[EU RANK 1] RenoLock with card choice commentary
- Last updated Jul 22, 2017 (Quest Rogue Nerf)
- Edit
- |
Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Renolock
- Crafting Cost: 9200
- Dust Needed: Loading Collection
- Created: 1/4/2017 (Gadgetzan)
- StanCifka
- Pro Player
-
Country:
-
Tournament Decks:
50
-
Ladder Decks:
163
-
Submitted By:
Hello guys, I've recently hit rank 1 legend on EU with 30-6 record in the final run and I'd like to share some knowledge with anyone that would like to try this awesome deck!
In general, this version performs really well vs. all Patches decks (especially Shaman and Warrior, but it's fine against Rogue as well despite most Reno decks struggling vs. Rogue in general.
It's still super strong vs. both Reno and Dragon Priest and Control Warrior and you are also slightly favored in Reno Mage match-up. Your bad match-ups are going to be most Druids and mirror in case your opponent runs the Leeroy-Faceless-POW combo. Hunter and Paladin don't really exist on high ranks and you should do well against them simply because of currently lacking overall power level of these classes.
Cards I am not running which are commonly used:
Combo (POW, Leeroy, Faceless) - all these cards are next to dead when facing Patches decks, so by not having them you improve these match-ups a ton. Combo is a very good way to close out longer games, but Jaraxxus can do the same job and you only invest one card, so you got two more slots to use. Separate pieces are OK in some situations (e.g. dealing with big minions) but I feel they are just not doing enough. I definitely suggest including the combo if playing mirrors gives you headaches otherwise. :)
Ragnaros - I prefer running as few win conditions as possible in order to get decent early/midgame, it would make a great addition if there were a lot Mages, Locks and Druids in the meta.
Sylvanas - Another expensive minion that's decent vs. slower decks (Reno Lock and Druid), although it's super awkward against Rogue since they can Sap her and control Shamans are running Hex, so the meta is really Sylvanas-unfriendly at the moment.
Shadowflame- Almost auto-include according to many players, but with absence of Power Owerwhelming and also Sylvanas this card performs much worse. Without POW I believe Hellfire, Twisted Nether, Abyssal Enforcer and even Felfire Potion are better AOE choices.
Blastcrystal Potion - The problem with this card is that destroying a crystal really hurts you unless it's turn 8-10. Clearly the deck really needs a way of handling big minions, but I feel Corruption serves this purpose much better.
Felfire Potion - I've played this card a lot over Abyssal and the only match-up in which it seemed better was Rogue, where dealing with 4 toughness minions is a huge deal, while against everything else an extra 6/6 body is totally worth investing an additional mana.
Spellbreaker - If I had to add 31st card, this would be the choice, he is great vs. Rogue (Edwin is quite an issue) and in Mirror (Twilight Drake, Faceless Shambler), but he is underwhelming vs. aggro (it's way too easy to kill for a 4 mana card) and not great against Mage, Priest and Druid.
Cards I am running which might seem argueable:
Mountain Giant - best card in match-ups that you go turn 2+3 Life Tap instead of developing board early. It's generally uncastable vs. Patches decks, but same goes for the likes of Ragnaros, and Gaint is simply faster and more threatening when facing controls.
Faceless Shambler - In my opinion it's an auto-include if you run Mountain Giant. With it you can go double 8/8 on turn 7 against slower decks, which is incredibly hard to deal with.
Defender of Argus - Having access to more taunts is often game-defining vs. all aggro decks, especially Pirate Warrior. It's also important to have a couple taunts ready so you don't die after playing Jaraxxus, which leaves you unable to heal back to 30 with Reno.
Soulfire - Probably the worst card in current version, but it's still providing good tempo swings since there is a number of appealing targets in the meta (Azure Drake, Tomb Pillager, Frothing Berserker, Totem Golem, to list a few) and you can fill the curve with it really nicely.
Jaraxxus - Since I've cut the combo I was looking for a reliable win condition, a thing the Eredar Lord is insanely good at. You beat many decks senseless (Priest, control Warrior) with this card alone. It's also decent against Mage, since burning you down from 15 is not that easy for them (especially if you bait out a Fireball earlier during the game) and it's literally impossible for them to outgrind a two-mana 6/6 every turn.
