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[Legend - Guide] Buff paladin

  • Last updated Dec 16, 2018 (Rastakhan)
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Wild

  • 22 Minions
  • 5 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 12040
  • Dust Needed: Loading Collection
  • Created: 12/11/2018 (Rastakhan)
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  • Kyten
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  • Total Deck Rating

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Hey guys!

Just took this awesome and fun deck to legend. It is a midrange paladin with many buff mechanichs which allow you to build some huge and impressive board states your opponent can't handle :) 

Hope you will enjoy the deck.

Game strategy

I choose to start with the game strategy since the mulligan is partly decided by this. This deck is best when it is played out as a midrange deck - With that I mean that in general you want to get a lot of buff value like from both arena fanatic and valanyr. By this I mean that often you wanna do some slow turn with for example jamming out arena fanatic on a big fat hand before you start pressuring your opponent the following turns.

However in some match ups you have to go full aggro, and that is especially the case against Kingsbane rogue. This is a match up where you just want to kill them before they find their peaces and starts healing out of range. So against Rogue you can't be too greedy with you buffs. 

Against aggro decks you also do not want to be too greedy with getting buff values. This deck plays no removal, so if you play it too slow against aggro, you will just get run over by them. 

An important aspect of this deck is to be able to recognize when to go aggressive and when to take it slow and get the buff value in. It depends both on the game state and match ups. Against druid you often will be able to cash in buff value since you don't wanna play to hard into plague. 

Uther is in the deck for two purposes; 1. It is a great control tool, 2. It gives you possibility to heal a lot if needed as well as pushing 15 damage. 

To sum it up: In general you want to take some slow turns in order to generate greater pressure later on. But try to recognize the game state on when you can't allow yourself to take it too slowly (often against aggro and Kingsbane this will be the case).  

Mulligan strategy

The mulligan is hard with this deck, at least in my experience. But to point out the obvious, keleseth is always a keep.

If you want to make the mulligan easy for yourself hard mulligan for the 1 drops and keleseth. You should do fine if you do so. 

If you are on coin, I think it might be right to keep both chain gangs and arena fanatic given that you can go coin Fanatic into buffed chain gang on turn four. Against Druid this is usually very strong. However, when keeping chain gangs in mulligan, you denies yourself of the possibility of getting the keleseth buff on them, so this defenetly have an down side. 

Personally, I would recommend to go on the easy mulligan strategy with looking for keleseth and 1 drops. When trying to be too fancy in the mulligan it sometimes will backfire. 

Hope this was in any way helpful. If any questions stays unanswered, please feel free to use the comment section below :)