This is my variation of the Rogue draw deck I re-posted a while ago on rogue forums. This deck is similar to that but with a lot of subtractions and additions.
As you may notice there is over 20 different types of cards and a lot of "1 x". You might see that and cringe but bear with me. If you read the list you will notice a LOT of the cards have draw power on them. This deck is fueled by card draw to make sure you always have something in your hand that will be useful. There is no heavy hitters except for leeroy but thats fine since this deck has such an AMAZING early game that your victory should be cemented by around turn 6 or 7. If it isn't I threw in a sprint to make sure you have cards on turn 7 to stay in the fight.
How to play it
Like I just mentioned this deck is all about the early game. You have all the cards in the world to control and do a lot of damage. Ideally you want the coin and a defias ringleader for turn one but you can make a variety of other moves that are really strong. Just get a low minion out early and keep building upon it with your Shattered Sun Clerics and Dark iron dwarfs.
To counter their creatures you have spells like backstab, shiv, eviscerate and fan of knives. Use in conjunction with your blood mage and your combos like Si:agent and perditions blade. You will be amazed how minions of even 7 health can be disposed of easily using the combos and spells you have available.
Leeroy is in this deck along with headcrack and eviscerate's as your finishers. I originally had a cold blood in here just for leeroy but found the two did not line up as much as I would have liked. But a turn 7 of leeroy and fan of knives is extremely awesome and makes your opponent sweat!
If you have any questions feel free to ask I have played this deck a LOT and the win rate is very high, I would imagine above 75% but I haven't been keeping track.
Okay been playing around with the deck more and if you have a Blood knight it can be subbed in for the Headcrack. Noticed a lot of pallys lately and people running divine shields. Worse case scenario you have a 3/3 to buff best case scenario you have a 6/6 or better. Can also combo with Argent Commander on turn 9 for a super duper 4/3 charge and 6/6 minion!
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Hello!
This is my variation of the Rogue draw deck I re-posted a while ago on rogue forums. This deck is similar to that but with a lot of subtractions and additions.
As you may notice there is over 20 different types of cards and a lot of "1 x". You might see that and cringe but bear with me. If you read the list you will notice a LOT of the cards have draw power on them. This deck is fueled by card draw to make sure you always have something in your hand that will be useful. There is no heavy hitters except for leeroy but thats fine since this deck has such an AMAZING early game that your victory should be cemented by around turn 6 or 7. If it isn't I threw in a sprint to make sure you have cards on turn 7 to stay in the fight.
How to play it
Like I just mentioned this deck is all about the early game. You have all the cards in the world to control and do a lot of damage. Ideally you want the coin and a defias ringleader for turn one but you can make a variety of other moves that are really strong. Just get a low minion out early and keep building upon it with your Shattered Sun Clerics and Dark iron dwarfs.
To counter their creatures you have spells like backstab, shiv, eviscerate and fan of knives. Use in conjunction with your blood mage and your combos like Si:agent and perditions blade. You will be amazed how minions of even 7 health can be disposed of easily using the combos and spells you have available.
Leeroy is in this deck along with headcrack and eviscerate's as your finishers. I originally had a cold blood in here just for leeroy but found the two did not line up as much as I would have liked. But a turn 7 of leeroy and fan of knives is extremely awesome and makes your opponent sweat!
If you have any questions feel free to ask I have played this deck a LOT and the win rate is very high, I would imagine above 75% but I haven't been keeping track.
Thanks ^_^
Okay been playing around with the deck more and if you have a Blood knight it can be subbed in for the Headcrack. Noticed a lot of pallys lately and people running divine shields. Worse case scenario you have a 3/3 to buff best case scenario you have a 6/6 or better. Can also combo with Argent Commander on turn 9 for a super duper 4/3 charge and 6/6 minion!