astral dominance
- Last updated Oct 8, 2015 (TGT Launch)
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Wild
- 27 Minions
- 3 Spells
- Deck Type: Tavern Brawl
- Deck Archetype: Unknown
- Brawl: Clockwork Card Dealer
- Crafting Cost: 17760
- Dust Needed: Loading Collection
- Created: 10/7/2015 (TGT Launch)
- user-19810285
- Registered User
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- 5
- 23
- 36
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Battle Tag:
Pandemonium#2812
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Region:
EU
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Total Deck Rating
69
its astral communion time. The basic strategy of the deck is as follows: the guaranteed turn 4 Astral Communion gives for a big tempo boost. the turn three Acolyte of Pain can give you extra card draw on the communion turn.
mulligan guide: the hand you want to mulligan for is rather simple, since it is not a matter of cards you want to start with, but rather what cards you want to discard on the communion turn. the 4 cards bellow 5 mana should not be in the starting hand, since you will then draw other cards that will then be discarded on turn 4.
there is no Nourish in the deck, the reason for this is that it would be drawn on turn 5, then allowing you to draw 3 cards that can not be played on the same turn, since the lowest mana card you will have left is 6 mana. the only cards you could be able to play with other is the giants.
no Aviana or emperor due to the fact that your hand will be empty most of the game.
Hardly. I added Aviana and she did great after I drew her with a Nourish along with Ysera and Cenarius.
What's the point of including a 5, 6, and 7 when you're jumping straight to 10?
You still draw the 5,6,7,8,9 and 10 sequence.
If there is no 5 in your deck you draw a random card like normal. Since there is only 1 of 1,2,3, and 4, you get worse stuff by including a 5 than you would by just playing giant stuff.
Nourish gives you 3 cards to play with; pretty good in my book.
Not if you can basically never play multiple cards per turn.
Deck is really fun to play. I put Zombie Chow and Explosive Sheep to deal with early aggro.
I dont know the other people, but it doesnt work for me
and that's why the only 5 drop is starfall??
your big drop turn 4 will be acolyte provided
I made the same type of deck
Very good with aculyte so you can play a big minion on turn 4