Warrior control (anti-aggro/anti-meta)
- Last updated Jul 17, 2014 (Live Patch 5506)
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Wild
- 17 Minions
- 11 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 10500
- Dust Needed: Loading Collection
- Created: 4/21/2014 (Live Patch 5170)
- ur2ezchaos
- Registered User
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- 12
- 39
- 90
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Battle Tag:
ur2ez#1175
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Region:
US
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Total Deck Rating
921
This deck is built to be able to handle early rush decks, survive strong mid games, and finish with some explosive end game plays.
At first glance it looks like a basic warrior control deck, but you add in a few cards and it completely shifts the ability to handle meta game decks such as kolento hunter, reynad zoo, and the new saturos aggro mage.
NEW early/mid game contributions:
Sen'jin Shieldmasta: these stop aggro and mid range dead in their tracks, an armor smith behind a taz dingo can generate large amounts of armor and effective put their rush down to a halt.
Cleave: this is mainly added in because of zoo. 2 cost to remove a flame imp and a knife juggler is a pretty good deal, and it combos very will with Wild Pyromancer.
Wild Pyromancer: i cant even begin to describe how good this card is. you throw it down with a Cleave and a Slam and that full board from zoo or that unleash the skill from hunters turns into ashes as you completely shift the tempo in your favor for very low mana cost.
New-- Spellbreaker: i subbed out spell breaker for a Frothing Berserker. in the control matchups like druid, paladin, and handlock i find frothing under performing and i always lack a silence to stop that Twilight Drake [/card], [card] ancient of war , or Tirion Fordring. losing 1 frothing is not going to hurt your aggro matchups that much and a Spellbreaker can actually be pretty useful in zoo by silencing a buffed up minion and putting a decent 4/3 body on the board.
The basic early game: you use your Armorsmith to gain armor to sustain your life against aggro, coupling an Armorsmith with a Frothing Berserker can be fairly deadly, as you can become the aggressor with a surprise 7/4 frothing after a Whirlwind.
Mid-game: your Sen'jin Shieldmasta will prevent damage from coming through to you and Cairne Bloodhoof will provide a strong board , they easily carry you through to the late game in combination with removal spells such as Slam, Execute, and Brawl .
Late game: you have alexstraza to lower your oponents health to 15 then follow up next turn with a Grommash Hellscream+Cruel Taskmaster finish. if somehow your opponent still has the board in the mid/late game you have barron geddon to sweep up the board and setup for the big combo.
Wait.... wheres Gorehowl??: gorehowl is great in control match ups, but the new meta shift has caused a lot of grief with gorehowl. it is a useless card vs aggro decks as you want to take as little face damage as possible, and its such a late game card you barely get a chance to use it before the match is over. in control match ups more and more people are opting to put in Harrison Jones and Acidic Swamp Ooze. when harrison takes your gorehowl to the museum you waste 7 mana, a turn, and give your opponent a card and a 5/4. that sounds like a big bunch of nope to me
Deck strengths: with the new contributions, this deck is now suited up to beat: zoo, hunters, mages, druids, paladins and rogues. it makes control warrior way more versatile than before.
Deck weaknesses: handlock will ruin your day if your forced to use executes on twilight drakes, this matchup is exetremely favored to the handlock. priest can cause you issues by shadow word pain, it takes out frothing, armor smith, acolyte of pain, and tazdingo. leaving you struggling in the early starges, and then when you throw out that grommash it gets mind controlled. its just not a good time
Changes: -1Frothing +1 kokron elite
after using the kokron elite instead of frothing i feel like it is a stronger choice for the current meta as a 4 damage removal and a decent 4/3 body. but using frothing is also still viable if your more comfortable with that.
i encourage you to leave comments and suggestions :P
yea sometimes the bgh is dead when im vs aggro but i feel like i have to have it when i run into ramp druids and handlock. i tried to run without it and i had some pretty nasty situations like rag poped up and i had no executes/shield slams
yeah true, its like u can switch it here and there depends of what types are u facing more. When i was climbing it was mostly zoo,/hunter so having BGH wasnt needed as i was rarely facing ramps/p2w/handlocks. same goes with BK who is most efficient against druid for example :)
0-5 awesome!!
kid ur bad. They have a deck for your kind... its called zoo, go play it.
0-4 so far, great!
Make sure you are patient with this deck optimization is key to every card in this deck especially. Oops this reply was meant to go under sphinx'scomment. :)
Oh nice you made some other changes from the one i posted on the Warrior foruns, im playing with 2 senji now to.
no problem man, good luck on that ranked ladder :P
i know i was a big fan of the old gorehowl KO but 8/10 when i use gorehowl in the new meta it gets harrisoned and im left in a very bad position.
as for card draw i never had an issue with running out of cards
Wow, just played a few games with this deck, and I don't know if it's just luck but I got a few hunters and it wasn't even close against those guys. I beat them easily. Shieldmasta is crazy good in this deck.
Thanks ur2ezchaos :)
Vs. warlock lol decks you lose
Vs. anyone else you lose
yea taz dingo is pretty good vs them aggro decks, my favorite part is the wild pyro tho :P
yea more power to the control warriors :P cant have them dieing out to these aggro decks.
Is it viable to play this deck without Grommash? If so what should i put in instead of him?
um its kind of hard to play without grommash, warrior control is probably the most expensive deck in the game and kind of hard to put all the cards together, id suggest using a cheaper rush deck until u have grommash. but if u insist on using it i would use leeroy/faceless as 12 burst 2 cards, same damage as grommash but less presence. or you could use another large legendary like onyxia if you have
Thank you for taking the time to post this deck and write up. I am currently rank 16 due to running it in a slightly modified form. I dont have Baron Geddon or Alexstraza so I'm running 1 extra Frothing Bezerker and a Mind Control Tech.
So far I think this is a 65 to 70% win rate. Decks I've had a hard time with are handlock and control / late game priest, though that was just more of a LONG game.
Thank you again!
yea priests and handlock are going to be your main issues. but keep up that ladder grind :P glad its working for you
Completely agree with dropping gorehowl but how do you deal with druids now? I'm forced to use shield slams and executes on their beefy mid game minions, but they have so many of them that I can't keep up
if i dont draw enough removal spells or cairne/senjins i try to wait for him to drop 2 or 3 of them down and i brawl them away
ok changed out -1 frothing +1 spellbreaker