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Where the Wild Things Are Shammy

  • Last updated Aug 21, 2019 (Saviors of Uldum)
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Wild

  • 25 Minions
  • 5 Spells
  • Deck Type: Tavern Brawl
  • Deck Archetype: Aggro Shaman
  • Brawl: The Great Amalgamation!
  • Crafting Cost: 7200
  • Dust Needed: Loading Collection
  • Created: 8/21/2019 (Saviors of Uldum)
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  • Total Deck Rating

    37

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Browsed my card collection and came up with a list of some of the most synergistic cards I have(plus a golden White Eyes to show off). Ice Fishing is probably the singe best turn 2 I can think of when going first, especially if I'm already sitting on a Mechwarper in hand.

Mulligan for a Cogmaster, but hold onto Hungry Crab, Golakka Crawler, and Mechwarper if you get any. Warper's synergy with Underbelly Angler is absolutely insane, getting 2 warpers with angler and Everyfin is Awesome in hand is basically GG:

Zoobot is an interesting one, as with this brawl he can buff himself, I've not yet had the chance to see if he gives one minion +3/+3 or not but I've played him as a 4/4

Firetree Witchdoctor and Netherspite Historian are good early game drops that can fish for another Everyfin, Lava Burst, or some other situational spell that will have your opponent resigning in frustration.

I attribute a large part of my success to my playstyle, with few exceptions I rarely commit myself to playing my hand first, instead waiting for my opponent to commit several minions and responding with battlecry removal or overwhelming force, filling the board with minions and buffing them out of board clear range.

Currently at 6-0 with this deck, we'll see how it develops through the brawl.