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2Guff2Tuff Deathrattle Jailer Druid

  • Last updated Oct 25, 2022 (Castle Nathria Druid & Mage Nerfs)
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Wild

  • 17 Minions
  • 22 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Quest Druid
  • Crafting Cost: 16880
  • Dust Needed: Loading Collection
  • Created: 10/25/2022 (Castle Nathria Druid & Mage Nerfs)
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  • Battle Tag:

    HotdogHunter#11514

  • Region:

    US

  • Total Deck Rating

    238

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This deck aims to gain a ton of armor with Lost in the Park and various armor-giving deathrattle effects. After gaining like 30 attack and 60 armor, we finish the game out with The Jailer, with immune minions and a ton of health and mana.

Complete the quest quickly, and as most lost in the park deck do, duplicate Guff the Tough with Mark of the Spikeshell

Our second game plan, which is almost unrelated, is playing deathrattle minions that give us a ton of armor. The overlap between the two archetypes is Fangbound Druid, which will often be used to give us a cheap Park Panther, or make Guff the Tough cheaper, allowing for more burst potential in a single turn. 

It's a pretty menacing deck and can swing games out of nowhere with the insane amounts of armor gain packed into the deck. 

The Jailer is sort of a last-ditch effort, as deathrattle minions are obviously anti-synergistic with the jailer. if the opponent can't clear the jailer board, you will probably be winning that game regardless. 

It's a really fun and greedy deck that has performed better than I originally thought it would. The slow deathrattle package is carried by the questline. The deck's biggest issue is running out of steam too quick. So Wildheart Guff [/card] and [card]miracle growth are the key cards of this deck.