Corruption - No it's not a joke. When thinking about the meta, I felt Reno Lock has 2 problems: it has really hard time removing cheap, overpowered minions (Trogg, Totem Golem, Small-Time Buccaneer etc.) and after the nerf of Big Game Hunter, it's really difficult to deal with big threats like Edwin, Giant, Ragnaros, Flame-Wreathed Faceless. Obviously if you use Corruption, these minions will connect to your face once, but if you imagine all the possible scenarios, the card fits in pretty nicely and my winrate significantly improved after including it in the deck. (Over 80% winrate during climb that early in the season is really rare for me)
That's all for today, happy Tapping to everyone who decides to try this brew out!
Hello guys! Today I tried deck from our best nation player StanCifka! Im kinda excited about it.. You should definitely check this guy out, he has awesome streams as well!
Lets talk about the video. I have met a jade druid which is considered as bad matchup and I did not win sadly. I would like you guys to ask what would you do differently or what would not you do at all. There were a lot of opinions and to be honest the reno decks are quite hard so I did not know exactly what to do... and I need some advice from you guys! Please help me with that :)
Thank you for watching! I tried to talk as much as possible so I would not bore you. So guys if you liked it, please consider upvoting / liking even subscribing to my channel! Im looking forward to your answers!
See you later
Jaraxxus.......
Hey Man! LOVE the deck, I just had one question. Any viable replacement for Kazakus? Ive got the dust to craft him, but Im dragging my feet in indecision...If possible, any ideas on replacing Dirty Rat?
I am currently 13-7 (65%) with this exact list from rank 5 to 3. I've been climbing with renolock all season and this has a better winrate than the combo variant. It seems very balanced and doesn't have any terrible matchups. I felt like combo renolock just auto-losses to the now common renomage and that made it difficult to climb. I've found that this list does quite well against them because of Jaraxxus value if you play him ASAP. Games take longer because your plays aren't straightforward a lot of the time but its still a great ladder deck with a high winrate potential. I would upvote this deck twice if I could. You the man StanCifka, great work sir.
0-5 with this deck. Lost to 4 aggro decks and 1 control deck. GG. Not well played. Guess EU is easier than NA.
Lol, EU and China are the strongest regions actually.
LOL, this version of renolock was made to be better vs the aggro matchups..
Kazakus and Jaraxxus replacement??
don't replace it, this deck is perfect like it is. every single card is needed. or just put some board clear kinda like demonwrath
https://gyazo.com/3d9148848f13f03f9c9f077a32de05bd
Insanely good deck, stancifka you are an excellent brewmaster!
so what you're saying is that you rather play a sub-optimal card in order to bluff the combo? doesn't seem right if mage won't even play around it. I'll have to try playing with or without it but I feel like I would rather include something useful for the mage matchup.
mage is rare AF
I've been playing this deck a lot when climbed on EU to rank 5 and past that this season. As I recall I never felt that Emperor was a waste of a slot. Against slower decks it usually acts like a magnet for a removal or forces your opponent to do sub-optimal plays. Also Emperor discounts allow you a lot of insane tempo plays you otherwise wouldn't have, like playing Abyssal Enforcer and Faceless Shambler in the same turn. And another example of value of the discount is having the ability to place a Voidwalker for 0 mana on the same turn with going Jaraxxus in mirror matches where you never can be so sure about them having the combo, especially on lower ranks during the climb.
AS Rafaan says:"This deck is garbage"Without lerooy,combo and with some useles card ,this deck can not do his special ability,20dmg to face.You are wrong when you say thoose cards are useles,because if you play against other agro decks,you will be fucked if your hand does not contain AoE.And,wihout shadowflame this is even worser.I realy hoped that your deck will work(because i use rockless rocketer instead of Lerooy) but ,nah,just it is not good enough for longer matchs,it does not even have PO,which is good finisher without lerooy.This is maybe good anti agro decks,butit sucks against control,and midrange type of deck.
I would say its really good against control as Jaraxxus provides you 6/6 every turn. Just leave taunts for the late game and you wil be fine
no combo is totally fine lol, combo makes your deck just inconsistent as hell when you're facing aggro decks.
also keep in mind this deck was used for the start of the season climb, meaning there are alot more anti-aggro tech choices
What can i use instead of imp gang boss and demonwrath and would leeroy be good in this deck?