i have no problem with healing and no problem with clearing enemy board. my problem is that this deck just give opponent no way to counter after its played. idealy you should consider shudderwock bigger brother of nzoth since when you play nzoth with big minions its a finisher card but nzoth gives space to your opponent shuderwock does not. since there is no card for all classes that can heal you and destroy the board other than shudderwock itself
how to destroy most common shuderwock combo:
battlecry: deal 3 dmg to enemy hero if you have 10 mana deal 3 dmg to a minion.restore 3 health to your hero
That’s dumb and unneeded.
Then they would swap for that other card that deals 3 to face without heal (which would make this deck slightly weaker overall)
Lifedrinker is not from the Boomsday expansion. Therefore it cannot have Omega.
Oh look. Another Shudderwock thread. Hell yeah \(^_^)z Now its smartfully covered with "discussing" one of the combo pieces
Moving into https://outof.cards/members/firepaladinhs/decks
I’d rather the wording on chain gang was changed so just summon another chain gang instead of duplicating
life drinker is a fine card and it’s battlecry is fair
That's not the way to fix the problem. Would make more sense if they directly removed the healing.
Top deck is cheat
Greatest idea ever.
i have no problem with healing and no problem with clearing enemy board. my problem is that this deck just give opponent no way to counter after its played. idealy you should consider shudderwock bigger brother of nzoth since when you play nzoth with big minions its a finisher card but nzoth gives space to your opponent shuderwock does not. since there is no card for all classes that can heal you and destroy the board other than shudderwock itself
No way to counter OTK mage either. It’s a combo deck. It’s also a combo deck that tends to give you one turn to react once it’s going off.