[85% WR] Deathrattle Rogue ft. The Undatakah
- Last updated Dec 12, 2018 (Rastakhan)
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Wild
- 14 Minions
- 14 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Deathrattle Rogue
- Crafting Cost: 7220
- Dust Needed: Loading Collection
- Created: 12/9/2018 (Rastakhan)
- Sourcefiend
- Registered User
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- 10
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Battle Tag:
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Region:
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Total Deck Rating
88
UPDATE BELOW!
Hello guys,
just wanted to share a deck that I've had tons of fun with and currently have 85% win rate (17-3) with (truth be told it is lower ranks 20-15), but I've faced spell hunters and odd paladins and all those OP things and this deck had no trouble at all if played correctly) .
PROOF:
https://imgur.com/a/LNRwhEw
The only card that I don't have which I would've added is Zilliax but I'm currently trying to craft it so I'll post an update after I've added it.
I'll post a detailed guide at 15 likes.
UPDATE:
First of all thank you to everyone who commented and gave some info back and some insight.
I've made some changes to the deck to amend for a bit harder decks at rank 4 where I'm currently at. There is a very big amount of Kingsbane rogues, Spell hunters and Mecha'thun priests so you can tweak your deck accordingly depending on what you face. I'm pretty sure I'll reach Legend with this in a next couple of days.
Also a huge shoutout to the people who showcased the deck on Youtube!
GUIDE:
Mulligan: You always want to keep Cavern Shinyfinder , Backstab , Devilsaur Egg, and in case you have Preparation or coin keep Raiding Party as well.
Your aim for most openers is to play Cavern Shinyfinder on turn 2, followed by Necrium Blade on turn 3 to clear a minion on board if possible or go face, and then use the weapon to proc Devilsaur Egg on turn 4. This deck usually explodes at turn 5 and 6 due to the fact that you can drop a Mechanical Whelp and proc it with your weapon, giving your oppponent a 7/7 to clear and a danger of leaving Mechanical Whelp alive for you to play Necrium Vial on it next turn (if that happens most of your opponents will concede the turn after unless they can clear the board).
One key thing to understand is how Da Undatakah works. He can copy a deathrattle of the same minion multiple times. Meaning that if 3 of your Mechanical Whelps died, he will copy the deathrattle three times and not just once.
Also, you have to understand that when you use Carnivorous Cube on Da Undatakah , when the Carnivorous Cube dies it will summon two REGULAR 8/5 Da UndatakahS WITH NO DEATHRATTLE ON THEM. That's because he gains them with a Battlecry, and not a board summon.
Also it's very important to assess every possible situation when it's your turn and you have a good board. Sometimes the decision between going face and trading can cost you the game because you might lose tempo with trading, and you might've been better off with going face and letting the enemy deal with your board. Knowing when to trade is something you learn with experience and can't be explained in a guide. Think of what deck your opponent is playing, what he might have in hand, and try to predicit his next turn.
Card replacements:
I've been asked about some other deathrattle cards as addition to the deck, however the key strength of this deck is the big minions you spawn from these deathrattles, so adding cards like Bloodmage Thalnos or Gral, the Shark will only slow you down
For those of you who have more dust or cards to spare, there is also a way more pricier version of Deathrattle rogue that I would personally want to try but can't.
This is the deck: https://www.hearthstonetopdecks.com/decks/deathrattle-rogue-featuring-da-undatakah/
In case any of you try it out let me know how it goes ^^
How do you get those winrates? I had to face six hunters in a row and always died in turn 5 - 8 ...
Any ideas what to include against hunters? Maybe some protective taunt / livesteal minions? Or better removals?
I love that card too but it's too slow for this deck and will get removed before it does anything worthwhile. Umbra is a little bit clunky in general unfortunately but you can definitely add it if you want to have fun and meme potential.
tier 3 deck
the vids are not even the same deck list SMH...….
