[85% WR] Deathrattle Rogue ft. The Undatakah
- Last updated Dec 12, 2018 (Rastakhan)
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Wild
- 14 Minions
- 14 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Deathrattle Rogue
- Crafting Cost: 7220
- Dust Needed: Loading Collection
- Created: 12/9/2018 (Rastakhan)
- Sourcefiend
- Registered User
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Battle Tag:
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Region:
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Total Deck Rating
88
UPDATE BELOW!
Hello guys,
just wanted to share a deck that I've had tons of fun with and currently have 85% win rate (17-3) with (truth be told it is lower ranks 20-15), but I've faced spell hunters and odd paladins and all those OP things and this deck had no trouble at all if played correctly) .
PROOF:
https://imgur.com/a/LNRwhEw
The only card that I don't have which I would've added is Zilliax but I'm currently trying to craft it so I'll post an update after I've added it.
I'll post a detailed guide at 15 likes.
UPDATE:
First of all thank you to everyone who commented and gave some info back and some insight.
I've made some changes to the deck to amend for a bit harder decks at rank 4 where I'm currently at. There is a very big amount of Kingsbane rogues, Spell hunters and Mecha'thun priests so you can tweak your deck accordingly depending on what you face. I'm pretty sure I'll reach Legend with this in a next couple of days.
Also a huge shoutout to the people who showcased the deck on Youtube!
GUIDE:
Mulligan: You always want to keep Cavern Shinyfinder , Backstab , Devilsaur Egg, and in case you have Preparation or coin keep Raiding Party as well.
Your aim for most openers is to play Cavern Shinyfinder on turn 2, followed by Necrium Blade on turn 3 to clear a minion on board if possible or go face, and then use the weapon to proc Devilsaur Egg on turn 4. This deck usually explodes at turn 5 and 6 due to the fact that you can drop a Mechanical Whelp and proc it with your weapon, giving your oppponent a 7/7 to clear and a danger of leaving Mechanical Whelp alive for you to play Necrium Vial on it next turn (if that happens most of your opponents will concede the turn after unless they can clear the board).
One key thing to understand is how Da Undatakah works. He can copy a deathrattle of the same minion multiple times. Meaning that if 3 of your Mechanical Whelps died, he will copy the deathrattle three times and not just once.
Also, you have to understand that when you use Carnivorous Cube on Da Undatakah , when the Carnivorous Cube dies it will summon two REGULAR 8/5 Da UndatakahS WITH NO DEATHRATTLE ON THEM. That's because he gains them with a Battlecry, and not a board summon.
Also it's very important to assess every possible situation when it's your turn and you have a good board. Sometimes the decision between going face and trading can cost you the game because you might lose tempo with trading, and you might've been better off with going face and letting the enemy deal with your board. Knowing when to trade is something you learn with experience and can't be explained in a guide. Think of what deck your opponent is playing, what he might have in hand, and try to predicit his next turn.
Card replacements:
I've been asked about some other deathrattle cards as addition to the deck, however the key strength of this deck is the big minions you spawn from these deathrattles, so adding cards like Bloodmage Thalnos or Gral, the Shark will only slow you down
For those of you who have more dust or cards to spare, there is also a way more pricier version of Deathrattle rogue that I would personally want to try but can't.
This is the deck: https://www.hearthstonetopdecks.com/decks/deathrattle-rogue-featuring-da-undatakah/
In case any of you try it out let me know how it goes ^^
Haha yeah I was wondering about that I'm like I think I'm pulling the gun way too early it's not like deathrattle hunter where you just play the egg because of stalker and play dead LUL whoops!
I had hard time with Secret Hunter and changed the deck. Now it runs pretty well for me. 1/1 Da Undataka and poison ooze are pretty nice . What do you think ?
