Top 5 Zoo
- Last updated Apr 22, 2015 (Blackrock Launch)
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Wild
- 26 Minions
- 4 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1400
- Dust Needed: Loading Collection
- Created: 4/22/2015 (Blackrock Launch)
- Handlokd84
- Registered User
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- 2
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- 17
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Battle Tag:
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Region:
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Total Deck Rating
7
It's really standard zoo. I do run 2x Ironbeak Owl to shut down Undertaker if they are running it. I like the multiple cards that either deathrattle 1/1's or like Imp-plosion because I will Defender of Argus the 1/1's because it'll wipe their map trading into them. Try to stay away from tapping until you're safe, Mull for all 1-cost cards, I will hold my Knife Juggler to get more value from the Imp-plosion if possible. I play it for board control, you can easily out-tempo them with your cards. This set-up is what I am using because I did not face hardly ANY hunters today. When I get my line-up of hunters, I run an Acidic Swamp Ooze in place of one Haunted Creeper and get my Nerubian Egg out ASAP to get them to hesitate the trap for a round or 2. If I am feeling good and my hand is legit, I will go 4 on board, I will flood the board once the trap is gone with the big boys.
I also swap out the Sludge Belcher for Loatheb and drop him on turn 5 to fend off a Kill Command. DO NOT TAP until you are secure on your board and his is weak/empty and you're over 18-20 hp. I have the 2 owls so I can use my Doomguard for lethal. I have yet to use him to trade. Just as the #1 rule of thumb for playing zoo, use your low cost minions with your buff minions to trade efficiently! This is a basic deck, pretty much same as always, it's not as faceroll as everyone claims... I have watched people just wreck their rank playing zoo because they don't know how to play. It's not a 100% face rush (unless you're playing a tard), play it smart, trade, keep board control, be good at counting, and always weigh your option to trade or face. These huntards don't have that option, they face or die. Get them to T5 or T6 with 3 or minions on your side and 1 or 2 on his, he's gone and 100% out of steam. Zoo just has more powerful minions and options than face hunter.
REMEMBER, this is not a "hard counter" against the stupid deck, it's just been the most successful... FOR ME... play it right, it can be for you. I am WAY over 50% win with this deck against face hunter and sitting 1 start from rank 1. Best of luck! Hope this helps! Cheers m8's
I took out one Sludge Belcher for one Sunfury Protector since it is weak to silence and stops me from tapping on turn 5 and 6. Really good deck against warriors, face hunters and druid. I haven't found a single grim patron warrior or mech mage so I don't know how this deck fairs against those two decks.
Mech mage doesn't stand chance... trade em smart and count wisely! Extra taunts isn't a bad thing. That five slot I just slung a HUGE body in that made some kind of sense (which you could even put Leeroy Jenkins, like the old days homie!
Druid... mull for your owls... hold them because he is going to pop his DoTC, belchers, and/or Blueberry as soon as he realizes he is facing zoo (I have only faced a couple and blow innervates and coins and their whole load just to get out that blueberry to meet the ironbeak
Warriors SUCK against me, this deck? I dunno... I am not a "great" player.. I just enjoy it.. but they counter the shit out of me (as they should) with a zoo deck. I am only talking about control warrior (and good ones)... can just face all the rest of them and vomit your hand on the board. Although I have run into quite a few Controllers that are putting brawl back in. Patron warrs, haven't met one yet, don't want to, shit seems SICK!
Good Luck bud