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[BRM] Dragon Days

  • Last updated Apr 12, 2015 (Blackrock Launch)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5220
  • Dust Needed: Loading Collection
  • Created: 4/10/2015 (Blackrock Launch)
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  • Battle Tag:

    UrDailyDevil#1547

  • Region:

    N/A

  • Total Deck Rating

    217

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Dragons guide me. 

(remember to 'like' if you 'like')

Alright, let's have some fun and put those dragons to good use, okay? And let's piss off a bunch of face Hunters in the process. 

Dragon Days is simple enough, really. Step 1: total board control in the most bastardish of ways. Step 2: Dragons. 

Or not. The pleasant surprise with this deck is that although Malygos and Alexstrasza are certainly key players, I've racked up the majority of my wins with this deck simply thought hammering Hunters silly with Earth Elementals or crazy-buffed Unbound Elementals. 

And yes, Blackwing Technician is just as OP as players originally worried she would be, so have fun getting some mileage out of that. Now let's get into details. 

Why Unstable Ghoul

In case you haven't noticed, this deck is exceptionally meta-based. Please by all means feel free to substitute as you like, but I'm going to commonly tweak these decks in attempt to guarantee you a few more wins. So Ghoul is here because of the odd spike in face Hunters and Beast Masters, as well as a minor resurgence in Paladin. If Warrior, specifically The Brute Squad, frequents 10+ I might swap him for an Annoy-o-Tron, but at the moment he's more than sufficient. 

Why Arcane Nullifier X-21

Possibly the most undervalued card in my humble opinion, what Nullifier loses with just one measly attack against Sen'jin Shieldmasta is more than gained by being spell free. 

I'm looking at you, Fireballs/Hunter's Mark. This card is quintessential 4-drop here and is sure to force your oppenent to weaken their minions to the point where Earth Shock, Zombie Chow or just a Lightning Storm can finish the job. 

Why Unbound Elemental

An odd choice I know, especially for a spot usually reserved for Hex, but after much trial and error I found that this deck truly benefitted from a bit more punch. If your opponent does drop a threatening minion it will have to wade through a sea of Feral Spirits and Ghouls and Sludge Belchers regardless (as tested through quite a bit of success against Ramp Druid), so this card certainly allows you to swing forward against control decks or knock out Hunters even before your Dragon drops. 

Will probably be swapped for a Hungry Dragon in the future, but in the meanwhile it's doing its job well.

Why Earth Elemental

Because overload is back, baby. All hail Earth Elemental and its sidekick, Wonder Boy Lava Shock

Why Malygos

Because you are a horrible person. You want to play a Lightning Storm that does 7-9 damage and emote "sorry about that" with a smirk on your face, you limey bastard. And if you're lazy two Crackles will do a minimum of 18 damage and because you can make a 6 damage Earth Shock toss Sylvanas Windrunner to the side like a yipping puppy. 

 

This deck is amazing. This deck is only going to get better as the dragons roll in. 

Have as much fun with it as I have, and please leave questions, comments or concerns below; any help would be incredibly appreciated. 

-YDD