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Arch-Reno Monkey

  • Last updated Dec 14, 2015 (Explorers)
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Wild

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 8300
  • Dust Needed: Loading Collection
  • Created: 12/11/2015 (Explorers)
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  • Total Deck Rating

    8

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This is the full LoE experience. Every card is unique so we can have Reno save us from cancer.

There is enough AoE and healing to deal with aggro, enough big cards to last us end game, and enough removal to handle whatever your opponent does.
It's a very balanced deck. I would say I'm around 65% win rate. I'm not an expert player or expert deck maker. I'm sure others can do better.

Do not use the Golden Monkey if you are behind. I've lost pretty much every match that I've used the monkey when behind. The Monkey is better saved for the way end when you are both running out of cards. They will have problems dealing with these minions. It's a good way to get rid of your junk cards leftover and trade em in for legendary minions.

Rafaam is awesome aswell. It has won me a few matches and I just recently added him. Not much to say here. Just pick the card that will best help you in the coming turns. Exapmle: Don't pick the +10/10 if Rafaam is your only minion on the field.

Reno is probably the real MVP though. He is just so awesome. It just shows that your whole deck can be unique and still be very competitive.

As with any deck, there are plenty of tech options.  If you don't have a specific card, just ask and I'll think of an alternative.

Tech options: -1 Mal'Ganis, -1 Voidcaller, +1Brann Bronzebeard, +1 Earthen Ring Farseer.
-1 Acidic Swamp Ooze, +1 Harrison Jones if you have it otherwise even a Knife Juggler could work.
-1 Lord Jaraxxus, +1 any big card Ysera, Alexstrasza, Ragnaros the Firelord, etc.

Let me know what you guys think.

Thanks for an awesome expansion Blizzard!