• 0

    posted a message on I already miss the Hero Cards

    They didn’t throw the concept away, and there’s nothing wrong with using design space for other cards rather than having a hero card every xpac to follow a trend 

    the death knight variants were overwhelmingly good over time when new pieces were added and old removed, same as dr. Boom who is now thriving in this early mech meta. 

    More will come, there’s literally nothing to complain about here. If you want “flavor” you can just use them in wild, that’s the whole point of the format.

    Posted in: General Discussion
  • 0

    posted a message on this meta is already setted ?

    this is the initial meta that showed the most consistent win rates out of the theorycrafting portion

    Next comes counter-meta builds, then we hit the Rock Paper Scissors area before a new set is added

    it happens every time

    Posted in: General Discussion
  • 0

    posted a message on Malygos Hunter. Is it worth?

    It’s just another burst combo deck, if you like one you like them all 

    it works, and it’s in no fear of rotation so have at it 

    Posted in: General Discussion
  • 0

    posted a message on Am I just really unlucky lately or is this a bug?

    This is why I always try to grumble Zola or even use Zola to grumble twice. Anything to guarantee the results happen 

     

    Posted in: General Discussion
  • 1

    posted a message on Thought Experiment: How about encouraging players to play unusual cards/decks?

    This type of thing exists through themed quests, 

    self imposed limitations you’re putting on yourself by playing jank or less reliable decks doesn’t need to be rewarded. It’s your choice to go out of line with the flow, you’re not taking a harder path you’re just putting on extra weight for no reason 

    coming up with a successful anti-meta deck is already rewarding in itself, instead of pushing bad play try paving the new trend. 

    Posted in: General Discussion
  • 0

    posted a message on Rumble Run is the worst designed single player mode in HS

    It’s garbage because it was a one and done

    there was never a reason to play it a second time, and the reward for its completion was just a handout 

    Posted in: General Discussion
  • 3

    posted a message on Death Knight Ranking (Personal opinion, feedback appreciated)

    Yikes.

    Posted in: Card Discussion
  • 0

    posted a message on Warlock Combo?

    Unfortunately there’s combos that use that many pieces to just outright win the game that turn

    youre asking a steep price for your opponent not to be able to answer your board, despite it being very large 

    though it is pretty cool to make an explosive play like this 

    Posted in: Card Discussion
  • 1

    posted a message on Amount of gold you can acquire between each expansion [No arena]

    My avg is around 6k or so, it fluctuates depending on my free time and if blizzard does a promo event for double gold etc.

    also extremely short Rock Paper Scissors brawls get me my 30 win gold cap when they come around 

    Posted in: General Discussion
  • 1

    posted a message on Which deck annoys you the most?

    I don’t really hate any decks, bad matchups are kind of frustrating though.

     

    Posted in: General Discussion
  • 0

    posted a message on Made it from rank 5 to rank 1 with this original deck: 26W 7L

    Been playing this exclusively for the past few days because of my initial climb, I hit Rank 1 then tumbled all the way down to 3.

    Odd rogue and tempo mages aggressively destroy this if I don’t pull the god hand. It’s still fun, but it’s incredibly difficult to complete the quest and play barnabus before it’s too late and I can’t rebound back

    Posted in: Druid
  • 1

    posted a message on Anti-DK card

    DKs will rotate out soon, but you do bring up a great concept

    we might even be able to go further with this by making a heavily costed card that alters an opponents hero power into something incredibley weak or even make it mutually beneficial to you and the opponent should they use it

     

    Posted in: General Discussion
  • 3

    posted a message on Demonic Project Interaction

    It will still transform a minion in their hand, yes

    Posted in: Card Discussion
  • 0

    posted a message on Made it from rank 5 to rank 1 with this original deck: 26W 7L
    Quote from Fleiva >>
    Quote from Gnawlie >>

    Tried it out, it’s nice

    mainly banks on Druid just being a powerhouse, aggro is also a big problem without a good opening hand

    its miserable when you’ve got a stack of dead cards that you’d have rather stayed in the deck to be recruited out

     

    i put in a naturalize for some more consistentcy 

    What did you replace with the naturalize?

    Do you find yourself often with many dead cards? For me it usually ranges around 3-4 cards I'd love to have reduced cost but I can still manage to get value of them with the duplicators.

    Just one spell stone so I’d have a reliable way to kill my hadronox for one last bang if necessary

    Unfortunately against aggro a lot of cards feel dead in hand, before the quest is complete I’m generally feeling helpless even with armor boosts because my recruits offer no defensive potential and by turn 4-5 im being threatened for lethal if I didn’t have a swipe in hand

    It’s a fun deck and I’m net positive winrate so far, I’m just having some rotten games with aggressive matchups 

     

     

    Posted in: Druid
  • 0

    posted a message on Made it from rank 5 to rank 1 with this original deck: 26W 7L

    Tried it out, it’s nice

    mainly banks on Druid just being a powerhouse, aggro is also a big problem without a good opening hand

    its miserable when you’ve got a stack of dead cards that you’d have rather stayed in the deck to be recruited out

     

    i put in a naturalize for some more consistentcy 

    Posted in: Druid
  • To post a comment, please login or register a new account.