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Televangelist Priest

  • Last updated Sep 6, 2015 (TGT Launch)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Theorycraft
  • Deck Archetype: Unknown
  • Crafting Cost: 1680
  • Dust Needed: Loading Collection
  • Created: 9/6/2015 (TGT Launch)
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  • Total Deck Rating

    3

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Not much to say here, just looking to chain together inspires and heals to get some truly big baddies out there. Low-cost, high-yield 1 and 2 drops help control the board early. Mid-game can easily rely on Tourney Medics and Shadow Words to keep health alive. For quick aggro, I can flip the switch and cast Inner Fire on the medics for some rude 5-cost 8/8 nastiness. Late-game uses SWD and BGH to knock out the big baddies, and lots of inspirational threat to misdirect and lead on the opponent. Mukla's Champs help to beef up my little guys (or big ones) if I can pull it off. If anything, they're fantastic bullet-sinks.

Looking for feedback on keeping this style, but obtaining:
- More Card Draw
- Slightly more early game aggro or control