Updatet Decklist
### Deathrattle Rogue
# Class: Rogue
# Format: Standard
# Year of the Raven
#
# 1x (0) Backstab
# 1x (0) Preparation
# 2x (1) Cold Blood
# 1x (2) Betrayal
# 2x (2) Cavern Shinyfinder
# 1x (2) Sudden Betrayal
# 2x (3) Devilsaur Egg
# 2x (3) Necrium Blade
# 1x (3) Raiding Party
# 1x (3) Sonya Shadowdancer
# 2x (4) Blightnozzle Crawler
# 1x (4) Dread Corsair
# 2x (4) Elven Minstrel
# 1x (4) Fal'dorei Strider
# 2x (4) Walk the Plank
# 2x (5) Carnivorous Cube
# 1x (5) Necrium Vial
# 1x (5) Zilliax
# 2x (6) Mechanical Whelp
# 1x (6) Vanish
# 1x (8) Da Undatakah
#
AAECAaIHDLQBxAGaAu4Ghgnc0QLP4QLZ4wLs/AKggAOLigPVjAMJjAKrwgLl0QKL4QLb4wK09gLe+gLRgQPOjAMA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
# Generated by HDT - https://hsdecktracker.net
Still struggle against Spell Hunter and grinding on Rank 16 because of so many Hunter...
Sonya is definetely a good addition. I'm just worried about Vanish, because it resets the board and having the board non stop is primarily the goal of the deck. Also, Fal'dorei striders have won me so many games that I wouldn't consider dropping them. But definetely I'll try to give it a go.
Vanish is just for fights against secret Hunter, if they use spellstone and i have nothing on the board. And i run 45% into secret hunter.
I will ajust it down the line but, its the first version that runs pretty well . Maybe i can fit zilliax in for a Comeback some how .
https://hsreplay.net/replay/R7WRw8Riny7jLdaLDynqP8
Love the deck, but struggle if i dont pull the cavern/blade Egg combo.. then i get stomped on aggro decks..hard to come back often, but love it :D
better to say: how to deal with not having minions from turn 1 to turn 6 ._.
That's why Zilliax is so important in this deck. Even though you can have a bad start you can still manage to get a decent board at around turn 7 or 8. And then by merging Zilliax with Mechanical Whelp or Mechanical Dragon you can heal for a very big amount and get you back in the game.
If they dont play Rexxa on turn 6 and control the hell out of you ore use freezing trap and so on
This deck is absolutely awesome! Here's a video showcasing it in action.
Thanks a lot for the credit dude :D
In case you can you should definetely try the Deathrattle Rouge deck that I've posted in the description (on the bottom) because I think it might be even stronger than this one.
Any Replacement's for Da Undatakah? Was thinking of throwing in Zilliax or Leeroy Jenkins
Zilliax should be in instead of Vilespine Slayer, however no card can replace Da Undatakah for maximum performance, Leeroy can be used to finish off the opponent, but it gives you no board control
Yeah I just don't want to craft him hahaha. Maybe Lich King can suffice? Leeroy can be used with cube in a nasty combo if it lines up.
Very good idea congratz may be discover deathrattle minion ? 6 4 2 stats ?
Hmm it might be good actually, I don't have it so I can't try :D
What about Gral the Shark here?
Personally, I think that card is too big of a gamble and it slows down your board development. First, you don't know what he's going to eat stat wise, and second the point of this deck is so that your deathrattles flood the board with big minions. I've had mages using Dragon's fury, Flamestrike and all other kinds of things sometimes and still not being able to clear my board because even though they clear my 7/7s I just spawn more from Carnivorous Cube or copies of Mechanical Whelp/Devilsaur Egg
Do you constantly disenchant your whole collection?
I just don't understand when someone says they can't craft one card. Do you only have enough cards to play one deck?
not being an ass, genuinely curious....
Actually yeah,
I know it was a pretty dumb thing to do but I quit this game like 3 times so far and whenever I came back I felt like trying out with a new deck, and unfortunately I spent about 0 € on this game so yeah, being F2P is quite punishing because 1 legendary costs you 16 epics or 4 other legendaries, which itself for F2P players is quite impossible.
Even if I didn't do what I wrote above, I would still be unable to play 2-3 decks with the average cost of 8k dust +
Personally I don't see the use for it. It does give you a nice deathrattle, however you want to use Carnivorous Cube and Undatakah for flooding the board, not necessaraly to draw. The situations where I had to draw almost never happen because of the Cavern Shinyfinder and Fan of Knives.
I would like to add Ziliax for survivability and possibility of merging it with Mechanical Welp, but unfortunately I can't craft it yet :D
how does the cube deathrattle work on undatakah?