Odd Quest Hunter
- Last updated Aug 19, 2021 (Incanter's Nerfs)
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Wild
- 4 Minions
- 26 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Quest Hunter
- Crafting Cost: 7200
- Dust Needed: Loading Collection
- Created: 8/4/2021 (United in Stormwind)
- CurseOfDeath
- Registered User
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- 3
- 21
- 46
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Battle Tag:
CurseOfDeath#2370
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Region:
EU
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Total Deck Rating
35
Introduction:
Since expansion released i kept playing Quest Hunter decks, after multiple versions i arrived at this iteration which is the best of its archetype imo.
I decided to post it so i can check on other players opinions and extend its testing.
I didnt run tracker because it got bugged out and i had to unistall it so cant provide win/ratio statistics yet.
So if you enjoy this archetype you can give it a shot and post your results
Gameplay and card choices:
The meta seems to be very fast, especially the quest warlock matchup so because of this we need to reach the 3th phase of the quest asap which allows for 0 mana targeted 3 damage which can be used to kill your opponents or to survive and stabilize if you have to,
This is the reason of so many 1 mana cost spells.
I tested Leeroy Jenkinsand it simple doesn't plays that well because you dont have board any taunt might hinder your damage output a lot more than other decks.
Clockwork Automaton is a great card and comboed with Backwald Pixie and Aimed Shot delivers some sweet damage.
I am still testing this deck, but so far i can say that Lock and Load underperformed so far, but the sample is still low so i abstain to give a verdict, but just so you know.
Match ups:
Vs warlocks you just need to arrow them down and they nice enough to help you most of the time, but if you try to control the board too much they can complete the quest and burst you down on their own. So just remove key cards like Darkglare.
Secret mage seems to be an easy match up, just test for Counterspell with cheap cards, although you need to remove their board as they got 4 x6 damage burst damage so you dont want to drop bellow 14 hp for the turn you remove their Ice Block. This is easy as most of their cards have 3 hp and theya re a 1 shoot.
Vs the rest of the classes i have low sample and cant comment yet on the match ups.
If you enjoy the deck you can upvote it and any feedback is appreciated.
Changes:
+1 Master's Call - this is very good for picking a fast minion
+1 Powershot - extra aoe
Replaced both Lock and Load with 1x Coldlight Oracle and 1x Powershot, I think Lock and Load is good synergy with the cards you have, but the rewards it gives is too random.
Blackwald Pixie seems a little bit excesive, since you already refresh your hero power with spells, so i would change it for more card draw like coldlight oracle, overall great deck! :), i like the clockwork + aimed shot combo, 0 mana Pyroblast seems good.