LEGEND - GODLIKE Excavated Evil Elise Priest
- Last updated Jan 18, 2016 (Explorers)
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Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 3460
- Dust Needed: Loading Collection
- Created: 1/10/2016 (Explorers)
- Titan_Hs
- Registered User
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- 11
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- 70
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Battle Tag:
twitch.tv/urkoth
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Region:
N/A
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Total Deck Rating
2188
I want to thank you all for giving this deck a chance. Many fun games are being played, people are climbing the ladder very efficiently and even getting legend with it. I'm glad that I'm able to make the ladder a better place.
I called the deck at first as "Plan B", as I was playing warrrior the whole season(as you can see on the pic where I have 7 warrior decks ready for the ladder lol) but finished the road to legend with this deck from rank 3, when I fell there from rank 1. I now call it the GODLIKE Priest for a reason. I was always a fan of Auchenai Soulpriest and Circle of Healing combo but somehow this deck performed incredibly with 2x Escavated Evil instead(to be honest I had doubts about this card before).
Everyone who tried this deck told me it's amazing so I wanted to share the awesomeness. The deck is both fun and viable at the same time and that's what I want from this game. I want to hear your oppinions guys too!
You can ask any question on my stream, or just enjoy it and post some memes, where I teach both arena and constructed every day www.twitch.tv/urkoth
Our man of mission Kristophesaurus did a gameplay video of it and I'm very thankful for that. Give him some love in return, he's restlessly giving us love in form of uploading the videos every day
Nat played a game against a face pally in legend and proved that you don't need the extra healing against face decks
MATCH-UPS and MULLIGANS
Hunter: Easy - The only hunters you will probably meet are the face ones. Get your zombie chows and northshire clerics in your starting hand. You can even keep the shadow word pain for the juggler. Deathlord is a good keep with the coin especially. Win the game with the early minions, even though the justicar is the only extra heal, early minions and taunts will win the game.
Mage:
Freeze - Hardcore: Ugh, we dont have extra heals and they dont care about the board control. We cant manipulate with their minions and our attrition style can't apply enough pressure. When they get to the late game they will just easily burst us. Try to deny them the draw and put your hopes into curators.
Tempo: Easy-Normal Should be very easy if they dont have Mana Wyrm on turn 1. Your deathlords can be a tough thing for them to deal with, especially when you buff them. If the deathlords survive until turn 6, you should be able to easily remove anything it comes out of them.
Druid: Easy - Normal: That curve cheating can be quite frustrating. But we should be still fine unless they really have an unstoppable hand. ALWAYS try to control the board and remove their minions. You will often be in a spot when you gotta play around double combo in the late game which is 22 damage but you should be fine. I farmed too many druids with this deck.
Shaman: Easy -There's only one shaman, the SMOrc one. Get your early game and mulligan for shadow word pain beside early minions to deal with his Totem Golem. Your taunts will win you the game. Heal face over minions from mid-late game
Paladin: Easy-Normal - Most of them will be the new secret eboladins. Try to guess secrets, entomb Tirion and boom unless youre forced to entomb dr 6. Deathlords should stop the early aggression. Your AoE spells will easily deal with his stuff. You can lose if you have a bad early game and he draws perfectly and then gets tirion turn 4 from your deathlord. But even then, theres a solid chance you'll win.
Murloc: Hardcore - Sad life. The deck is designed to punish you for playing fun decks like control warrior and priest and loses to aggro decks. Try to entomb their Murk-eye and one Warleader. Try to make them overdraw and if you somehow make them overdraw Anyfin Can Happen, you won the game.
Priest: Normal - Play cleric on turn 1, if you velen's chosen it on turn three or 2 with coin, you won the game. DON'T have two clerics on the field! Elise often gives the golden monkey value in this game which leads to some fun games!
Rogue: Easy-Normal - Really? Rogue is a good match-up for priest? This one can handle Valeera. They will have rough time dealing with deathlords and velen's chosen will get some nice value. Entomb the drakes if you cant deal with them. Escavated evil is pretty good here too!
Warlock:
Zoo - Easy: Early minions into AoE spells = GG. Imp gang bosses and Eggs are the best Cabal target.
