Priest Counter N'zoth
- Last updated Oct 7, 2017 (Evergreen Nerfs)
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Wild
- 15 Minions
- 13 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Control Warrior
- Crafting Cost: 10540
- Dust Needed: Loading Collection
- Created: 10/5/2017 (Evergreen Nerfs)
- HammertimeHS
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Total Deck Rating
44
With the overwhelming amount of BrokeBack Priests out on the wild ladder I've decided to make the best counter possible. There's multiple iterations of N'zoth warrior, but I tested it all of last season and found this to be the ultimate N'zoth warrior.
If this gets enough upvotes I'll make a guide with mulligan, ways to counter the priest fully, and reasons for different cards. Also, mindbreaker is a dead card, don't use it in this deck. That's all for now! Deck beats basically every deck except jade druid so good luck.
Main Card Choices:
Deadman's Hand for an extra N'zoth and stay ahead in fatigue, deathlord to pull out important mininions and put opponent into fatigue faster, dirty rat to pull Raza before turn 5 hopefully or any other minion priests enjoy keeping in their hand, and Direhorn is actually a MVP in this deck for fatigue matchups.
Mulligan:
The wild meta is scattered currently with aggro shaman, priests, and the odd paladin. With Priests you want your deathlords, rat, and justicar to put you out of range for their machine gun. Aggro shaman and paladin just requires all the basic warrior removal like revenge, brawl, and your weapon.
Win condition:
Fatigue/drain the opponent. Be conservative and clear all major threats is the entire game plan. Unless you're pulling key pieces of your opponents deck you want to find justicar as fast as possible and just tank up while playing deathrattles. Then deadmans hand any key cards (mainly N'zoth or clears if you're against aggro) and continue to be a threat. The deck takes practice for the timing of cards, but it works well.
If you have any specific questions about matchups/feedback let me know below. Upvotes mean a lot :)
After trying this deck for the better part of the morning, I've found it not a valid climbing deck. Starting at rank 11, I was unable to reach 10 by the time I gave up. It's great when it works, which is why I kept it for such a long time, but I'm barely hitting 50% win rate. Even the deck it's meant to counter, highlander priest, easily got me at 60 health with Spawn of Shadows and Prophet Velen shenanigans.
I played against this deck on ladder with my highlander priest. It's a good deck and definitely gave me a hard time, but I still won. I think you should make a guide as to how to play it correctly because I observed quite a heavy number of missplays in so far as not tanking up and going for pressure plays when I was not pressured at all.
But overall, it's a decent chunk of deckbuilding well done! :)
Busy with school currently but made it to rank 1 last season. Next season I'll be going for legend with this deck.
Not enough whirlwind effects to make it happen. At that point you take out justicar and put in the deathkinight.
Happy to hear it's working for you!
what would suggest for a justicar replacement? elise? maybe bring it on?
Why no skulking geist for jade druid and for priest spells?
Skulking sucks. Yes it helps beat priest but it destroys your shield slams. Plus, it helps thin their deck to get them to key combo cards
We need stats! :)
https://hsreplay.net/decks/IhssZLQ9GL2pjV7m7bfoKc/#gameType=RANKED_WILD
What do you think about Elise Starseeker?
It's good after n'zoth.
I don't personally own the card but I could see it working well with deadmans hand and giving you extra threats. Take out revenge or Rag.
Just use dogs mill warrior
Why blood razor over death's bite?
Blood Razor is stronger against Aggressive decks and also helps cycle better than Death's Bite.
What are good and bad match-ups for this deck?:)
Good matchups would be against aggro. Aggro shaman, pirate warrior, druid, etc.
Decent match up is priest. Although its built to be priest that doesn't mean it's an easy win.
Bad match up is midrange. Typically evolve shaman.
I replaced bash and a mountainfire armour. Actually found it much better for pulling priests wind conditions so yes I would change it.
What's the rundown?
I'll make a guide tomorrow. :)