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Bloodlust Rush

  • Last updated Mar 17, 2014 (Live Patch 4973)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4340
  • Dust Needed: Loading Collection
  • Created: 3/17/2014 (Live Patch 4973)
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Hey Guys! This is my first time building a deck on here and I thought I'd share a fun and not overly expensive deck concept I have been using with some success in ranked play.

The overall theme of this deck is to swarm the field with inexpensive minions. The moment they lax in their control of the field and leave you with more than 4 minions, drop a Bloodlust for an automatic 20 damage.

Card Choice:

Let's start with some of the more important card choices in the deck. 

Bloodlust is, in my opinion, one of the best finisher cards in the game. Used in combination with cards that swarm the field with low value minions, it can leave your opponent with few options but to constantly clear your board. This allows you to constantly go for the face and let them throw themselves against your creatures.

Imp Master is an easy 3rd turn drop. If left unchecked, you'll have an entire field of imps to throw your Bloodlust down on. 

Violet Teacher actually has some value built into the card with her 3/5 stats. She also makes good use of the deck's slightly above average number of spells. The only thing is that her disciples cannot attack the turn they are summoned. This means your oponent has a turn to clear them before you can kill them with Bloodlust.

Now here are some of the more debatable choices. I'm very open to criticism and would love to hear anything you guys think would improve this deck. 

Feral SpiritRazorfen Hunter, and Dragonling Mechanic are some more options to swarm the field early. The wolves from Feral Spirit can also serve to protect some of your more fragile tokens.

Earth ShockLightning BoltHex, and Lava Burst are generically good cards to handle some of your opponent's bigger drops. Lava Burst can also serve as some extra damage to finish if your Bloodlust combo doesn't do the job. Always trade these spells over minions you already have on the field to avoid delaying your Bloodlust finish.

Rockbiter Weapon and Flametongue Totem are both great buff cards to give your cheap minions more value before you are ready to use BloodlustRockbiter Weapon can serve a similar purpose to Lava Burst by either adding the last bit of damage you need to win or enabling one of your little minions to trade for something bigger.

Loot Hoarder and Mana Tide Totem are well used in a deck that relies on playing so many cards. They give this deck some much needed card draw. Only play Mana Tide Totem when you think it can survive your opponent's next turn or when you know your opponent will destroy it regardless of when it is played.

Fire ElementalIllidan Stormrage, and Al'Akir the Windlord are all cards that add to your late game should you ever get there. Illidan Stormrage is essentially a superior Violet TeacherAl'Akir the Windlord, however, is an amazing finisher in his own right. Using him with double Rockbiter Weapon is a guaranteed 18 damage.

I hope you have enjoyed my first deck that I have ever built on this site. Lava Burst and Loot Hoarder are two cards I am not entirely certain about. If anyone has an idea for a replacement to these cards I would love to hear it!!!