent and does what you need him to do without having to rely on having minions for him to work. Also against hunter which has infested the meta like a sick stench, ( I have a hate for hunters even though I have a maxed out rogue and all my other classes are level 20+ my hunter is still level 10 ) Sen'jin is just better and safer for you.
Now Argus doesn't have everything working against him, he is better against Zoo, though this is only 1 out of the 5 most common classes in the meta. You also do not need defender of Argus in order to win this match so he is not necessary. Though I do think if you look at all the 4 drop minions by themselves Argus is the best hands down, the current meta just favors sen'jin over him. Once the meta shifts up again Argus will be back most likely, but with the way things currently are I am just having so much more success with Sen'jin than Argus. If you really want him you can remove a Argent commander and/or Owl for him.
Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
Personally, I run both argus and senjin in my tempo deck
Not a bad choice at all I cannot argue against others running him, he's just that good. I think both options work fine : D
On a separate note, I think tempo rogue might end up being the counter to hunter. I have been winning a majority of my matches against them lately, at first it seemed dreadful just like Zoolock but we ended up being the counter to them to. I think rogue is just to well equipped to deal with them. tons of low cost removals to deal with all their minions and damage out put that can rival the hunter isn't something for them to take lightly. Even so I do not think tempo rogue will rise to much in its use, as a more technical play style its skill curve is higher than others so even with it countering the two top play styles in the meta I do not think it will rise to high. Rogue has a pretty good match up against control druid and warrior to.
Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
I'm not sure about it being good against control warrior... I usually lose that matchup.
On my midrange hunter deck i tend to win against rogues 95% of the time... 5% being when i draw: Hunters mark x2 scavaging x2 going first and draw into the wrong cards all game. It's in part why I stopped playing my rogue in ranked, My hunter is .. as the 'top' players are calling it "Imba" "Broken" "op".... Even in games where I shouldnt win, I manage to squeek one out thanks to the over whelming power in the deck.
I will say miracle rogue is screwed in the hunter match up, and not all tempo rogues have adapted but thew ones who have are doing fine, rogues are dominating in tournament play, and I myself have not had that big of an issue with hunters.
Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
The new malygos deck vs tempo deck which do you think is stronger right now in the current meta?
Tempo for sure, the malygos deck has the potential to be just as strong but that is the problem, it is very inconsistent and unlike the miracle rogue it can't pull a win out of its ass. Its not a bad deck, I just think it relies to heavily on malygos and the meta is so aggressive right now its hard to get to turn 9 unless you have that perfect hand. I will say the deck would be amazing if rogue had more heal, hoping the new rogue card is heal.
Also what server do you primarily play on? NA, EU, or Asia?
Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
Na. I have a EU account as well, but I decided to make my deck there a priest deck since people always say priests suck. That said I havn't played on EU in a while.
Also, I was asking about the maly deck because I find miracle or more specificly heavy spell rogue decks to be a ton of fun, more so then tempo, because on my tempo rogue if I fall behind at any point it's pretty much impossible to catch back up, where as on a heavy spell rogue deck its all about controlling via spells with a big ass combo out of no where for the win, and good plays can let you catch up.
I play NA as well, we should be friends : D
I actually think spell rogue is fun as hell to, that's why I want heal for rogue D : the one thing that control rogue is missing is heal. Without some way to replenish health or protect itself from charges makes it so hard to run properly. Rogue also lacks big taunts or should I say taunts in general, it really almost forces rogue to play aggressively. It needs at least one of the two in order to run some form of control properly. I would love to play a more defensive rogue that runs just as successfully as other control decks.
Yes I do up vote everyone who post in my threads as a thanx for taking the time to look at and comment on my post.
I would too, I lack prep unfortunately, or I would probably only exclusively play miracle rogue, and eventually spell rogue when I get maly but yes, rogues really do need "Recuperate" added as a form of healing... That + an improvement to cards like kidnapper... and I would also like to see sprints cost reduced but make it a combo card to get all 4 cards.