Facebook (Easy & Cheesy Aggro)
- Last updated Oct 24, 2016 (Yogg Nerf)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1680
- Dust Needed: Loading Collection
- Created: 7/18/2015 (Blackrock Launch)
- Zion7
- Registered User
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- 13
- 26
- 120
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Battle Tag:
Zion7
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Region:
US
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Total Deck Rating
1335
About - Greetings, Zion7 here (formerly known as MarineKingHS) to share a low cost, extremely effective Druid Aggro deck which is cancer incarnate, the worst of the worst, the work of the devil himself, in fact don't even use this deck! Turn back now and save your soul with something more difficult honorable (like a Priest Control deck). I specialize in high level play on NA server and try to introduce new and interesting decks to the meta, so sit back and enjoy.
This is the complete 5 part instructional series. It's quick and to the point, 5-0 win streak.
Demo play by Khristophesaurus
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Facebook - S16 - Instructional part 01 (vs Handlock)
Facebook - S16 - Instructional part 02 (vs Mech Mage)
Facebook - S16 - Instructional part 03 (vs Zoolock)
Explanation and Strategy - This deck is designed to win by pushing face damage from start to end. Facebook is played very much the same way that Face Hunter is played, you deal minion damage early and finish with spells to the face. Use Keeper Of Grove to silence taunts, rinse and repeat. It's a pretty simple formula, not really much complexity to discuss.
Mulligans - You are ONLY looking for 1 and 2 mana minions to start. The perfect hand is Worgen Infiltrators, Leper Gnomes, Abusive Sargents, Knife Jugglers and Haunted Creepers (in that order). The only time we keep a 3mana minion in the mulligan, is if we ALSO have an Innervate. Innervate + Scarlet Crusader or Wolfrider is a superb start.
Strong and Weak Matchups - Facebook is honestly pretty strong vs everything that is not taunt/heal heavy. Wallet Warriors, Deathlord Priest, Fatigue Mage and Freeze Mage are pretty much the decks that will take a complete dump on Facebook, anything other and you got a pretty good shot. You could take this deck all the way to legend if you wanted (trust me on that, I've seen it) but you might need a shower afterward to wash off that dirty feeling.
Card Replacements - There's really not much reason to change anything in the card list, this deck is streamlined with only what we need without any bulky crap and it's low cost enough that anyone should be able to handle the crafting requirements. The one card you could replace if you want is Piloted Shredder, any deathrattle or charge minion that cost about 4mana will do.
If you have questions about this deck, reach upwards of Rank5 with this deck, or just wanna share thoughts about this deck, please leave a comment. I'll try to stay active within the comments, work schedule permitting.
Hey Owen thanks for the share. It looks really fun. I'm a little concerned about the Druids Of Flame just because the 2/5 definitely doesn't deal enough dmg but the 5/2 seems too easily removed since he has no divine, stealth, rattle or charge or anything to ensure it even gets a single hit in. But overall it looks fun and solid, good work.
Good point! I find it works well if you get it out early, then it's staying power helps increase the damage/cost ratio. I'm going to play out with the changes that I made most recently and then maybe fiddle with that 3-drop spot. Suggestions?
Is Innervate + Wolf Rider a good idea? In bad case scenario, it's 3 damage to face for 2 cards.
It's a great start actually because you are getting a guaranteed 3dmg right off the bat and since it's turn 1 a lot of the time the enemy won't have an answer except to either A) play their own minion or B) hit it with their face. Either way you are now looking at 6dmg right at game start, that is huge.
Shade of Naxxrammas instead of scarlet crusder?
Hi F1ores1, that's a fine card sub. The only issue is, when you play Shade you are committed to keeping it stealthed until it can deal big dmg and that could be a long time coming, in the mean time you have spent 3mana on something that isn't dealing any dmg. Compare that to the Scarlet, which is likely to deal 6dmg OR soak up 2 hits/removals.
Well, this deck is really bad against hunters. 0/4 so far.And like no chance.
Correction, deck is really bad against hunters for you, but not true for everyone else. For instance Hunter is one of my best matchups against this deck due to the fact they rarely have heal/taunts. It's a race against Hunters, and we can deal retarded amounts of dmg in a single turn via Roar, which Hunters can not do.
I don't know about you but I haven't lost to one yet and in my most recent game the only damage I took from a face hunter was from me playing a grove tender to kill his leper gnome so I could keep my 1 health minions a turn longer, so again I think it is you who is really bad against hunters with this list.
You are correct, it is the highly flexible aggro deck but I rarely use the claw in taunt form.
Hey there. Checking out this deck on my stream right now.Sorry for my bad english and misplays.Have fun.
http://www.twitch.tv/execrates
Thanks Terry!
do you think it is a good idea to replace [card]Keeper of the Grove[/card] with [card]Ironbeak Owl[/card] as it is mana cheaper and can shut dwn early taunts?
I had considered that and tried that, but the reason I went back to Keeper is because lack of mana is rarely an issue with this deck so there was no reason to be playing a 2/1 that is easily removed when I could be playing the 2/4 that is not so easily removed AND can give me a potential 2dmg battlecry if I needed it.
I only have one Keeper of the Grove, do you think replacing it with a silence is crucial or would Leeroy Jenkins fit?
Go for the owl, it's the next best thing. You gotta have at least 2 silences to get around big taunts.
I agree with you, it rocks vs anything that is not really taunt/heal heavy.
Any thoughts for replacements if you lack Force of Nature?
Hi Honorshammer, Leeroy and Arcane Golems are the best replacements for FoN.
Glad to hear it Alarokh!