BOMBS EVERYWHERE! (Aggro Mech Hunter)
- Last updated Aug 6, 2018 (Spiteful Nerf)
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Wild
- 22 Minions
- 5 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Face Hunter
- Crafting Cost: 5600
- Dust Needed: Loading Collection
- Created: 8/2/2018 (Spiteful Nerf)
- UkendtKunstner
- Registered User
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- 4
- 18
- 33
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
154
Hello everyone!
Welcome to my guide! My name is UkendtKunst, and I'm a hunter veteran player!
I'm very excited to try out all the new cards for hunter, when the expansion hits, and i actually think, that hunter might be in a pretty good spot. So I've come up with a few ideas, but this one is the most crazy one. Aggro mech hunter. I've made a little guide with graphics. I hope you'll like it :)
This is an aggro deck. So early and midgame is our territory. The expansion provide a lot of new sticky minions with interesting effects. In the earlygame you simply have to get minions out on the board, so you'll be able to smack his face as fast as possible.
The midgame is an important face of the game for every aggrodeck. You have to be in front on the board and go face. This deck has a lot of sticky minions, so you should be able to magnetise on to some or smack down a Nightmare Amalgam.
It is a aggrodeck, so there is not many highcost cards other than Boommaster Flark, Zilliax and Wargear. These are your finishers, and the end of your curve. You should end the game around turn 6-8. The plan is, that you already have a board, so either you slam a Zilliax or Wargear on a minion. The last resort in the deck, is playing Boommaster Flark and then follow up with a Void Ripper. That's a pretty heavy burst.
BOMBS AWAY
If you like the deck, remember to like it
Try out umbra its basically 3/4 taunt ;) also abomination is fine more dmg and trigger the bombs XD
It's a cool idea, but I think that she might be too slow actually
I think whirlyglider is a weak turn 2, especially since you don't use the 1/5 mech w/ taunt and magnetise. You should consider running Galvanizer over it.
I see your point, but I think it's so important to get mech synergy early that you have to have it in the deck. Besides this is a aggrodeck which makes the 1/5 Taunt a bit too slow in my opinion
Nice deck I will try a version very similar to this on release. Though I may try adding Tracking for some card draw, maybe cut a Nightmare Amalgam and Coppertail Imposter. For some reason I like Cult Master too, cult master/void ripper for 7 mana while you have a few bombs on board could be huge.
I see your point, but I think that is going to be a value deck. The idea is that you have to run them over fast, so you don't need the ekstra card draws. Maybe your version is more of a midrange Hunter list?
Ok I feel you I just like card draw :( deck looks like a lot of fun lol cant wait to void ripper me some goblin bombs
But hey, Drexle, then try to swap out some cards and tell me how It works when the expansion hits! :D
Don't sleep on Coppertail Imposter. Play Coppertail Imposter on turn 4, play Wargear on turn 5 for a 9/9.