*NEW* [TOP 200 Legend] Djinni Eggladin !
- Last updated Apr 13, 2016 (Explorers)
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Wild
- 17 Minions
- 11 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4320
- Dust Needed: Loading Collection
- Created: 3/21/2016 (Explorers)
- user-23449456
- Registered User
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- 9
- 17
- 33
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
1061
*NEW DECK* I reached Legend Easily with this Deck!!
http://www.hearthpwn.com/decks/472464-top-350-legend-combo-patron
Table of Contents
1. intro
2. proof
3. mulligan guide
4. strategy with this deck!
5. twitch: https://www.twitch.tv/acidzhs
6. A VOD: https://www.twitch.tv/acidzhs/v/57335658
1. Intro
Hey everyone I'm Acidz, not that known, but I'm trying to get out there ;)
So maybe we should talk about the deck instead :p
There is not that much to say cause i only played this deck for 2 hours so far,
but it's a very solid one, so I decided to share it :) --> Just Check The Guide!
2. Proof Of My Legend Run!!
At the start of Today's run I have beaten the EU Regionals Champion ThijsNL!
New Version got me even further!!!
3. Mulligan Guide
Always keep: Argent Squire, Zombie Chow, Abusive Sergeant, Shielded Minibot, Haunted Creeper and Muster for Battle.
You can also keep Nerubian Egg when you have something to buff it with (lower cost than 4-mana) or if you have a good curve already :)
FULL GUIDE HERE ---> **http://sectorone.eu/acidzs-djinni-eggladin/**
4. Strategy
So first of all: You have probably noticed that there are a lot of buffs in this deck ;) (thats a good thing) , but that also means you could get in trouble having no board. So I'm gonna give you guys some tips on how to maintain the board with this deck!
Tip 1: Don't put all your buffs on 1 minion, but try to spread them instead.
Tip 2: Use your Egg's to survive AOE-Damage, So buffing your Egg doesn't necessarily means that you have to kill it right away (use your other minions to trade instead). This way it can give you a 4/4 after an AOE spell. ---> This strategy works best against Control Priest, Control Warrior, Renolock, Handlock and maybe even Freeze Mage. Don't use this strategy against other decks otherwise you will lose to much tempo.
Tip 3: Try to have something on board on all time. This means that playing something as tempo to regain board can happen sometimes. I have played an abusive sergeant on an empty board against ThijsNL and it won me the game (look at screenshot from stream).
Tip 4: Use buffs on minions with divine shield in order to create a favorable trade. But sometimes it's better to save the divine shield in order to survive AOE-Damage.
More tips are welcome, just comment them down bellow.
5. Twitch
If you’d like to see me play this deck live with commentary, I cordially invited you to check my stream where I’d be happy to answer any questions you might have about it. (I will not always play this deck, but I will always answer questions)
https://www.twitch.tv/acidzhs
Possible replacement for Zombie Chow and Divine Favor?
What about Gadgetzan Jouster, Acolyte of Pain and Worgen Infiltrator ?
Worgen infiltrator
Zombie Chow is easy to replace - in fact, I think it's flat out bad in this version of the deck. I only run Zombie Chow in slower decks with weak early board presence (or Priests with Auchenai synergy, or weird gimmicky self-silence decks). This is a fairly aggressive deck (it's not Face Pally, but it takes the aggressive role against most meta decks other than Zoo), with 4 other 1-drops and 3 2-drops (not counting eggs). You don't need help to avoid losing the board early, you often start damaging face in the first couple turns, and you don't want to let your opponent heal that damage if you can help it. I would replace it with a 2-drop, because there are a lot of REALLY good ones this list doesn't include - Knife Juggler and Echoing Ooze are fantastic in this archetype, and a second Haunted Creeper would also be great. Argent Protector isn't a bad choice, either.
I don't like Acolyte for card draw in this deck - you have zero activators and you actually kinda need semi-reliable card draw. It can be a decent buff target, but on the other hand that makes it a huge silence/removal target (to be fair, any card becomes a huge silence/removal target when you buff it, but losing your buffed up threat AND your card draw to one Owl really really sucks). I think the best alternatives to Divine Favor are Blessing of Wisdom and Solemn Vigil.
BoW has obvious synergy with Djinni, but in many cases it just cycles for 1 card and then your minion dies. You can also play it on an enemy threat if you know you won't be able to remove it and won't be giving them a good chance to trade into something, but this can be tricky to do right and you run the risk of getting no cards off it. If you go with BoWs, I think it's a very good idea to consider running more buff synergy minions - Eydis Darkbane, Echoing Ooze, and Dragonkin Sorcerer are all potentially strong in this deck. Maybe consider fitting in a Defender of Argus so you can make it harder to kill the BoW minion.
Solemn Vigil works well with all the cheap minions, especially since you generally want to make trades and keep the board pretty empty so you can play Djinni before turn 9 and have it survive till next turn to copy a BoK. You should DEFINITELY find room for a second Consecration if you go with Vigils - wiping the board and refilling your hand for 5 or 6 mana is really strong. All you need is a 1-to-1 trade and it's an Arcane Intellect, so it very rarely ends up being overpriced.
I think need change: -1 zombie, -1 divine favor, +1 owl, +1 argus (vs aggro). What do you think of it?
Leeroy nice.
Good Work!
dont have leeroy so i put a faceless manipulator so i can just copy a buffed egg or something lol pretty dope deck tho
Any subs for Leeroy, arcane golem?
subbed in a bloodknight for a divine favour... thoughts?
You will find yourself running out of steam without card draw and blood knight doesn't help that at all. You want divine shield to stay on your minions so they can survive and you can keep buffing them. Blood knight also isn't that good since it can just die to big game hunter.
Man just look
http://hss.io/d/8736603
I went 25-6 from rank 12 to 5
I never saw so crazy deck
Tommorow will try to add leeroy=)
Think it will be also awesome
Thank you dude!
Can you explain how Tempo/Midrange differ from Control? At what point do you stop clearing your opponent's board? For this deck, do you essentially play aggro and only clear when you have to? Do you clear Piloted Shredders?
Really fun deck! I'm 9-0 from 18 to 14, on NA!!
Since I don't have Loatheb, I would use Tirion instead. : )
Try to get Loatheb aswell! :), it works like a charm and sometimes wins you games vs freeze magefor example!, tirion however,might be too slow for this deck
Played 100 games went 62-38. SeemsGood
What are replacements for Loatheb and Zombie Chow? : )
not too great when the 6 buffs never draw
Would you consider adding in a Stonetusk boar in order to use as a combo with Djinni for massive low cost burst? Secondly, should I replace Dr. Boom with Rag, Sea giant, or Quarter master?
tbh the djinnis are dead cards 90% of the time. By the time you have the mana to play them and buff them you should already be winning or else you're never going to. This deck runs out of steam if you can't keep the aggro pressure up
Awesome Deck, just started using it.. 9-0 so far. Thanks :)