I play Tier 3 and 4 Decks and still manage to get Legend with them. The trick is to stay at a deck you feel comfortable with. If the deck is in theory good , but you dont like the playstyle you wont have success.
I honestly don't believe that you can't make it past 17 unless you're f2p. And even then, that's pretty crazy. Ive gotten to 15 this cycle with dumb stuff like PW:tentacles/voraxx priest and renounce warlock.
If you feel like you literally can't get part 17, its probably because you're getting too discouraged by losses so you're not playing as much as you think You are. You need to actually play to rank up. Even tier 1 decks only have like a 60-70% winrate over a couple hundred games. If you just keep at it and try to learn from losses, you'll be able to hit legend with some pretty crazy lists.
Tempo Rogues are highly underrated and can be really strong decks. The main issue is that they are very hard to pilot correctly. These decks are based around knowing exactly when to stop playing for board and turn on the aggression (which is more complicated then it sounds). I've seen more people struggle with this aspect than anything else in tempo decks. I"m going to advise against choosing a new deck because that will do nothing to get you comfortable with the archetype and you already spent the money to build it.
As far as the game plan goes let's get the mulligans right first. Obviously you always keep your one drops and backstabs. Also keep si:7 and edwin if you have coin. And ALWAYS keep finja.
In the first few turns you always play for board. Make efficient trades and slowly build up your own board state until you have the presence and resources to comfortably turn your aggression to the hero. Of course the break points in this plan vary from game to game and can be sometimes be completely subjective; It's just something you need to get a feel for.
Dont worry mate i used to be legend player i only play hearthstone because of warlock class now i cant pass rank 10 with all these quest rogues and full taunt quest warriors thats annoying just waiting next expansion to see if warlock gonna be something.
well, look at it this way - atleast you aren't me.
I've only broken through to 17 once ,and that was the one time I tried Pirate Warrior. Then I switched decks and Disenchanted my Golden Patches and I've not been able to breach beyond 20 ever since.
All kinds of decks. I've tried Ramp druid, jade druid, Wild Zoolock, Aggro Hunter, Murloc-Paladin/shaman and Elemental Mage - just a few on the top of my head. I've tried making decks on my own, and I've tried following lists and such online, and nothing ever helps.
I've read articles on how to improve, watched videos, and yet, nothing. I'm not an entirely F2P player, as I buy about 4 packs a month at the most, 2 Un'goro and 2 Classic, to help get the legendaries I see that everyone includes - but even that helps very little.
I've just accepted that I'm apparantly a garbage player, and that is that.
All kinds of decks. I've tried Ramp druid, jade druid, Wild Zoolock, Aggro Hunter, Murloc-Paladin/shaman and Elemental Mage - just a few on the top of my head. I've tried making decks on my own, and I've tried following lists and such online, and nothing ever helps.
I've read articles on how to improve, watched videos, and yet, nothing. I'm not an entirely F2P player, as I buy about 4 packs a month at the most, 2 Un'goro and 2 Classic, to help get the legendaries I see that everyone includes - but even that helps very little.
I've just accepted that I'm apparantly a garbage player, and that is that.
This is a troll right? 80 bucks basically down the drain. If you intend to play Rogue successfully, play the rather cheap Quest Rogue (basically selling your soul to the devil) or the VERY fun but probably 2nd hardest deck to play in the current meta (with Priest arguably being #1) Miracle Rogue.
This is a troll right? 80 bucks basically down the drain. If you intend to play Rogue successfully, play the rather cheap Quest Rogue (basically selling your soul to the devil) or the VERY fun but probably 2nd hardest deck to play in the current meta (with Priest arguably being #1) Miracle Rogue.
Not a troll, just a beginner who saw what seems a funny deck and crafted it before figuring out that he cannot reproduce the results of the pro-player due to:
Lack of meta knowledge
Lack of skill
not being the same meta (rank 17 meta is different from legend)
I remember doing the same mistake when I started playing hearthstone and crafting ramp dragon druid. Bullshit tier 3 deck at the time which I saw get legend on stream piloted by a pro-player. Lost of dust was wasted that day :-]
That happens, any way those card are good one, the finja package is played in a variety of deck. Everything is not lost
I play Tier 3 and 4 Decks and still manage to get Legend with them. The trick is to stay at a deck you feel comfortable with. If the deck is in theory good , but you dont like the playstyle you wont have success.
I honestly don't believe that you can't make it past 17 unless you're f2p. And even then, that's pretty crazy. Ive gotten to 15 this cycle with dumb stuff like PW:tentacles/voraxx priest and renounce warlock.
If you feel like you literally can't get part 17, its probably because you're getting too discouraged by losses so you're not playing as much as you think You are. You need to actually play to rank up. Even tier 1 decks only have like a 60-70% winrate over a couple hundred games. If you just keep at it and try to learn from losses, you'll be able to hit legend with some pretty crazy lists.
Tier 1 decks have around 53% win rates overall actually, but the point stands.
Alright lets get some things straight
Tempo Rogues are highly underrated and can be really strong decks. The main issue is that they are very hard to pilot correctly. These decks are based around knowing exactly when to stop playing for board and turn on the aggression (which is more complicated then it sounds). I've seen more people struggle with this aspect than anything else in tempo decks. I"m going to advise against choosing a new deck because that will do nothing to get you comfortable with the archetype and you already spent the money to build it.
As far as the game plan goes let's get the mulligans right first. Obviously you always keep your one drops and backstabs. Also keep si:7 and edwin if you have coin. And ALWAYS keep finja.
In the first few turns you always play for board. Make efficient trades and slowly build up your own board state until you have the presence and resources to comfortably turn your aggression to the hero. Of course the break points in this plan vary from game to game and can be sometimes be completely subjective; It's just something you need to get a feel for.
Hope this helped. Good Luck.
Dont worry mate i used to be legend player i only play hearthstone because of warlock class now i cant pass rank 10 with all these quest rogues and full taunt quest warriors thats annoying just waiting next expansion to see if warlock gonna be something.
don't get discouraged and keep hitting the play button...you'll get there!
well, look at it this way - atleast you aren't me.
I've only broken through to 17 once ,and that was the one time I tried Pirate Warrior. Then I switched decks and Disenchanted my Golden Patches and I've not been able to breach beyond 20 ever since.
Maybe the OP should give a statement, whether he is still not able to get past rank 17.
All kinds of decks. I've tried Ramp druid, jade druid, Wild Zoolock, Aggro Hunter, Murloc-Paladin/shaman and Elemental Mage - just a few on the top of my head. I've tried making decks on my own, and I've tried following lists and such online, and nothing ever helps.
I've read articles on how to improve, watched videos, and yet, nothing. I'm not an entirely F2P player, as I buy about 4 packs a month at the most, 2 Un'goro and 2 Classic, to help get the legendaries I see that everyone includes - but even that helps very little.
I've just accepted that I'm apparantly a garbage player, and that is that.
This is a troll right? 80 bucks basically down the drain. If you intend to play Rogue successfully, play the rather cheap Quest Rogue (basically selling your soul to the devil) or the VERY fun but probably 2nd hardest deck to play in the current meta (with Priest arguably being #1) Miracle Rogue.
I remember doing the same mistake when I started playing hearthstone and crafting ramp dragon druid. Bullshit tier 3 deck at the time which I saw get legend on stream piloted by a pro-player. Lost of dust was wasted that day :-]
That happens, any way those card are good one, the finja package is played in a variety of deck. Everything is not lost