Renolock - Normal: Such an annoying deck. Shrink + Cabal is very powerful on their twillight drake. So many entomb targets, I believe in your judgement. They may even have the 20-24 dmg combo, so be careful. I played only one game against the traditional demon handlock which I absolutely dominated.
Warrior
Control: Easy-Normal - Just get to Elise near fatigue.You can draw cards because of her but don't do it too much, find a balance. Get annoying deathrattle minions like Cairne or Sylvanass from curators. Entomb his sylvannas and ysera.
Patron: Easy - Dont let them have the early pressence and deny them the card draw. If they can't apply big pressure with tempo, they can't win the game.
Just upvoted - it's a nice deviation from Circle of Healing/Wild Pyromancer/Auchenai Soulpriest Control Priests.
Made a couple small changes:
+1 Thoughtsteal -1 Lightbomb
There's no doubt that 2 x Lightbomb is optimal. But since I only have 1 copy and I feel the card draw from this deck could be unreliable at times, I added Thoughtsteal in its place. Afraid of getting Shield Slam/Deadly Poison/Blade Flurry? Fear no more because we can turn them into legendary minions!
+1 Big Game Hunter -1 Shadow Word: Death
A greedier choice to get that tiny bit of card advantage which I feel is worth it a lot of the times. I might switch back depending on how it's going to turn out.
How many people on hearthpwn does it take to change a lightbomb? Get it? Ha-HAAA! Darkgauntlet, promise me you will craft it soon!
How did this work out for you? id like 1 more minion since i messed with the deck a little and am wondering if its viable.
This is card for card the exact list Trump made a couple weeks ago. It's pretty solid.
Wut, did you just call me Trump, Thrashtastic?
No, I just said you posted the exact same deck :O. That being said I'm 15-2 with this list from rank 12 to 6 with my only 2 losses coming from Renolock and a random Brann handlock, of whom I still almost beat in Jarraxus form if not for a Brann/mind control tech winning him the game T_T. I forgot how good shadow madness is and am loving using it again. It's so good against secrets, zoo, tempo mage etc. Also excavated evil makes the rogue matchup so much better and just roflstomps patrons.
Thanks arek! gachiGASM
I swear that light bomb is the only set of cards I do not have, one day... One day...
In the next episode - will our hero FlameFalcon be able to obtain lightbomb? One man, one day, one desire!
Thank you Negabolt, mein froind!
The deck was testing your faith, Elfernovich. You decided to stay true to it and you're now harvesting the fruits it gives you.
The deck, as I've shown so far and thanks to many people who tried it and posted results - works wonders. Keep learning the class and enjoy the process, if you don't find it fun I wish you to become good at some other class and playstyle, Namrael.
Swapping Elise with Holy Champion is ok if youre only facing aggro. You can try tazdingo too. But it doesnt really matter that much whether you gain more attack or a taunt. Elise has a great body for 4 mana and the effect can win you games against control, not to mention how fun it is, Rak5hasa!
Lol, this crap doesn't work at all, it is to slow to even make a chance, having on turn 5 a board clear is not enough! Wild pyromancer and Circle/Auchenai make priest work in this meta. Pally and tempo mage just rape you all over...
Don't let the salt overtake you Illuriel! Chill a bit, take a walk, read a good book or whatever your way is of stabilizing and then play again. If the deck doesn't work for you again, find a new one, friend.
Great deck and guide Titan! <3
Thank you for being thankful LowBudget! <3
Toshley is the closest, you can try Sylvannas or Ysera. Haven't tried them, it's just my assumption. If they don't work, find a way to craft Justicar. You're soclose to completing exodia, socloseagain!
Try that or holy nova and tell me how it goes Andre! I won't approve it because lightbomb is maybe the best card in this deck. But if I'm somehow wrong, in this case I doubt it, would like to discover that theres a better replacement for it. If it doesn't work, make a goal to craft it as soon as possible!
I'm running a similar deck right now, but it's without Justicar, and without shadow madness. Given those two HUGE gaps, I top out around 13.
Only about a week and a half to go before I've got the dust for Justicar.... Can't wait!