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[Legend] Control healadin

  • Last updated Apr 23, 2019 (Rise of Shadows)
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Wild

  • 16 Minions
  • 11 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Paladin
  • Crafting Cost: 13100
  • Dust Needed: Loading Collection
  • Created: 4/23/2019 (Rise of Shadows)
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  • Battle Tag:

    N/A

  • Region:

    CN

  • Total Deck Rating

    51

View 11 other Decks by kurumilife
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Control paladin is still alive and it is pretty good~ 

card to think about

Unseen Saboteur can break combo like Mecha'thun other than that it is not very good.

Doomsayer is just a very good card. Good against rogue , zoo and other tempo deck. Good followup to the wild+ray/eq combo.

Annoy-o-Module can combos with the legendary spell, good turn four play. Fit pretty well.

Rebuke can combos with the legendary spell but even if you add five mana to Brawl they can still play it ;C not a strong card right now but definitely a card to keep in the back of your head.

Hecklebot is 100% my favourite card from the expansion I want to play this in every deck. it is ok in this version of the deck but not good enough, so I dropped it. 

IMPORTANT: LIFE IS YOUR RESOURCE

The best combo in your deck Is Wild PyromancerLifeforged blessing  + Shrink Ray or Equality 

heal for a lot then kill EVERYTHING ( except deathrattle )