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Snadder's Wild Reno Mage

  • Last updated Feb 24, 2019 (Level Up Nerf)
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Wild

  • 19 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Mage
  • Crafting Cost: 17720
  • Dust Needed: Loading Collection
  • Created: 7/28/2018 (Spiteful Nerf)
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  • Total Deck Rating

    55

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The power level of this reno deck is off the charts in my honest opinion, as is all reno decks in general, Reno decks if you don't already know is a deck of no duplicate cards allowing to activate the insane power of the "Reno jackson" and the "kazakus" cards which by themselves provides incredible amounts of value.

This deck has ways to interrupt combo decks by example "brann-dirty rat" to pull out a important piece of their much needed win-condition. The second way to also interrupt combo decks is the "deathlord" as its potential for ruining combos is less than the "Brann-dirty rat" combo but still enough to potentially win the game based on what card it pulls out.

Pyros was a really nice addition to this deck as its a pure value card that generates 2 new cards and helps fill up the board with n'zoth in the late-game. It starts off as a early game minion you can kind of just tempo out there, and you would always do that in control matchups as you wouldn't want your Pyros stolen or silenced in the lategame.

Skulking geist was added to not auto loose against jade druids, but does find its uses in many different matchups as alot of decks takes use of powerful 1 cost spells.

Baron geddon is either a tiny boardclear with a few downsides dependant on how you look at it, or a small/big reno if you have jaina up, making this a very powerful minion combined with jaina.

The last line of defence against this deck is mostly considered to be n'zoth for his 10 mana board-fill. Him giving back the pyros 2/2 and 6/6 is amazing for value in the late game as they do have lifesteal because of jaina giving you a insane edge in fatigue.