I just played this and Da Undertakah only copied two deathrattles, so I am not sure if this is accurate:
is it worth to craft Da Undatakah? (not just for this deck, for his potential in wild too)
i would put him over Oondasta right? (just have 2400 dust left)
can confirm Da Undatakah is a solid craft
Solid start but a few strange cards. Raiding party is pretty shitty in the deck and would be better substituted for another sap. Crazy strong card. I'd also cut both dread corsairs for another fan (Better against odd pally which this deck struggles against) and Bloodmage Thalnos (Good synergy with all your spells and cycles + deathrattle synergy. I also think the gral the shark is a possibility although I don't think it would be that strong in this deck (Does the eaten minions deathrattle trigger?). Anyways nice list these are just the changes I would make.
i mean... Raiding Party adds "Necrium Blade consistency" to the deck so I wouldn't exactly call it "pretty shitty". Before adding unsynergistic deathrattles like Bloodmage Thalnos i think something like Blightnozzle Crawler for removal or Sonya Shadowdancer (for replicating those strong deathrattles) is much more useful
3-0 so far (got from 15 to 14 and looking to climb with it more). Love the deck, so much fun to play and it spirals out of control really fast. I got Zilliax on a 7/7 and healed myself up to the sweet sound of a DK Paladin conceding.
Edit: I've now tried the deck OP linked to in their post. It's pretty fun but I'm still not sure if Prince Keleseth got anything to do there, considering switching him out with Leeroy Jenkins despite the fact that Keleseth buffs the eggs as you can do that with Cold Blood anyways if you feel like it. I've found that board clears happens often enough or your opponent pops it before your weapon does, and the extra stats doesn't really matter that much for late game. Keleseth often ends up just taking a spot for no reason here, and I feel Cavern Shinyfinder is a bit more consistent to get the deathrattles and weapon synergies going. I don't have Lich King though so that's an issue.
I do however really like Sonya Shadowdancer (nice synnergy with the 1/1 poisonous ooze with rush if you run Blightnozzle Crawler, Mechanical Whelp and Zilliax as you can attach the 1/1 copy of Zilliax to one of the 7/7 Whelps later on), 2x Blightnozzle Crawler (easy removal + body, it can make Undatakah slightly worse but also help to get another removal if you pop the weapon or use a Necrium Vial). I really like 2x Walk the Plank for clutch moments (I had used one prior in a game, later on it let me remove my opponents The Lich King for a perfect 18 damage lethal, and it has been great to swing things back into my favor, but it has been useful in general too as opposed to Sap which is great for early game but don't really matter that much later on if it doesn't show up for a while).
I've now switched out Keleseth for Leeroy (I removed Mossy Horror for the time being as I haven't met many Odd Paladins or creature based tempo decks but I bet he'll go in/out as the meta changes) and have no 2 drops so feel it's a bit weird/clunky but we'll see how it goes. Not sure if others share my thoughts/experiences though. I REALLY love that I found this list, it's such a fun deck to play and it quickly grew to become my favorite atm!
Edit 2: In case anyone is interested in how it went with Leeroy Jenkins I got to say it's the best addition to the deck so far. It's another OTK win condition added with synergies between Sonya and Cube, if you can get a 1 mana cube and then use preparation and necrium vial you suddenly got 5 Leeroy's out for 8 mana in total. I've won over a Druid and a Kingsbane rogue this way.
I really want to play with this deck, but i dont have ALL the epic cards!
What could i do?
<pre id="tw-target-text" class="tw-data-text tw-ta tw-text-large" data-placeholder="Tradução" data-fulltext=""> </pre>Necrium and cube are basically necessary as they tie the deck together very well.
If you don't already have it, i'd recommend saving up for Prep. If you ever plan to play rogue, prep is very strong will be in the majority of decks.
Mossy horror is the only expendable epic. You can take that out and substitute another tech card depending on what you're facing.
Replacements would be FoK, Sap, Leeyroy, Ooze etc... Also maybe vilespline, Blade flurry or Doomerang
I haven't tried Blightnozzle Crawler, and I don't have dust for Keleseth :D Focus on this updated one.
Sourcefiend: I've tried Keleseth but I feel he's clunky overall. Once you get the eggs out people seem to want to remove them before you get to pop it anyways, and the extra stats don't really matter with tons and tons of creatures of 5/5+.
Well Met! I created a video showcasing this deck. I hope that you will enjoy it and learn something new. Thanks and cheers!
That clickbait is one hella nice one tho IMO.....lol
Should have say 185% winrate, its as much trustable as 85% and you'd get more click
What the hell is your problem? The win rate was 85% when I posted it and submited a link to the screenshot of it, when it dropped I wrote that it did and updated the screenshot.
Nowhere have you written that the win rate dropped, nor have you changed the title. And the screen shot is also not updated :-)
чем ундатаха заменить???есть мира глиннинг